FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/7AjodfED"]
[Date "2025.10.06"]
[White "jzjh"]
[Black "mishkajn"]
[Result "1-0"]
[GameId "7AjodfED"]
[UTCDate "2025.10.06"]
[UTCTime "12:51:55"]
[WhiteElo "1295"]
[BlackElo "1366"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #12] } 5. Qxg7?? { (Mate in 12 → -0.56) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -0.56] } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1) 5... Qxf2?? { (-0.56 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #12] } (5... Qxe1 6. Qxf7 Kxf7 7. Nc3 Qxf2 8. Nge2 Qxe2 9. Nxe2 Bh3 10. gxh3) 6. Qxf7?? { (Mate in 12 → -1.09) Lost forced checkmate sequence. Kxf2 was best. } { [%eval -1.09] } (6. Kxf2 Bxg7 7. b4 Bxa1 8. Nc3 Bxc3 9. Ne2 Bxb4 10. Ba3 Bxa3 11. g4 Bxg4) 6... Kxf7?? { (-1.09 → 3.70) Blunder. Qxg2 was best. } { [%eval 3.7] } (6... Qxg2 7. Qxe8) 7. Kxf2 { [%eval 3.64] } 7... Bh3? { (3.64 → 6.69) Mistake. Be6 was best. } { [%eval 6.69] } (7... Be6) 8. Nxh3 { [%eval 6.06] } 8... Rb8?? { (6.06 → Mate in 14) Checkmate is now unavoidable. Bh6 was best. } { [%eval #14] } (8... Bh6 9. Nc3) 9. b4 { [%eval #15] } 9... Rxb4 { [%eval 17.49] } 10. Bb2 { [%eval 8.87] } 10... Rxb2 { [%eval 8.91] } 11. a4 { [%eval 7.93] } 11... Rxb1 { [%eval 9.36] } 12. Rhxb1 { [%eval 7.98] } 12... a5 { [%eval 11.15] } 13. Rb6?? { (11.15 → 2.57) Blunder. Ra3 was best. } { [%eval 2.57] } (13. Ra3 Kg7 14. Rd3 Kf7 15. e4 c5 16. Rdd1 c4 17. Kf3 c6 18. Kg4 Ke8) 13... cxb6 { [%eval 3.14] } 14. c4?? { (3.14 → -0.70) Blunder. Rd1 was best. } { [%eval -0.7] } (14. Rd1 Kg7) 14... b5?? { (-0.70 → 5.92) Blunder. c5 was best. } { [%eval 5.92] } (14... c5) 15. cxb5?? { (5.92 → -2.38) Blunder. axb5 was best. } { [%eval -2.38] } (15. axb5) 15... cxb5 { [%eval -2.82] } 16. axb5 { [%eval -2.15] } 16... a4?? { (-2.15 → 0.45) Blunder. e5 was best. } { [%eval 0.45] } (16... e5 17. Rxa5 Ne7 18. Ra3 Bh6 19. Nf4 Bxf4 20. exf4 exf4 21. Rc3 Nc8 22. Rxc8) 17. Rxa4 { [%eval 0.0] } 17... Ke8?? { (0.00 → Mate in 9) Checkmate is now unavoidable. e6 was best. } { [%eval #9] } (17... e6 18. b6 Ba3 19. Rxa3 Ne7 20. Rb3 Nc6 21. e4 Ne7 22. Ke2 Re8 23. Kd2) 18. Ng5 { [%eval #9] } 18... Bh6 { [%eval #7] } 19. Nxh7 { [%eval #7] } 19... Bxe3 { [%eval #6] } 20. Kxe3 { [%eval #6] } 20... Rxh7 { [%eval #5] } 21. Rh4 { [%eval #5] } 21... Rxh4 { [%eval #4] } 22. Kf4?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-9] } (22. Kd2 Rxh2 23. Kc2 Rxg2 24. Kb2 Rxb2 25. b6 Rxb6#) 22... Rxf4 { [%eval #-9] } 23. g4 { [%eval #-8] } 23... Rxg4 { [%eval #-8] } 24. h4 { [%eval #-7] } 24... Rxh4 { [%eval #-7] } 25. b6 { [%eval #-6] } 25... Kd7 { [%eval #-6] } 26. b7 { [%eval #-5] } 26... Kc8?? { (Mate in 5 → -0.65) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.65] } (26... Nf6 27. b8=K Kc8 28. Kxc8 Nd7 29. Kxd7 Rd4 30. Kxe7 Rd7 31. Kxd7#) 27. bxc8=K { [%eval -0.63] } 27... e5 { [%eval -0.88] } 28. Kc7 { [%eval -0.83] } 28... Nh6?! { (-0.83 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (28... e4 29. Kc6 e3 30. Kb5 Rh7 31. Kc4 e2 32. Kd3 Rh4 33. Kxe2 Nh6 34. Kd2) 29. Kc6 { [%eval 0.0] } 29... e4 { [%eval 0.0] } 30. Kc5 { [%eval 0.0] } 30... Rf4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rh1 was best. } { [%eval #2] } (30... Rh1 31. Kc4 e3 32. Kc3 e2 33. Kc2 Rb1 34. Kxb1 e1=K 35. Kc2 Kf2 36. Kd3) 31. Kc4 { [%eval #2] } 31... e3 { [%eval #1] } 32. Kd4 { [%eval #1] } 32... Rxd4# { Game ends by variant rule. } 1-0