- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/6eS0mp2G"] [Date "2024.11.29"] [Round "-"] [White "DuEulear"] [Black "OnlyAware"] [Result "1-0"] [GameId "6eS0mp2G"] [UTCDate "2024.11.29"] [UTCTime "22:27:37"] [WhiteElo "1163"] [BlackElo "1158"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "900+10"] [ECO "A40"] [Opening "Queen's Pawn Game"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } { A40 Queen's Pawn Game } 1... c6 { [%eval 0.35] } 2. Nc3 { [%eval 0.19] } 2... d5 { [%eval 0.26] } 3. Bf4 { [%eval 0.1] } 3... Bf5 { [%eval 0.29] } 4. e3 { [%eval 0.06] } 4... c5?? { (0.06 → 1.99) Blunder. e6 was best. } { [%eval 1.99] } (4... e6 5. Bd3 Bxd3 6. Qxd3 Bd6 7. Bxd6 Qxd6 8. Nf3 Ne7 9. O-O) 5. g4 { [%eval 1.98] } 5... Bg6?! { (1.98 → 3.08) Inaccuracy. Bc8 was best. } { [%eval 3.08] } (5... Bc8 6. dxc5 Nc6 7. Qxd5 Bxg4 8. h3 Be6 9. Qg2 Nf6 10. Nf3 g6 11. Ng5) 6. f3?? { (3.08 → -0.15) Blunder. Bxb8 was best. } { [%eval -0.15] } (6. Bxb8 Qxb8 7. Nxd5 e6 8. Bb5+ Kd8 9. dxc5 Bxc5 10. Nb6+ Bd6 11. Nxa8 Ke7) 6... e6?! { (-0.15 → 0.88) Inaccuracy. Nc6 was best. } { [%eval 0.88] } (6... Nc6 7. Bd3) 7. h4 { [%eval 0.82] } 7... h6 { [%eval 0.96] } 8. h5 { [%eval 1.03] } 8... Bh7 { [%eval 1.13] } 9. Bb5+? { (1.13 → -0.12) Mistake. Nb5 was best. } { [%eval -0.12] } (9. Nb5 Na6) 9... Nc6 { [%eval 0.38] } 10. Nge2 { [%eval 0.38] } 10... a6 { [%eval 0.41] } 11. Bd3?! { (0.41 → -0.53) Inaccuracy. Bxc6+ was best. } { [%eval -0.53] } (11. Bxc6+ bxc6) 11... c4? { (-0.53 → 0.93) Mistake. Nf6 was best. } { [%eval 0.93] } (11... Nf6 12. Bxh7 Nxh7 13. Qd2 cxd4 14. exd4 b5 15. Nd1 Be7 16. Nf2 O-O 17. c3) 12. Bxh7 { [%eval 0.95] } 12... Rxh7 { [%eval 0.91] } 13. O-O { [%eval 0.5] } 13... Qb6?! { (0.50 → 1.51) Inaccuracy. Rh8 was best. } { [%eval 1.51] } (13... Rh8 14. b3 cxb3 15. axb3 Bd6 16. Rf2 Nf6 17. Na4 e5 18. dxe5 Bxe5 19. Nd4) 14. Na4?! { (1.51 → 0.51) Inaccuracy. b3 was best. } { [%eval 0.51] } (14. b3 Na5 15. Rb1 cxb3 16. cxb3 Nf6 17. Na4 Qd8 18. Rc1 Nc6 19. b4 Rh8) 14... Qc7?? { (0.51 → 7.92) Blunder. Qd8 was best. } { [%eval 7.92] } (14... Qd8 15. b3) 15. Bxc7 { [%eval 8.32] } 15... Na5 { [%eval 9.41] } 16. Nb6 { [%eval 9.2] } 16... Rc8 { [%eval 9.9] } 17. Be5 { [%eval 8.9] } 17... Rc6 { [%eval 8.92] } 18. Na4 { [%eval 8.82] } 18... b5 { [%eval 8.88] } 19. Nc5 { [%eval 8.75] } 19... Ne7 { [%eval 9.44] } 20. c3 { [%eval 9.01] } 20... Nb7 { [%eval 9.82] } 21. a3 { [%eval 8.36] } 21... Na5 { [%eval 9.06] } 22. e4 { [%eval 8.35] } 22... dxe4 { [%eval 8.34] } 23. fxe4 { [%eval 8.48] } 23... Rc8 { [%eval 8.64] } 24. Rf3 { [%eval 7.79] } 24... f6 { [%eval 8.86] } 25. Bg3 { [%eval 8.17] } 25... Nec6 { [%eval 9.23] } 26. Nxe6 { [%eval 9.19] } 26... Nb3 { [%eval 9.2] } 27. Rb1 { [%eval 9.03] } 27... a5 { [%eval 9.31] } 28. Nxf8 { [%eval 9.73] } 28... Kxf8 { [%eval 9.7] } 29. Bd6+ { [%eval 8.56] } 29... Ke8 { [%eval 9.24] } 30. Rf5 { [%eval 9.05] } 30... a4 { [%eval 9.12] } 31. Rxb5 { [%eval 9.1] } 31... g6 { [%eval 9.4] } 32. d5 { [%eval 9.46] } 32... Nca5 { [%eval 10.18] } 33. Nf4 { [%eval 9.51] } 33... Rd7 { [%eval 9.88] } 34. Bb4 { [%eval 9.68] } 34... g5 { [%eval 10.19] } 35. Ne6 { [%eval 10.23] } 35... Kf7 { [%eval 10.01] } 36. Bxa5 { [%eval 9.86] } 36... Nxa5 { [%eval 11.59] } 37. Rxa5 { [%eval 10.22] } 37... Rd6?! { (10.22 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (37... f5 38. Qxa4 Re7 39. Ra7 f4 40. Rxe7+ Kxe7 41. Nd4 Rc7) 38. Rxa4?! { (Mate in 6 → 10.95) Lost forced checkmate sequence. Ra7+ was best. } { [%eval 10.95] } (38. Ra7+ Kg8 39. Qf1 Rxe6 40. Qf5 Re7 41. Rxe7 Rc7 42. Rxc7 Kf8 43. Qc8#) 38... f5?! { (10.95 → Mate in 5) Checkmate is now unavoidable. Rd7 was best. } { [%eval #5] } (38... Rd7 39. Qf3 Kg8 40. Qf5 Rh7 41. Nxg5 Rhc7 42. Ne6 Rh7 43. Ra6 Rb8) 39. gxf5?! { (Mate in 5 → 11.42) Lost forced checkmate sequence. Ra7+ was best. } { [%eval 11.42] } (39. Ra7+ Rd7 40. Rxd7+ Ke8 41. Qa4 Rc6 42. Rg7 fxg4 43. Qxc6#) 39... Kf6?! { (11.42 → Mate in 4) Checkmate is now unavoidable. Rd7 was best. } { [%eval #4] } (39... Rd7 40. Qg4 Ke8 41. f6 Rdd8 42. Qg3 g4 43. f7+ Kxf7 44. Nxd8+ Kg8 45. Qxg4+) 40. Qe2?! { (Mate in 4 → 15.21) Lost forced checkmate sequence. Qd4+ was best. } { [%eval 15.21] } (40. Qd4+ Kf7 41. Qg7+ Ke8 42. Qf8+ Kd7 43. Qf7#) 40... Ke7 { [%eval 12.36] } 41. Rxc4 { [%eval 12.1] } 41... Rg8?! { (12.10 → Mate in 6) Checkmate is now unavoidable. Rdd8 was best. } { [%eval #6] } (41... Rdd8 42. Rd4 Rd7 43. f6+ Ke8 44. e5 Ra7 45. f7+ Ke7 46. f8=Q+ Rxf8) 42. Kg2?! { (Mate in 6 → 11.44) Lost forced checkmate sequence. f6+ was best. } { [%eval 11.44] } (42. f6+ Ke8 43. Rc8+ Rd8 44. Rxd8+ Kf7 45. Rd7+ Kxf6 46. Qf1+ Ke5 47. Qf5#) 42... Kf6?! { (11.44 → Mate in 5) Checkmate is now unavoidable. Rd7 was best. } { [%eval #5] } (42... Rd7 43. Kf3 Rf8 44. Nxf8 Kxf8 45. Rc8+ Kg7 46. Ke3 Kh7 47. Kd4 Rf7 48. Rc6) 43. Rg1?! { (Mate in 5 → 11.87) Lost forced checkmate sequence. e5+ was best. } { [%eval 11.87] } (43. e5+ Ke7 44. f6+ Ke8 45. exd6 g4 46. Nf8+ Kxf8 47. Qe7#) 43... Ke5?! { (11.87 → Mate in 6) Checkmate is now unavoidable. Rd7 was best. } { [%eval #6] } (43... Rd7 44. e5+ Kf7 45. Kf3 Rb8 46. Ke4 Rbd8 47. Rd4 Kg8 48. f6 Re8 49. Rf1) 44. Kf1?! { (Mate in 6 → 16.86) Lost forced checkmate sequence. Qd3 was best. } { [%eval 16.86] } (44. Qd3 Rxe6 45. Qd4+ Kd6 46. dxe6+ Ke7 47. Rc7+ Ke8 48. Qa4+ Kf8 49. Qa8#) 44... Kf6?! { (16.86 → Mate in 6) Checkmate is now unavoidable. Rd7 was best. } { [%eval #6] } (44... Rd7 45. Ke1) 45. Rd4?! { (Mate in 6 → 11.25) Lost forced checkmate sequence. e5+ was best. } { [%eval 11.25] } (45. e5+ Ke7 46. f6+ Ke8 47. Rc8+ Kf7 48. Rc7+ Rd7 49. Rxd7+ Ke8 50. Re7#) 45... Ke5?! { (11.25 → Mate in 6) Checkmate is now unavoidable. Kf7 was best. } { [%eval #6] } (45... Kf7 46. e5 Rd7 47. Ke1 Rb8 48. f6 Rbb7 49. Qd3 Rxd5 50. Qg6+ Kxe6 51. Qe8+) 46. b4?! { (Mate in 6 → 11.99) Lost forced checkmate sequence. Qh2+ was best. } { [%eval 11.99] } { Black left the game. } (46. Qh2+ Kf6 47. Qxd6 Kf7 48. Qd7+ Kf6 49. Qc7 g4 50. e5+ Kxf5 51. Rf4#) 1-0