FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/78Wd9FXA"]
[Date "2025.10.10"]
[White "bahramebrahimpour"]
[Black "Nerfstar"]
[Result "0-1"]
[GameId "78Wd9FXA"]
[UTCDate "2025.10.10"]
[UTCTime "10:04:42"]
[WhiteElo "1733"]
[BlackElo "1345"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+34"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "A20"]
[Opening "English Opening: King's English Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.31] } 1... e5 { [%eval 0.06] } { A20 English Opening: King's English Variation } 2. Qb3?! { (0.06 → -0.68) Inaccuracy. Nc3 was best. } { [%eval -0.68] } (2. Nc3 Nf6 3. d4 exd4 4. Qxd4 Nc6 5. Qh4 Be7 6. Bg5 h6) 2... Ke7?? { (-0.68 → 1.30) Blunder. Nc6 was best. } { [%eval 1.3] } (2... Nc6 3. e3) 3. e4 { [%eval 0.81] } 3... Ke6?? { (0.81 → 2.88) Blunder. Nc6 was best. } { [%eval 2.88] } (3... Nc6 4. Nf3 d6 5. Nc3 f6 6. c5 dxc5 7. Nd5+ Ke8 8. Bb5 Qd6 9. d3) 4. c5+ { [%eval 2.84] } 4... d5? { (2.84 → 4.79) Mistake. Ke7 was best. } { [%eval 4.79] } (4... Ke7 5. Nf3) 5. d3?? { (4.79 → -1.21) Blunder. exd5+ was best. } { [%eval -1.21] } (5. exd5+) 5... f5?? { (-1.21 → 2.25) Blunder. Bxc5 was best. } { [%eval 2.25] } (5... Bxc5 6. Nc3) 6. Nc3 { [%eval 1.92] } 6... fxe4?? { (1.92 → 5.00) Blunder. c6 was best. } { [%eval 5.0] } (6... c6 7. Nf3 Bxc5 8. exd5+ Ke7 9. Nxe5 Nf6 10. d4 Bxd4 11. Nf3 Bc5 12. Qc4) 7. Nxe4?? { (5.00 → -1.75) Blunder. dxe4 was best. } { [%eval -1.75] } (7. dxe4 Bxc5 8. Nf3 Nf6 9. Bg5 c6 10. O-O-O Qb6 11. exd5+ Ke7 12. Qc4 h6) 7... Kf5?? { (-1.75 → 2.84) Blunder. h6 was best. } { [%eval 2.84] } (7... h6 8. Nf3 Nc6 9. Bd2 Kf7 10. d4 Nxd4 11. Nxd4 exd4 12. O-O-O Be6 13. Qf3+) 8. g4+ { [%eval 2.7] } 8... Kxg4?? { (2.70 → Mate in 4) Checkmate is now unavoidable. Ke6 was best. } { [%eval #4] } (8... Ke6 9. Ng5+ Ke7 10. N1f3 Nc6 11. d4 h6 12. dxe5 Ke8 13. Bd3 Nge7 14. Qc2) 9. f3+?? { (Mate in 4 → 2.80) Lost forced checkmate sequence. Ng3 was best. } { [%eval 2.8] } (9. Ng3 Qf6 10. Qd1+ Qf3 11. Qxf3+ Kh4 12. Qh5#) 9... Kf5 { [%eval 3.5] } 10. Ng3+?? { (3.50 → 0.60) Blunder. Bh3+ was best. } { [%eval 0.6] } (10. Bh3+ Kg6) 10... Ke6 { [%eval 0.98] } 11. Bh3+ { [%eval 0.71] } 11... Ke7? { (0.71 → 2.36) Mistake. Kf7 was best. } { [%eval 2.36] } (11... Kf7 12. Bxc8) 12. Bxc8?! { (2.36 → 1.72) Inaccuracy. d4 was best. } { [%eval 1.72] } (12. d4 Kf7) 12... Qxc8 { [%eval 1.58] } 13. Bg5+?! { (1.58 → 0.68) Inaccuracy. f4 was best. } { [%eval 0.68] } (13. f4 Nc6 14. Nf3 Qe6 15. fxe5 Kd7 16. d4 h6 17. Kf2 g5 18. Qa4 g4) 13... Kf7 { [%eval 0.83] } 14. Qxd5+?! { (0.83 → 0.00) Inaccuracy. f4 was best. } { [%eval 0.0] } (14. f4 Qe6) 14... Qe6 { [%eval 0.0] } 15. Qe4?? { (0.00 → -4.11) Blunder. Qxb7 was best. } { [%eval -4.11] } (15. Qxb7 Qc6 16. Qb3+ Qe6) 15... h6?? { (-4.11 → -0.71) Blunder. Nd7 was best. } { [%eval -0.71] } (15... Nd7 16. Kd2 Ngf6 17. Bxf6 Nxf6 18. Qxb7 Bxc5 19. Ne4 Qb6 20. Qxb6 cxb6 21. Nxc5) 16. Be3?? { (-0.71 → -3.94) Blunder. Qxb7 was best. } { [%eval -3.94] } (16. Qxb7 Nc6) 16... g6?? { (-3.94 → -0.29) Blunder. Nf6 was best. } { [%eval -0.29] } (16... Nf6 17. Qc4) 17. d4?? { (-0.29 → -7.35) Blunder. Qxb7 was best. } { [%eval -7.35] } (17. Qxb7 Nf6) 17... exd4 { [%eval -6.5] } 18. Qxd4 { [%eval -7.68] } 18... Bxc5?? { (-7.68 → -0.61) Blunder. Nc6 was best. } { [%eval -0.61] } (18... Nc6) 19. Qxc5 { [%eval 0.0] } 19... b6?? { (0.00 → 2.26) Blunder. Nf6 was best. } { [%eval 2.26] } (19... Nf6 20. O-O-O Na6 21. Qc3 Rad8 22. N1e2 Qxa2 23. Ne4 Qa1+ 24. Kc2 Qa4+ 25. Kc1) 20. Qd4?? { (2.26 → -1.98) Blunder. Qxc7+ was best. } { [%eval -1.98] } (20. Qxc7+ Nd7) 20... Nf6?! { (-1.98 → -0.96) Inaccuracy. Nc6 was best. } { [%eval -0.96] } (20... Nc6 21. Qc3) 21. Rd1?? { (-0.96 → -6.33) Blunder. O-O-O was best. } { [%eval -6.33] } (21. O-O-O Na6) 21... Qd5?? { (-6.33 → 3.99) Blunder. Nc6 was best. } { [%eval 3.99] } (21... Nc6) 22. Qxd5+ { [%eval 3.31] } 22... Nxd5 { [%eval 3.6] } 23. Rxd5?? { (3.60 → Mate in 4) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-4] } (23. Kf2 Ke6) 23... Ke6 { [%eval #-3] } 24. Rb5 { [%eval #-3] } 24... c6 { [%eval #-2] } 25. N1e2 { [%eval #-2] } 25... cxb5 { [%eval #-1] } 26. Nc3 { [%eval #-1] } 26... Ke5# { Game ends by variant rule. } 0-1