FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/6peELLX9"]
[Date "2018.02.28"]
[White "nsukruth"]
[Black "giridhurs"]
[Result "0-1"]
[GameId "6peELLX9"]
[UTCDate "2018.02.28"]
[UTCTime "21:16:01"]
[WhiteElo "1500"]
[BlackElo "1527"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... g5 { [%eval #-15] } 2. Bxg5 { [%eval #-15] } 2... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxd8 { [%eval #14] } 3... Kxd8 { [%eval #14] } 4. f4 { [%eval #13] } 4... exf4 { [%eval #13] } 5. e3 { [%eval #12] } 5... fxe3 { [%eval #12] } 6. Kf2 { [%eval #12] } 6... exf2 { [%eval #12] } 7. Qg4?? { (Mate in 12 → -6.69) Lost forced checkmate sequence. b4 was best. } { [%eval -6.69] } (7. b4 Bxb4 8. Nc3 Bxc3 9. Qh5 Bxa1 10. Qxh7 Rxh7 11. g4 Rxh2 12. Rxh2 fxg1=Q 13. d4 Bxd4) 7... fxg1=N { [%eval -6.69] } 8. Qxd7?! { (-6.69 → -10.26) Inaccuracy. Rxg1 was best. } { [%eval -10.26] } (8. Rxg1 Ne7) 8... Bxd7? { (-10.26 → -5.28) Mistake. Kxd7 was best. } { [%eval -5.28] } (8... Kxd7 9. Rxg1 Ba3 10. Nxa3 Ke6 11. Rh1 b5 12. Nxb5 a5 13. Nxc7 Kd6 14. Nxa8 Bh3 15. gxh3) 9. Rxg1 { [%eval -5.18] } 9... Bh3 { [%eval -5.12] } 10. gxh3 { [%eval -4.77] } 10... Ba3?! { (-4.77 → -3.13) Inaccuracy. Bg7 was best. } { [%eval -3.13] } (10... Bg7 11. Rxg7 Nf6 12. Rxh7 Nxh7 13. Nd2 Nd7 14. Be2 Ke7 15. Rg1 Rhg8 16. Rxg8 Rxg8 17. Bg4) 11. Rxg8?? { (-3.13 → Mate in 9) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-9] } (11. Nxa3 Nh6 12. Rg8 Nxg8 13. d4 Nd7 14. Ba6 bxa6 15. h4 Ke7 16. h5 Nh6 17. c4 Nc5) 11... Rxg8 { [%eval #-8] } 12. Nxa3 { [%eval #-8] } 12... Rg2 { [%eval #-7] } 13. Bxg2 { [%eval #-7] } 13... b6 { [%eval #-7] } 14. Bxa8 { [%eval #-7] } 14... Nc6 { [%eval #-6] } 15. Bxc6 { [%eval #-6] } 15... Kd7 { [%eval #-5] } 16. Bxd7 { [%eval #-5] } 16... f5 { [%eval #-4] } 17. Bxf5 { [%eval #-4] } 17... c5 { [%eval #-5] } 18. Bxh7 { [%eval #-5] } 18... c4 { [%eval #-21] } 19. Nxc4 { [%eval #-21] } 19... a6?? { (Mate in 21 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (19... a5 20. Nxa5 bxa5 21. b4 axb4 22. c3 bxc3 23. Rg1 c2 24. Rg7 c1=K 25. Bg6 Kd2 26. Bh5) 20. Nxb6 { [%eval 0.0] } 20... a5 { [%eval 0.0] } 21. b4 { [%eval 0.0] } 21... axb4 { [%eval 0.0] } 22. c3 { [%eval 0.0] } 22... bxc3 { [%eval -0.08] } 23. a3?? { (-0.08 → Mate in 12) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-12] } (23. Rg1 c2 24. Rg7 c1=K 25. Bf5 Kb1 26. d4 Kxa2 27. Bb1 Kxb1 28. d5 Kb2 29. d6 Kc3) 23... c2 { [%eval #-11] } 24. Rb1 { [%eval #-11] } 24... cxb1=B?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. cxb1=K was best. } { [%eval 0.0] } (24... cxb1=K 25. Nd5 Kb2 26. Nf6 Kxa3 27. Ne4 Kb3 28. Nc3 Kxc3 29. Bg8 Kxd3 30. Bc4 Kxc4 31. h4) 25. d4 { [%eval -0.42] } 25... Bxh7 { [%eval -0.06] } 26. Na4?? { (-0.06 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (26. h4 Bg8 27. Nd7 Bc4 28. h5 Bf7 29. h6 Bc4 30. h4 Bd5 31. a4 Bc4 32. a5 Bd5) 26... Bd3?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Bg8 was best. } { [%eval 0.0] } (26... Bg8 27. h4 Bd5 28. h5 Be4 29. d5 Bxd5 30. h3 Be4 31. h6 Bd5 32. h4 Be6 33. h5) 27. h4?? { (0.00 → Mate in 8) Checkmate is now unavoidable. d5 was best. } { [%eval #-8] } (27. d5 Ba6 28. d6 Bb5 29. h4 Bxa4 30. h5 Bb3 31. a4 Bxa4 32. h6 Bc6 33. h7 Be4) 27... Ba6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Be4 was best. } { [%eval 0.0] } (27... Be4 28. d5 Bxd5 29. h5 Bc4 30. h3 Bd5 31. h4 Bc4 32. h6 Be6 33. h5 Bc4 34. Nb2) 28. h5?? { (0.00 → Mate in 7) Checkmate is now unavoidable. d5 was best. } { [%eval #-7] } (28. d5 Bb5 29. h5 Bxa4 30. d6 Bc2 31. h6 Bd3 32. d7 Bg6 33. d8=B Bd3 34. Bc7 Bc4) 28... Bd3 { [%eval #-6] } 29. h6 { [%eval #-6] } 29... Bb5?? { (Mate in 6 → 0.37) Lost forced checkmate sequence. Bc4 was best. } { [%eval 0.37] } (29... Bc4 30. h3 Bd5 31. h4 Bc4 32. d5 Bxd5 33. h5 Bc4 34. Nb2 Bd3 35. Nxd3#) 30. d5 { [%eval 0.0] } 30... Bxa4 { [%eval 0.0] } 31. d6 { [%eval 0.0] } 31... Bd1? { (0.00 → 1.16) Mistake. Bc2 was best. } { [%eval 1.16] } (31... Bc2 32. a4 Bxa4 33. h7 Bb3 34. h8=B Bf7 35. h4 Bg6 36. Be5 Bh5 37. Bd4 Bf7 38. Bh8) 32. d7? { (1.16 → 0.00) Mistake. h7 was best. } { [%eval 0.0] } (32. h7 Ba4 33. h4 Bc2 34. h8=B Bd3 35. d7 Ba6 36. d8=B Be2 37. Bd4 Bd3 38. Be7 Be2) 32... Bh5 { [%eval 0.15] } 33. d8=B { [%eval 0.15] } 33... Bf7 { [%eval 0.15] } 34. h3 { [%eval 0.0] } 34... Bh5 { [%eval 0.43] } 35. h4 { [%eval 0.43] } 35... Bf7 { [%eval 0.43] } 36. a4 { [%eval 0.15] } 36... Bh5?? { (0.15 → 1.85) Blunder. Bc4 was best. } { [%eval 1.85] } (36... Bc4 37. a5 Bd5 38. Bf6 Be4 39. Be7 Bd5 40. h5 Bc4 41. Bd6 Bd5 42. Bg3 Bc4 43. Bh4) 37. a5?! { (1.85 → 1.16) Inaccuracy. h7 was best. } { [%eval 1.16] } (37. h7 Bf7 38. h8=B Bg6 39. a5 Bc2 40. Bd4 Be4 41. Be5 Bf5 42. a6 Be4 43. a7 Bb1) 37... Bf3?! { (1.16 → 1.85) Inaccuracy. Bf7 was best. } { [%eval 1.85] } (37... Bf7 38. h5 Bxh5 39. h7 Bg6 40. h8=B Be4 41. Be5 Ba8 42. Be7 Bd5 43. B7d6 Bf3 44. Bc3) 38. h7 { [%eval 1.85] } 38... Bc6 { [%eval 1.85] } 39. h8=B { [%eval 1.85] } 39... Be4 { [%eval 1.84] } 40. h5?? { (1.84 → Mate in 1) Checkmate is now unavoidable. Bd4 was best. } { [%eval #-1] } (40. Bd4 Bb1 41. a6 Bf5 42. a7 Bc2 43. a8=K Bd3 44. Be7 Bf5 45. Ka7 Bd3 46. Ka6 Bxa6) 40... Bg6 41. hxg6# { Game ends by variant rule. } 0-1