FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/79OPZQUN"]
[Date "2023.03.04"]
[Round "-"]
[White "Lexa_Neimar08"]
[Black "RuslanKaznacheev"]
[Result "1-0"]
[GameId "79OPZQUN"]
[UTCDate "2023.03.04"]
[UTCTime "16:21:22"]
[WhiteElo "1112"]
[BlackElo "961"]
[WhiteRatingDiff "+72"]
[BlackRatingDiff "-27"]
[Variant "Antichess"]
[TimeControl "0+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 1.65] } 2. Ba6 { [%eval 1.58] } 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. b4? { (5.03 → 2.51) Mistake. a4 was best. } { [%eval 2.51] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Bxb4 { [%eval 2.34] } 4. d3?? { (2.34 → -1.92) Blunder. Qh5 was best. } { [%eval -1.92] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxe1 { [%eval -1.64] } 5. Qxe1 { [%eval -1.65] } 5... Qf6?? { (-1.65 → 0.05) Blunder. a5 was best. } { [%eval 0.05] } (5... a5) 6. a3?? { (0.05 → -3.25) Blunder. Qa5 was best. } { [%eval -3.25] } (6. Qa5 Qxf2) 6... Qxf2 { [%eval -3.98] } 7. Qxf2 { [%eval -3.66] } 7... Kd8?? { (-3.66 → 0.25) Blunder. e5 was best. } { [%eval 0.25] } (7... e5) 8. Qxf7 { [%eval 0.25] } 8... Nc6? { (0.25 → 1.86) Mistake. Ne7 was best. } { [%eval 1.86] } (8... Ne7 9. Qxg7) 9. Qxe6?? { (1.86 → -1.28) Blunder. Qxg8 was best. } { [%eval -1.28] } (9. Qxg8 Rxg8) 9... dxe6 { [%eval -1.0] } 10. e4?? { (-1.00 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-11] } (10. Nd2 Nge7) 10... Nb4 { [%eval #-11] } 11. axb4 { [%eval #-10] } 11... a5 { [%eval #-10] } 12. bxa5 { [%eval #-8] } 12... Rb8?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (12... g5 13. Bxg5 a6 14. Bxd8 Bb7 15. Bxc7 Bxe4 16. dxe4 e5 17. Bxe5 Ra7 18. Bxh8 Rg7 19. Bxg7) 13. Ra2 { [%eval #9] } 13... Rxb1 { [%eval #8] } 14. h3?? { (Mate in 8 → -4.67) Lost forced checkmate sequence. c3 was best. } { [%eval -4.67] } (14. c3 Rxc1 15. Nh3 Rxc3 16. Rb2 Rxd3 17. a6 Rxh3 18. gxh3 Bxa6 19. Rf1 Bxf1 20. e5 Bxh3) 14... Rxc1 { [%eval -4.8] } 15. c3 { [%eval -5.79] } 15... Rxg1 { [%eval -5.69] } 16. Rxg1 { [%eval -5.61] } 16... g5? { (-5.61 → -3.24) Mistake. Ne7 was best. } { [%eval -3.24] } (16... Ne7 17. g3 c6 18. Rd2 a6 19. Re2 Kc7 20. c4 Bb7 21. Rc2 Rb8 22. Rgc1 Re8 23. Rg2) 17. h4 { [%eval -3.81] } 17... gxh4 { [%eval -3.86] } 18. g3?! { (-3.86 → -5.49) Inaccuracy. Rc1 was best. } { [%eval -5.49] } (18. Rc1 h3) 18... hxg3 { [%eval -4.64] } 19. Rxg3 { [%eval -3.47] } 19... Ba6?? { (-3.47 → 0.00) Blunder. Bd7 was best. } { [%eval 0.0] } (19... Bd7 20. Rxg8) 20. Rxg8 { [%eval 0.0] } 20... Rxg8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bxd3 was best. } { [%eval #4] } (20... Bxd3 21. Rxh8 Bxe4 22. Rxh7 Bxh7 23. c4 e5 24. a6 e4 25. Rb2 Bg6 26. c5 Kc8 27. Rb8) 21. Rf2 { [%eval #4] } 21... Bxd3 { [%eval #3] } 22. c4?? { (Mate in 3 → -0.61) Lost forced checkmate sequence. Rf3 was best. } { [%eval -0.61] } (22. Rf3 Bxe4 23. Rg3 Rxg3 24. a6 Rxc3#) 22... Bxe4 { [%eval -0.37] } 23. Rf3?! { (-0.37 → -1.40) Inaccuracy. Ra2 was best. } { [%eval -1.4] } (23. Ra2 h5 24. c5 Bh7 25. Rc2 Bxc2 26. c6 Rg4 27. a6 Kd7 28. cxd7 h4 29. d8=K Rb4) 23... Bxf3 { [%eval -1.37] } 24. c5 { [%eval -1.46] } 24... Kd7?! { (-1.46 → -0.82) Inaccuracy. Ke8 was best. } { [%eval -0.82] } (24... Ke8 25. c6 Bxc6 26. a6 Bb7 27. axb7 h5 28. b8=K a5 29. Kxc7 Kd7 30. Kxd7 a4 31. Kxe6) 25. c6?! { (-0.82 → -1.62) Inaccuracy. a6 was best. } { [%eval -1.62] } (25. a6 Bb7) 25... Kxc6?? { (-1.62 → Mate in 2) Checkmate is now unavoidable. Bxc6 was best. } { [%eval #2] } (25... Bxc6 26. a6 Bb7 27. axb7 Ke8 28. b8=K a5 29. Kxc7 Kd7 30. Kxd7 a4 31. Kxe6 a3 32. Kd5) 26. a6 { [%eval #2] } 26... Kb7 { [%eval #1] } 27. axb7 { [%eval #1] } 27... Bxb7# { Game ends by variant rule. } 1-0