FEN
[Event "rated rapid game"]
[Site "https://lichess.org/6tacr4dh"]
[Date "2022.05.14"]
[Round "-"]
[White "Honggg"]
[Black "MathLifeChess"]
[Result "1-0"]
[GameId "6tacr4dh"]
[UTCDate "2022.05.14"]
[UTCTime "07:06:07"]
[WhiteElo "1094"]
[BlackElo "1123"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. Ng5?? { (0.20 → -6.28) Blunder. c3 was best. } { [%eval -6.28] } (4. c3 Nf6 5. d3 a5 6. O-O d6 7. Re1 O-O 8. Nbd2 Bb6) 4... Nh6?? { (-6.28 → 0.10) Blunder. Qxg5 was best. } { [%eval 0.1] } (4... Qxg5 5. O-O Qg6 6. d3 Nf6 7. Kh1 O-O 8. f4 exf4 9. Bxf4) 5. Qh5?! { (0.10 → -0.71) Inaccuracy. Nf3 was best. } { [%eval -0.71] } (5. Nf3 Na5 6. Be2 d5 7. d3 Ng4 8. O-O dxe4 9. dxe4 Qxd1) 5... O-O { [%eval -0.43] } 6. Bxf7+?? { (-0.43 → -4.45) Blunder. c3 was best. } { [%eval -4.45] } (6. c3 d5 7. exd5 Na5 8. d3 c6 9. Ne4 cxd5 10. Nxc5 Bg4) 6... Nxf7?? { (-4.45 → Mate in 1) Checkmate is now unavoidable. Rxf7 was best. } { [%eval #1] } (6... Rxf7 7. Nxf7 Nxf7 8. O-O Nd4 9. Qd1 d5 10. c3 Ne6 11. d4) 7. d4?? { (Mate in 1 → -7.54) Lost forced checkmate sequence. Qxh7# was best. } { [%eval -7.54] } (7. Qxh7#) 7... Bxd4?? { (-7.54 → Mate in 1) Checkmate is now unavoidable. Nxg5 was best. } { [%eval #1] } (7... Nxg5 8. Bxg5 Be7 9. Bxe7 Qxe7 10. dxe5 Qb4+ 11. Nd2 Qxb2 12. O-O Qxe5 13. Qxe5 Nxe5 14. f4) 8. Nxf7?? { (Mate in 1 → -8.46) Lost forced checkmate sequence. Qxh7# was best. } { [%eval -8.46] } (8. Qxh7#) 8... Rxf7 { [%eval -8.13] } 9. Bg5 { [%eval -9.38] } 9... Qe8 { [%eval -9.33] } 10. c3 { [%eval -10.82] } 10... Bc5 { [%eval -8.36] } 11. O-O { [%eval -8.45] } 11... d6 { [%eval -8.18] } 12. b4 { [%eval -8.25] } 12... Bb6 { [%eval -8.08] } 13. a4 { [%eval -8.18] } 13... a5 { [%eval -8.15] } 14. bxa5 { [%eval -9.24] } 14... Bxa5 { [%eval -8.05] } 15. f4 { [%eval -9.45] } 15... exf4 { [%eval -9.38] } 16. Rxf4 { [%eval -9.34] } 16... Be6 { [%eval -9.22] } 17. Na3 { [%eval -10.18] } 17... Bxc3 { [%eval -10.09] } 18. Raf1 { [%eval -10.47] } 18... Bd2 { [%eval -8.63] } 19. Rxf7 { [%eval -8.33] } 19... Bxg5?? { (-8.33 → 0.39) Blunder. Bxf7 was best. } { [%eval 0.39] } (19... Bxf7 20. Qxf7+ Qxf7 21. Rxf7 Kxf7 22. Bxd2 Rxa4 23. Nb5 Ra2 24. Be3 Ne5 25. Bd4 Rc2 26. Na3) 20. Rf8+ { [%eval 0.33] } 20... Qxf8 { [%eval 0.4] } 21. Rxf8+ { [%eval 0.39] } 21... Rxf8?! { (0.39 → 1.08) Inaccuracy. Kxf8 was best. } { [%eval 1.08] } (21... Kxf8 22. Qxg5) 22. Qxg5 { [%eval 1.02] } 22... h6 { [%eval 1.34] } 23. Qh5? { (1.34 → 0.05) Mistake. Qb5 was best. } { [%eval 0.05] } (23. Qb5) 23... Nd4 { [%eval 0.43] } 24. Nb5 { [%eval -0.05] } 24... Nxb5 { [%eval 0.46] } 25. Qxb5 { [%eval 0.38] } 25... c6?? { (0.38 → 5.00) Blunder. Ra8 was best. } { [%eval 5.0] } (25... Ra8 26. a5 Bf7 27. h4 Kh7 28. h5 Kh8 29. g4 Be8 30. Qf5 Bc6 31. g5 hxg5 32. Qxg5) 26. Qxb7 { [%eval 4.74] } 26... Rf7?! { (4.74 → 6.50) Inaccuracy. Bc4 was best. } { [%eval 6.5] } (26... Bc4 27. h4 Rf1+ 28. Kh2 c5 29. a5 Ra1 30. e5 dxe5 31. Qa8+ Kh7 32. Qe4+ Kh8 33. Qxc4) 27. Qxc6 { [%eval 6.58] } 27... Bb3 { [%eval 7.09] } 28. a5 { [%eval 7.22] } 28... Rf4 { [%eval 8.0] } 29. a6 { [%eval 7.91] } 29... Rxe4? { (7.91 → Mate in 8) Checkmate is now unavoidable. Rf7 was best. } { [%eval #8] } (29... Rf7 30. Qb5 Ba2 31. Qa4 Bb1 32. Qc4 g6 33. a7 Bxe4 34. Qxe4 Rxa7 35. Qxg6+ Rg7 36. Qxh6) 30. Qxe4 { [%eval #6] } 30... Bf7 { [%eval #6] } 31. a7 { [%eval #5] } 31... g5 { [%eval #5] } 32. a8=Q+ { [%eval #4] } 32... Kg7 { [%eval #4] } 33. Qd8 { [%eval #3] } 33... d5 { [%eval #3] } 34. Qdxd5?! { (Mate in 3 → 22.84) Lost forced checkmate sequence. Qf5 was best. } { [%eval 22.84] } (34. Qf5 h5 35. Qff6+ Kh7 36. Qdh8#) 34... Bxd5 { [%eval 20.86] } 35. Qxd5 { [%eval #30] } 35... Kg6 { [%eval #9] } 36. Qe6+ { [%eval #7] } 36... Kh5 { [%eval #2] } 37. h3 { [%eval #1] } 37... Kh4 { [%eval #1] } 38. Kh2 { [%eval #2] } 38... h5 { [%eval #1] } 39. g3# { White wins by checkmate. } 1-0