FEN
[Event "Los robloxitos Arena"]
[Site "https://lichess.org/6wa4fsdj"]
[Date "2026.05.30"]
[Round "-"]
[White "SebastianCZ_EGP"]
[Black "Flavioxx"]
[Result "1-0"]
[GameId "6wa4fsdj"]
[UTCDate "2026.05.30"]
[UTCTime "00:30:28"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.5] } 2... g6?? { (-0.50 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. d4?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-14] } (4. Ba6 bxa6 5. a4 Rxh2 6. Rxh2 Bh6 7. Rxh6 Nxh6 8. Qg4 Nxg4) 4... Rxh2 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... Bh6 { [%eval #-13] } 6. Rxh6 { [%eval #-12] } 6... Nxh6 { [%eval #-12] } 7. Bxh6 { [%eval #-11] } 7... b5 { [%eval #-11] } 8. Bxb5 { [%eval #-10] } 8... c6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Bb7 was best. } { [%eval #13] } (8... Bb7 9. Bxd7 Bxg2 10. Bxe8 Qxd4 11. Bxg6 Qxd1 12. Kxd1 Bf3 13. Nxf3 e5 14. Nxe5) 9. Bxc6 { [%eval #13] } 9... dxc6 { [%eval #12] } 10. d5 { [%eval #12] } 10... cxd5 { [%eval #11] } 11. Qxd5 { [%eval #11] } 11... Qxd5 { [%eval #10] } 12. c4?? { (Mate in 10 → 0.59) Lost forced checkmate sequence. a4 was best. } { [%eval 0.59] } (12. a4 Qxg2 13. Nh3 Bxh3 14. Ra3 Qxf2 15. Rxh3 Qxc2 16. a5 Qxb1 17. b4 Qxb4) 12... Qxc4 { [%eval 1.38] } 13. b3?? { (1.38 → Mate in 8) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-8] } (13. Bf4 Qxa2 14. Bxb8 Rxb8 15. Rxa2 Rxb2 16. Rxa7 Rxf2 17. Rxe7 Kxe7 18. Kxf2 Bh3) 13... Qxb3 { [%eval #-8] } 14. axb3 { [%eval #-7] } 14... Nc6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Kf8 was best. } { [%eval #7] } (14... Kf8 15. Rxa7 Rxa7 16. Bxf8 Ra4 17. bxa4 g5 18. Bxe7 Nd7 19. Bxg5 Nf6 20. Bxf6) 15. Rxa7 { [%eval #7] } 15... Nxa7 { [%eval #6] } 16. Bf8 { [%eval #6] } 16... Kxf8 { [%eval #5] } 17. g4 { [%eval #5] } 17... Bxg4 { [%eval #4] } 18. Nf3 { [%eval #5] } 18... Bxf3 { [%eval #4] } 19. Nc3?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-6] } (19. Kd1 Bxd1 20. Nc3 Bxb3 21. Nd5 Bxd5 22. f3 Bxf3#) 19... Be2?? { (Mate in 6 → -0.94) Lost forced checkmate sequence. Bd5 was best. } { [%eval -0.94] } (19... Bd5 20. Nxd5 Kg8 21. Nxe7 Kf8 22. Nxg6 Ke7 23. Nxe7 Nc6 24. Nxc6 Ra4 25. bxa4#) 20. Kxe2?! { (-0.94 → -1.79) Inaccuracy. Nxe2 was best. } { [%eval -1.79] } (20. Nxe2 Kf7) 20... Nb5 { [%eval -1.61] } 21. Nxb5 { [%eval -1.04] } 21... Ra7?! { (-1.04 → 0.00) Inaccuracy. Re8 was best. } { [%eval 0.0] } (21... Re8 22. Na3) 22. Nxa7 { [%eval 0.0] } 22... e5 { [%eval 0.0] } 23. f4 { [%eval 0.07] } 23... exf4 { [%eval 0.0] } 24. Ke3?! { (0.00 → -0.98) Inaccuracy. b4 was best. } { [%eval -0.98] } (24. b4 g5 25. b5 g4 26. b6 f3 27. Kxf3 gxf3 28. Nb5 f2 29. Nc3 Ke7) 24... fxe3 { [%eval -0.61] } 25. Nc8?? { (-0.61 → Mate in 6) Checkmate is now unavoidable. b4 was best. } { [%eval #-6] } (25. b4 g5 26. b5 g4 27. b6 Kf7 28. b7 e2 29. Nc8 Kg6 30. b8=R Kf5) 25... Ke7 { [%eval #-6] } 26. Nxe7 { [%eval #-5] } 26... e2 { [%eval #-5] } 27. Nxg6 { [%eval #-4] } 27... e1=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. e1=R was best. } { [%eval #2] } (27... e1=R 28. Ne7 Rxe7 29. b4 Re6 30. b5 Ra6 31. bxa6#) 28. b4 { [%eval #2] } 28... Qxb4 { [%eval #1] } 29. Ne7 { [%eval #1] } 29... Qxe7# { Game ends by variant rule. } 1-0