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[Event "rated Antichess game"] [Site "https://lichess.org/72DVyUHJ"] [Date "2025.09.10"] [White "MediumFunArea"] [Black "NotZayn"] [Result "1-0"] [GameId "72DVyUHJ"] [UTCDate "2025.09.10"] [UTCTime "16:34:21"] [WhiteElo "1342"] [BlackElo "1562"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-108"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c6?? { (-1.80 → 0.40) Blunder. e5 was best. } { [%eval 0.4] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qa4?? { (0.40 → -1.61) Blunder. e3 was best. } { [%eval -1.61] } (2. e3 a6 3. Bxa6 Rxa6 4. Qh5 Rxa2 5. Rxa2 Qa5 6. Qxa5 b6) 2... Qa5?? { (-1.61 → 0.31) Blunder. a6 was best. } { [%eval 0.31] } (2... a6 3. Qxc6 Nxc6 4. b4 Nxb4 5. cxb4 a5 6. bxa5 Rxa5 7. Na3 Rxa3 8. Bxa3) 3. Qxc6? { (0.31 → -0.92) Mistake. Qxa5 was best. } { [%eval -0.92] } (3. Qxa5 e6 4. Qxa7 Rxa7 5. c4 Rxa2 6. Rxa2 Ba3 7. Rxa3 Ne7) 3... Qxa2 { [%eval -0.67] } 4. Qxd7?? { (-0.67 → -3.34) Blunder. Qxc8 was best. } { [%eval -3.34] } (4. Qxc8 Qxb1) 4... Qxb2?? { (-3.34 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (4... Kxd7 5. Rxa2) 5. Rxa7?? { (Mate in 14 → -1.31) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -1.31] } (5. Bxb2 Kxd7 6. Rxa7 Rxa7 7. Ba1 Rxa1 8. g3 Rxb1 9. Bg2 Rxe1 10. Bxb7 Bxb7) 5... Qxd2?? { (-1.31 → Mate in 12) Checkmate is now unavoidable. Qxb1 was best. } { [%eval #12] } (5... Qxb1) 6. Rxb7?? { (Mate in 12 → -2.82) Lost forced checkmate sequence. Qxd2 was best. } { [%eval -2.82] } (6. Qxd2 Rxa7 7. g4 Bxg4 8. Qh6 Nxh6 9. Bxh6 gxh6 10. Bg2 Bxe2 11. Bxb7 Rxb7) 6... Qxe2?? { (-2.82 → Mate in 12) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #12] } (6... Qxc1 7. Qxc8 Qxb1 8. Qxe8 Qxe1 9. Qxf8 Qxf2 10. Qxg7 Qxf1 11. Qxh8 Qxg2 12. Qxh7) 7. Kxe2 { [%eval #11] } 7... Bxb7 { [%eval #10] } 8. Qxe7 { [%eval #10] } 8... Bxg2 { [%eval #9] } 9. Qxf7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-8] } (9. Qxe8 Bxf1 10. Qxf8 Bxe2 11. Qxb8 Rxb8 12. Nxe2 Rxb1 13. Ba3 Rxh1 14. c4 Rxh2) 9... Kxf7 { [%eval #-8] } 10. Bxg2 { [%eval #-7] } 10... Nc6 { [%eval #-7] } 11. Bxc6 { [%eval #-6] } 11... Ke6 { [%eval #-6] } 12. Bxa8 { [%eval #-5] } 12... Kd5 { [%eval #-8] } 13. Bxd5 { [%eval #-7] } 13... Ba3?? { (Mate in 7 → 3.04) Lost forced checkmate sequence. Bd6 was best. } { [%eval 3.04] } (13... Bd6 14. Bxg8 Bxh2 15. Bxh7 Bxg1 16. Rxg1 Rxh7 17. Rxg7 Rxg7 18. Bg5 Rxg5 19. c4) 14. Bxg8 { [%eval 2.5] } 14... Rxg8 { [%eval 3.33] } 15. Nxa3 { [%eval 2.92] } 15... Rd8?? { (2.92 → Mate in 7) Checkmate is now unavoidable. h6 was best. } { [%eval #7] } (15... h6 16. Bxh6) 16. Bh6 { [%eval #7] } 16... gxh6 { [%eval #6] } 17. Kd2 { [%eval #6] } 17... Rxd2 { [%eval #5] } 18. Ne2 { [%eval #5] } 18... Rxe2 { [%eval #4] } 19. Rg1 { [%eval #4] } 19... Rxf2 { [%eval #3] } 20. Nc2 { [%eval #4] } 20... Rxc2 { [%eval #3] } 21. h3 { [%eval #3] } 21... Rxc3 { [%eval #2] } 22. Rg5 { [%eval #2] } 22... hxg5 { [%eval #1] } 23. h4 { [%eval #1] } 23... gxh4# { Game ends by variant rule. } 1-0