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[Event "rated variant:antichess game"] [Site "https://lichess.org/79dOSLaO"] [Date "2023.07.28"] [Round "-"] [White "Robotutit"] [Black "Afiq0510"] [Result "1-0"] [GameId "79dOSLaO"] [UTCDate "2023.07.28"] [UTCTime "03:43:03"] [WhiteElo "1251"] [BlackElo "1221"] [WhiteRatingDiff "+45"] [BlackRatingDiff "-60"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... d5?? { (1.23 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #13] } 5. Kd1 { [%eval #12] } 5... Bxd1 { [%eval #11] } 6. e4?? { (Mate in 11 → -3.76) Lost forced checkmate sequence. d3 was best. } { [%eval -3.76] } (6. d3 Bxc2 7. Na3 Bxd3 8. e4 dxe4 9. Bh6 gxh6 10. Rf1 Bxf1 11. h4 Bxg2 12. Nb1 Bxh1) 6... dxe4?? { (-3.76 → Mate in 10) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #10] } (6... Bxc2 7. exd5 Bxb1 8. Rxb1 Nd7 9. b3 Qb8 10. d6 exd6 11. h4 Qxb3 12. Rxb3 d5 13. Rb4) 7. Ne2 { [%eval #11] } 7... Bxc2 { [%eval #10] } 8. Rd1?? { (Mate in 10 → -1.70) Lost forced checkmate sequence. d3 was best. } { [%eval -1.7] } (8. d3 exd3 9. Nd2 dxe2 10. Ne4 Bxe4 11. h3 Bxg2 12. Rg1 Bxh3 13. Rxg7 Bxg7 14. b4 Bxa1) 8... Bxb1 { [%eval -2.61] } 9. Rxb1 { [%eval -1.9] } 9... Qb5 { [%eval -1.61] } 10. a4?? { (-1.61 → -6.55) Blunder. Ng1 was best. } { [%eval -6.55] } (10. Ng1 Qxb2 11. Rxb2 Nd7 12. a4 e3 13. fxe3 Rb8 14. Rxb8 Nxb8 15. Ne2 e6 16. Ba3 Bxa3) 10... Qxa4?? { (-6.55 → -2.08) Blunder. Qxe2 was best. } { [%eval -2.08] } (10... Qxe2) 11. Ra1?? { (-2.08 → Mate in 14) Checkmate is now unavoidable. b3 was best. } { [%eval #-14] } (11. b3 Qxb3) 11... Qxa1?? { (Mate in 14 → -3.07) Lost forced checkmate sequence. Qxd1 was best. } { [%eval -3.07] } (11... Qxd1 12. Rxa7 Rxa7 13. b4 Qxd2 14. Bxd2 Ra5 15. bxa5 g5 16. Bxg5 Nc6 17. Bxe7 Nxa5 18. Bxf8) 12. b3?! { (-3.07 → -4.54) Inaccuracy. b4 was best. } { [%eval -4.54] } (12. b4 Qxc1) 12... Qxc1 { [%eval -3.53] } 13. Rxc1?? { (-3.53 → Mate in 10) Checkmate is now unavoidable. Nxc1 was best. } { [%eval #-10] } (13. Nxc1 g6 14. Ne2 e3 15. dxe3 Nd7 16. Rxd7 Bg7 17. Rxe7 Nxe7 18. Nc1 f5 19. b4 Rae8) 13... e5?? { (Mate in 10 → -2.57) Lost forced checkmate sequence. Nd7 was best. } { [%eval -2.57] } (13... Nd7 14. Rxc7 a6 15. Rxd7 e5 16. Rxf7 Bd6 17. Rxg7 Rb8 18. Rxg8 Rxb3 19. Rxh8 h6 20. Rxh6) 14. Rxc7 { [%eval -3.01] } 14... Nd7?? { (-3.01 → Mate in 7) Checkmate is now unavoidable. a6 was best. } { [%eval #7] } (14... a6 15. Rxf7) 15. Rxa7 { [%eval #7] } 15... Rxa7 { [%eval #6] } 16. Nd4 { [%eval #6] } 16... exd4 { [%eval #5] } 17. d3?? { (Mate in 5 → -8.98) Lost forced checkmate sequence. b4 was best. } { [%eval -8.98] } (17. b4 Bxb4 18. g4 Bxd2 19. g5 Bxg5 20. f3 exf3 21. h4 Bxh4#) 17... exd3 { [%eval -8.68] } 18. b4 { [%eval -9.73] } 18... Bxb4 { [%eval -9.1] } 19. f3 { [%eval -10.09] } 19... f6 { [%eval -10.07] } 20. g4 { [%eval -9.92] } 20... f5 { [%eval #-15] } 21. gxf5 { [%eval #-14] } 21... g5?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. h5 was best. } { [%eval #3] } (21... h5 22. h4 d2 23. f6 Ngxf6 24. f4 d1=R 25. f5 g6 26. fxg6 d3 27. g7 Rg1 28. gxh8=Q) 22. fxg6 { [%eval #3] } 22... hxg6 { [%eval #2] } 23. h4 { [%eval #2] } 23... Rxh4 { [%eval #1] } 24. f4 { [%eval #1] } 24... Rxf4# { Game ends by variant rule. } 1-0