FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6yOuimFd"]
[Date "2020.12.21"]
[Round "-"]
[White "ron11a12844"]
[Black "VAGGOSM"]
[Result "1-0"]
[GameId "6yOuimFd"]
[UTCDate "2020.12.21"]
[UTCTime "09:36:35"]
[WhiteElo "1023"]
[BlackElo "1118"]
[WhiteRatingDiff "+53"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "900+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. f4 was best. } { [%eval #-15] } (1. f4 Na6) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Na6?? { (Mate in 14 → 13.14) Lost forced checkmate sequence. Nf6 was best. } { [%eval 13.14] } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxd7 { [%eval #16] } 3... Bxd7 { [%eval #14] } 4. Qg4 { [%eval #15] } 4... Bxg4 { [%eval #13] } 5. Nh3?? { (Mate in 13 → -2.52) Lost forced checkmate sequence. b4 was best. } { [%eval -2.52] } (5. b4 Nxb4 6. a4 Nxc2 7. Ra2 Nxe1 8. a5 Nxg2 9. Ne2 Bxe2 10. Rd1 Bxd1 11. Rc2 Bxc2) 5... Qxd2 { [%eval #-16] } 6. Kxd2 { [%eval #-15] } 6... Bxh3 { [%eval -2.73] } 7. gxh3 { [%eval #-14] } 7... f5 { [%eval -6.55] } 8. exf5 { [%eval #-13] } 8... e6 { [%eval #-13] } 9. fxe6 { [%eval #-12] } 9... Kf7?? { (Mate in 12 → 0.98) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.98] } (9... Kd7 10. exd7 Rc8 11. dxc8=B Ba3 12. bxa3 Nf6 13. Bxa6 Rc8 14. Bxc8 a6 15. Bxa6 c5 16. Bc8) 10. exf7 { [%eval 0.0] } 10... Re8?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Ne7 was best. } { [%eval #11] } (10... Ne7 11. a4 c5 12. Ra3 c4 13. Rd1 h5 14. Rf1 Rh6 15. Rd1 Rh8) 11. fxg8=Q { [%eval #11] } 11... Rxg8 { [%eval #10] } 12. Re1?? { (Mate in 10 → 5.99) Lost forced checkmate sequence. Ke2 was best. } { [%eval 5.99] } (12. Ke2 Rxe2 13. Bg5 Rxf2 14. Re1 Rxh2 15. Re2 Rxh3 16. Bf6 gxf6 17. Rg2 Rxg2 18. a4 Rxc2) 12... Rxe1 { [%eval 5.58] } 13. Kxe1 { [%eval 5.42] } 13... Ba3 { [%eval 8.02] } 14. Nxa3 { [%eval 5.26] } 14... Nb4?! { (5.26 → 8.66) Inaccuracy. Nb8 was best. } { [%eval 8.66] } (14... Nb8) 15. Rb1 { [%eval 8.26] } 15... Nxa2 { [%eval 8.91] } 16. c3 { [%eval 8.37] } 16... Nxc1 { [%eval 9.6] } 17. Rxc1 { [%eval 9.07] } 17... Rd8? { (9.07 → Mate in 7) Checkmate is now unavoidable. g5 was best. } { [%eval #7] } (17... g5) 18. Rc2?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-4] } (18. Kd2 Rxd2 19. b4 Rxf2 20. Rf1 Rxh2 21. Nc4 Rxh3 22. Rf3 Rxf3 23. b5 Rxc3 24. Nb6 cxb6#) 18... Rd1?? { (Mate in 4 → 10.14) Lost forced checkmate sequence. Rd4 was best. } { [%eval 10.14] } (18... Rd4 19. cxd4 h6 20. Rxc7 h5 21. Rxa7 h4 22. Rxg7#) 19. Kxd1 { [%eval 10.17] } 19... h5 { [%eval 10.2] } 20. c4 { [%eval #14] } 20... h4 { [%eval #10] } 21. c5 { [%eval #10] } 21... g5 { [%eval #8] } 22. f4 { [%eval #8] } 22... gxf4 { [%eval #7] } 23. Rc1 { [%eval #8] } 23... f3 { [%eval #5] } 24. Ke2 { [%eval #5] } 24... fxe2 { [%eval #4] } 25. Rc4?? { (Mate in 4 → -1.05) Lost forced checkmate sequence. Rd1 was best. } { [%eval -1.05] } (25. Rd1 exd1=B 26. Nc2 Bxc2 27. b3 Bxb3 28. c6 a5#) 25... e1=Q?? { (-1.05 → Mate in 5) Checkmate is now unavoidable. e1=B was best. } { [%eval #5] } (25... e1=B 26. Rxh4) 26. Rxh4 { [%eval #5] } 26... Qxh4 { [%eval #4] } 27. Nc4 { [%eval #5] } 27... Qxh3 { [%eval #3] } 28. Ne3 { [%eval #7] } 28... Qxh2 { [%eval #2] } 29. Ng2?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. c6 was best. } { [%eval #-9] } (29. c6 Qxb2 30. Ng2 Qxg2#) 29... Qxg2 { [%eval #-9] } 30. c6 { [%eval #-8] } 30... Qxb2# { Game ends by variant rule. } 1-0
