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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/7APTCKDI"] [Date "2025.11.11"] [White "tombradyismydad"] [Black "kingofblunder"] [Result "1-0"] [GameId "7APTCKDI"] [UTCDate "2025.11.11"] [UTCTime "03:26:08"] [WhiteElo "1298"] [BlackElo "1963"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?? { (Mate in 28 → 1.03) Lost forced checkmate sequence. e5 was best. } { [%eval 1.03] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Ne5?? { (1.03 → -1.13) Blunder. Ng1 was best. } { [%eval -1.13] } (2. Ng1 Ba6) 2... f6?? { (-1.13 → 1.28) Blunder. Bb7 was best. } { [%eval 1.28] } (2... Bb7 3. Nxf7) 3. Nxd7 { [%eval 1.14] } 3... Kxd7?! { (1.14 → 2.01) Inaccuracy. Nxd7 was best. } { [%eval 2.01] } (3... Nxd7) 4. c4 { [%eval 1.73] } 4... bxc4 { [%eval 2.51] } 5. Qb3?? { (2.51 → -1.58) Blunder. a4 was best. } { [%eval -1.58] } (5. a4 h6 6. Qb3 cxb3 7. Ra2 bxa2 8. e3 axb1=N 9. f4 Nxd2 10. Kxd2 Ba6) 5... cxb3 { [%eval -1.39] } 6. axb3 { [%eval -1.62] } 6... Na6?? { (-1.62 → 0.33) Blunder. Qe8 was best. } { [%eval 0.33] } (6... Qe8 7. Rxa7) 7. Rxa6 { [%eval -0.23] } 7... Bxa6 { [%eval -0.16] } 8. e4 { [%eval -0.45] } 8... Bxf1 { [%eval -0.51] } 9. Rxf1 { [%eval -0.61] } 9... c6?? { (-0.61 → 1.56) Blunder. f5 was best. } { [%eval 1.56] } (9... f5 10. exf5) 10. e5 { [%eval 1.23] } 10... fxe5 { [%eval 1.43] } 11. Na3 { [%eval 1.69] } 11... Nh6?? { (1.69 → Mate in 10) Checkmate is now unavoidable. c5 was best. } { [%eval #10] } (11... c5 12. Nb1 c4 13. bxc4 Qa5 14. Rh1 Qxd2 15. Kxd2 e4 16. Na3 e3 17. Kxe3) 12. Nb5 { [%eval #10] } 12... cxb5 { [%eval #9] } 13. d4?? { (Mate in 9 → -2.84) Lost forced checkmate sequence. g4 was best. } { [%eval -2.84] } (13. g4 Nxg4 14. f3 Nxh2 15. Rh1 Nxf3 16. Rxh7 Nxd2 17. Rxh8 Nxb3 18. Rxf8 Nxc1) 13... exd4 { [%eval -2.98] } 14. Bxh6 { [%eval -2.66] } 14... gxh6 { [%eval -2.6] } 15. h4? { (-2.60 → -4.75) Mistake. Kd2 was best. } { [%eval -4.75] } (15. Kd2 Kc6) 15... Rc8?? { (-4.75 → -1.82) Blunder. Qc7 was best. } { [%eval -1.82] } (15... Qc7) 16. f4?? { (-1.82 → -6.01) Blunder. Kd2 was best. } { [%eval -6.01] } (16. Kd2 Rc3) 16... Rc3?! { (-6.01 → -4.59) Inaccuracy. Rc6 was best. } { [%eval -4.59] } (16... Rc6 17. Kd1 Ra6 18. Re1 Bg7 19. Rxe7 Kxe7 20. f5 Qb6 21. Kc2 Qe6 22. fxe6) 17. bxc3 { [%eval -4.33] } 17... dxc3 { [%eval -3.67] } 18. Kd2? { (-3.67 → -6.02) Mistake. Ke2 was best. } { [%eval -6.02] } (18. Ke2 Bg7) 18... cxd2 { [%eval -7.15] } 19. Re1 { [%eval -7.99] } 19... dxe1=R?! { (-7.99 → -5.88) Inaccuracy. dxe1=K was best. } { [%eval -5.88] } (19... dxe1=K 20. g3) 20. g4?? { (-5.88 → Mate in 14) Checkmate is now unavoidable. f5 was best. } { [%eval #-14] } (20. f5 Re6) 20... Re5 { [%eval #-14] } 21. fxe5 { [%eval #-13] } 21... b4?? { (Mate in 13 → Mate in 5) Lost forced checkmate sequence. h5 was best. } { [%eval #5] } (21... h5 22. gxh5 Kc7 23. h6 Bxh6 24. b4 Qf8 25. h5 Rg8 26. e6 Qf7 27. exf7) 22. e6 { [%eval #5] } 22... Kxe6 { [%eval #4] } 23. g5 { [%eval #4] } 23... hxg5 { [%eval #3] } 24. hxg5 { [%eval #3] } 24... Qd5 { [%eval #2] } 25. g6 { [%eval #2] } 25... Qxb3 { [%eval #1] } 26. gxh7 { [%eval #1] } 26... Rxh7# { Game ends by variant rule. } 1-0