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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/6xpXUqMn"] [Date "2024.11.17"] [White "edege77"] [Black "jupikaba"] [Result "1-0"] [GameId "6xpXUqMn"] [UTCDate "2024.11.17"] [UTCTime "05:41:12"] [WhiteElo "1656"] [BlackElo "1954"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... g6 { [%eval -0.24] } 2. g3 { [%eval -0.12] } 2... b6 { [%eval 0.1] } 3. b4 { [%eval -0.22] } 3... a5 { [%eval -0.25] } 4. bxa5 { [%eval -0.25] } 4... Rxa5 { [%eval -0.24] } 5. a4?? { (-0.24 → -2.41) Blunder. c4 was best. } { [%eval -2.41] } (5. c4 Rxa2 6. Rxa2 e6 7. c5 Bxc5 8. d4 Bxd4 9. Qxd4 Ne7) 5... Rxa4 { [%eval -1.75] } 6. Rxa4 { [%eval -2.3] } 6... Ba6 { [%eval -1.76] } 7. Rxa6 { [%eval -1.68] } 7... Nxa6 { [%eval -1.75] } 8. Bh3?? { (-1.75 → Mate in 16) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-16] } (8. Nc3 b5) 8... e6 { [%eval #-16] } 9. Bxe6 { [%eval #-16] } 9... dxe6 { [%eval -6.5] } 10. Ba3?? { (-6.50 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (10. d4 Qxd4) 10... Bxa3 { [%eval #-11] } 11. Nxa3 { [%eval #-10] } 11... Qxd2 { [%eval #-10] } 12. Qxd2 { [%eval #-9] } 12... b5 { [%eval #-9] } 13. Nxb5 { [%eval #-8] } 13... f6?? { (Mate in 8 → 1.07) Lost forced checkmate sequence. Nc5 was best. } { [%eval 1.07] } (13... Nc5 14. Nxc7 e5 15. Nxe8 Nf6 16. Nxf6 Ra8 17. Nxh7 f6 18. Nxf6 Ra5 19. Qxa5) 14. Nxc7 { [%eval -0.17] } 14... Nxc7 { [%eval 0.29] } 15. Qd5 { [%eval 0.15] } 15... Nxd5?? { (0.15 → Mate in 10) Checkmate is now unavoidable. exd5 was best. } { [%eval #10] } (15... exd5 16. Kf1) 16. c3 { [%eval #10] } 16... Nxc3 { [%eval #9] } 17. Kd2?? { (Mate in 9 → 0.82) Lost forced checkmate sequence. e4 was best. } { [%eval 0.82] } (17. e4 Nxe4 18. f4 Nxg3 19. hxg3 Nh6 20. Rxh6 Rg8 21. Rxg6 Rxg6 22. Nh3 Rxg3) 17... Nxe2 { [%eval 0.76] } 18. Nxe2 { [%eval 0.76] } 18... Ne7 { [%eval 0.73] } 19. Rb1 { [%eval 0.59] } 19... Kd8 { [%eval 0.78] } 20. Kc3 { [%eval 0.48] } 20... Kc8 { [%eval 0.9] } 21. Rb7?! { (0.90 → 0.15) Inaccuracy. Kb4 was best. } { [%eval 0.15] } (21. Kb4 Kb7) 21... Kxb7 { [%eval -0.12] } 22. Nc1? { (-0.12 → -1.57) Mistake. h4 was best. } { [%eval -1.57] } (22. h4) 22... Kc6 { [%eval -1.58] } 23. Na2 { [%eval -1.43] } 23... Nc8 { [%eval -0.96] } 24. Kd3 { [%eval -1.37] } 24... Kd6? { (-1.37 → -0.07) Mistake. Ne7 was best. } { [%eval -0.07] } (24... Ne7 25. Nc1 Kc5 26. Ne2 Rg8 27. h4 g5 28. hxg5 fxg5 29. Kc4 Kxc4 30. Nd4) 25. Nc3?! { (-0.07 → -0.81) Inaccuracy. h4 was best. } { [%eval -0.81] } (25. h4 g5 26. hxg5 fxg5 27. f4 gxf4 28. gxf4 h5 29. f5 exf5 30. Nc1 f4) 25... e5?? { (-0.81 → Mate in 5) Checkmate is now unavoidable. Ne7 was best. } { [%eval #5] } (25... Ne7 26. f4 g5 27. fxg5 fxg5 28. h4 gxh4 29. gxh4 Nc6 30. Kd4 Nxd4 31. Ne2) 26. Nd5 { [%eval #5] } 26... Kxd5 { [%eval #4] } 27. Ke4 { [%eval #4] } 27... Kxe4 { [%eval #3] } 28. f3 { [%eval #3] } 28... Kxf3 { [%eval #2] } 29. h4 { [%eval #2] } 29... Kxg3 { [%eval #1] } 30. h5 { [%eval #1] } 30... gxh5# { Game ends by variant rule. } 1-0