FEN
[Event "Antichess Arena"]
[Site "https://lichess.org/6pukTOQj"]
[Date "2020.07.01"]
[White "Arunselvam"]
[Black "SaniGawas"]
[Result "0-1"]
[GameId "6pukTOQj"]
[UTCDate "2020.07.01"]
[UTCTime "06:21:20"]
[WhiteElo "1210"]
[BlackElo "1897"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3? { (0.15 → -1.16) Mistake. e3 was best. } { [%eval -1.16] } (1. e3) 1... Nf6?? { (-1.16 → 8.68) Blunder. g6 was best. } { [%eval 8.68] } (1... g6) 2. Nf3?? { (8.68 → -5.92) Blunder. e4 was best. } { [%eval -5.92] } (2. e4) 2... Ne4?? { (-5.92 → 0.91) Blunder. e5 was best. } { [%eval 0.91] } (2... e5 3. Nxe5 Bxa3 4. bxa3 Ng4 5. Nxg4 Qh4 6. g3 Qxh2 7. Nxh2 Na6 8. a4 Kd8 9. e3) 3. Ng5 { [%eval 0.83] } 3... Nxf2 { [%eval 1.34] } 4. Kxf2 { [%eval 0.21] } 4... Rg8 { [%eval 1.69] } 5. Nxh7?? { (1.69 → -5.34) Blunder. Nxf7 was best. } { [%eval -5.34] } (5. Nxf7) 5... Rh8?? { (-5.34 → -1.37) Blunder. e6 was best. } { [%eval -1.37] } (5... e6) 6. Nxf8 { [%eval -0.52] } 6... Kxf8?? { (-0.52 → 1.21) Blunder. Rxf8 was best. } { [%eval 1.21] } (6... Rxf8 7. e3 b5 8. Bxb5 Bb7 9. Bxd7 Bxg2 10. Kxg2 Kxd7 11. c4 c6 12. Qc2 g6 13. Qxg6) 7. d4?? { (1.21 → Mate in 12) Checkmate is now unavoidable. e3 was best. } { [%eval #-12] } (7. e3 Rxh2) 7... Rxh2 { [%eval #-12] } 8. Rxh2 { [%eval #-11] } 8... g5 { [%eval #-11] } 9. Bxg5 { [%eval #-10] } 9... e6 { [%eval #-10] } 10. Bxd8 { [%eval #-9] } 10... b5 { [%eval #-10] } 11. Nxb5 { [%eval #-8] } 11... e5?? { (Mate in 8 → Mate in 32) Lost forced checkmate sequence. a5 was best. } { [%eval #32] } (11... a5 12. Nxc7 d6 13. Nxa8 Na6 14. Bxa5 Nb4 15. Bxb4 Kg7 16. Bxd6 e5 17. dxe5 Kf6 18. exf6) 12. Nxa7 { [%eval 49.4] } 12... exd4 { [%eval 2.45] } 13. Bxc7?? { (2.45 → 0.53) Blunder. Nxc8 was best. } { [%eval 0.53] } (13. Nxc8) 13... Rxa7 { [%eval 0.6] } 14. Qxd4?? { (0.60 → Mate in 6) Checkmate is now unavoidable. Bxb8 was best. } { [%eval #-6] } (14. Bxb8 Rxa2 15. Qxd4 Rxa1 16. Qxd7 Rxf1 17. Kxf1 Bxd7 18. g4 Bxg4 19. Bf4 Bxe2 20. Kxe2 Kg7) 14... Rxa2?? { (Mate in 6 → 1.05) Lost forced checkmate sequence. Rxc7 was best. } { [%eval 1.05] } (14... Rxc7 15. Qxd7 Rxc2 16. Qxc8 Rxe2 17. Qxf8 Rxf2 18. Qxb8 Rxf1 19. Rxf1 f5 20. Rxf5#) 15. Qxd7?? { (1.05 → Mate in 5) Checkmate is now unavoidable. Bxb8 was best. } { [%eval #-5] } (15. Bxb8 Rxa1 16. Qxd7 Rxf1 17. Kxf1 Bxd7 18. g4 Bxg4 19. c4 Bxe2 20. Kxe2 f5 21. Bf4 Ke8) 15... Rxa1?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #13] } (15... Nxd7 16. Rxa2 Ne5 17. Bxe5 Bh3 18. Rxh3 Kg7 19. Bxg7 f6 20. Bxf6#) 16. Qxf7?? { (Mate in 13 → 0.16) Lost forced checkmate sequence. Qxc8 was best. } { [%eval 0.16] } (16. Qxc8 Rxf1 17. Qxf8 Rxf2 18. Qxb8 Rxg2 19. Rxg2 f6 20. Ba5 f5 21. e4 fxe4 22. Rg8 e3) 16... Rxf1 { [%eval 0.44] } 17. Bxb8?? { (0.44 → Mate in 3) Checkmate is now unavoidable. Kxf1 was best. } { [%eval #-3] } (17. Kxf1 Kxf7 18. Bxb8 Kg6 19. g4 Bxg4 20. Rh7 Kxh7 21. Ba7 Bxe2 22. Kxe2 Kg6 23. Kd3 Kf6) 17... Rxf2 { [%eval #-3] } 18. Qxf8 { [%eval #-2] } 18... Rxg2 { [%eval #-2] } 19. Qxc8 { [%eval #-1] } 19... Rxh2 { [%eval #-1] } 20. Bxh2# { Game ends by variant rule. } 0-1