FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/72PN35Dv"]
[Date "2026.06.03"]
[Round "-"]
[White "Ib31"]
[Black "lev900"]
[Result "0-1"]
[GameId "72PN35Dv"]
[UTCDate "2026.06.03"]
[UTCTime "19:17:44"]
[WhiteElo "1652"]
[BlackElo "1562"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+19"]
[BlackBerserk "true"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. e3?! { (3.56 → 2.31) Inaccuracy. Nc3 was best. } { [%eval 2.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... d5 { [%eval 3.72] } 3. Ne5? { (3.72 → 2.13) Mistake. Ng5 was best. } { [%eval 2.13] } (3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3 Nf6) 3... fxe5? { (2.13 → 3.97) Mistake. Bg4 was best. } { [%eval 3.97] } (3... Bg4 4. Qf3 e6 5. Nf7 Qe7 6. d4 Na6 7. a3 Nh6 8. h3) 4. Qh5+ { [%eval 3.68] } 4... g6 { [%eval 3.41] } 5. Qe5 { [%eval 3.98] } 5... e6?? { (3.98 → 9.11) Blunder. Be6 was best. } { [%eval 9.11] } (5... Be6 6. Qxc7 b5 7. b3 Nf6 8. Ba3 b4 9. Bb5+ Kd8 10. f3) 6. Qxc7 { [%eval 8.98] } 6... O-O-O { [%eval 8.48] } 7. Bb5 { [%eval 8.83] } 7... a6 { [%eval 8.46] } 8. Bd7+ { [%eval 8.86] } 8... Kb8 { [%eval 8.61] } 9. Nc3 { [%eval 7.61] } 9... Bb4 { [%eval 9.46] } 10. b3 { [%eval 8.67] } 10... Nf6 { [%eval 8.56] } 11. f3 { [%eval 7.49] } 11... Nh5 { [%eval 9.81] } 12. d4 { [%eval 8.58] } 12... Rhf8 { [%eval 9.04] } 13. e4 { [%eval 7.43] } 13... Nf4 { [%eval 7.3] } 14. Bxf4 { [%eval 7.07] } 14... dxe4 { [%eval 8.14] } 15. O-O { [%eval 8.19] } 15... g5 { [%eval 9.38] } 16. Rfe1 { [%eval 7.38] } 16... g4 { [%eval 8.27] } 17. g3?? { (8.27 → Mate in 6) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-6] } (17. Nd5) 17... gxf3 { [%eval #-5] } 18. Bc6 { [%eval #-5] } 18... b6?? { (Mate in 5 → 6.25) Lost forced checkmate sequence. bxc6 was best. } { [%eval 6.25] } (18... bxc6 19. Kh1 Rf2 20. h4 Rdf8 21. g4 Rh2+ 22. Kg1 Rf1#) 19. Bf3 { [%eval 5.92] } 19... e5 { [%eval 6.54] } 20. dxe5?? { (6.54 → Mate in 6) Checkmate is now unavoidable. d5 was best. } { [%eval #-6] } (20. d5) 20... Rd2 { [%eval #-5] } 21. Re8+ { [%eval #-1] } 21... Rxh2# { Game ends by variant rule. } 0-1
