FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/6do7FXOZ"]
[Date "2023.01.29"]
[White "anthony12321"]
[Black "Fins-Love"]
[Result "1-0"]
[GameId "6do7FXOZ"]
[UTCDate "2023.01.29"]
[UTCTime "19:36:30"]
[WhiteElo "1700"]
[BlackElo "2316"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... a5?? { (1.30 → 5.61) Blunder. e6 was best. } { [%eval 5.61] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 5.93] } 2... Nxa6 { [%eval 7.16] } 3. b4 { [%eval 4.29] } 3... axb4 { [%eval 3.25] } 4. Na3?? { (3.25 → 0.94) Blunder. Qg4 was best. } { [%eval 0.94] } (4. Qg4) 4... bxa3 { [%eval -0.53] } 5. Bxa3 { [%eval 0.9] } 5... Nb4 { [%eval -0.15] } 6. Bxb4 { [%eval 0.7] } 6... Rxa2 { [%eval -0.07] } 7. Bxe7 { [%eval 0.66] } 7... Rxa1 { [%eval -0.09] } 8. Qxa1 { [%eval 0.08] } 8... Nxe7 { [%eval 0.28] } 9. Qxg7 { [%eval 0.14] } 9... Bxg7 { [%eval 0.22] } 10. c3 { [%eval -0.23] } 10... Bxc3 { [%eval -0.53] } 11. dxc3 { [%eval -0.68] } 11... Nc6 { [%eval -0.3] } 12. Kd2?! { (-0.30 → -1.14) Inaccuracy. Ne2 was best. } { [%eval -1.14] } (12. Ne2 Nb8) 12... Qh4 { [%eval -1.06] } 13. Nh3?? { (-1.06 → Mate in 10) Checkmate is now unavoidable. g3 was best. } { [%eval #-10] } (13. g3 Qxh2 14. Rxh2 Rf8 15. Rxh7 b6 16. Rxf7 Kxf7 17. g4 Bb7 18. Ne2 Rh8 19. Nd4 Nxd4) 13... Qxh3?? { (Mate in 10 → -4.42) Lost forced checkmate sequence. Qxf2 was best. } { [%eval -4.42] } (13... Qxf2 14. Nxf2 Nb4 15. cxb4 c5 16. bxc5 d6 17. cxd6 Ke7 18. dxe7 Rf8 19. exf8=Q Bd7 20. Qxf7) 14. gxh3 { [%eval -4.6] } 14... Kf8 { [%eval -4.42] } 15. f4?? { (-4.42 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (15. e4 f6) 15... Kg7?? { (Mate in 9 → -3.76) Lost forced checkmate sequence. Ne5 was best. } { [%eval -3.76] } (15... Ne5 16. fxe5 d5 17. exd6 Bxh3 18. dxc7 Bf1 19. Rxf1 f5 20. Rxf5 Kf7 21. Rxf7 Rb8 22. cxb8=Q) 16. f5 { [%eval -4.46] } 16... h5?! { (-4.46 → -3.44) Inaccuracy. h6 was best. } { [%eval -3.44] } (16... h6) 17. e4?? { (-3.44 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-8] } (17. Ke2 f6) 17... Nb4?? { (Mate in 8 → -2.23) Lost forced checkmate sequence. d5 was best. } { [%eval -2.23] } (17... d5 18. exd5 Bxf5 19. dxc6 Bxh3 20. cxb7 Bf1 21. Rxf1 Kf6 22. Rxf6 Ra8 23. bxa8=K h4 24. Rxf7) 18. cxb4 { [%eval -1.94] } 18... Kh6? { (-1.94 → -0.51) Mistake. b5 was best. } { [%eval -0.51] } (18... b5 19. e5) 19. e5? { (-0.51 → -1.83) Mistake. b5 was best. } { [%eval -1.83] } (19. b5 c5 20. bxc6 bxc6 21. Ke2 h4 22. Kf3 Bb7 23. Kf2 Kh5 24. Kg2 Bc8 25. Kf2 Rd8) 19... d6?? { (-1.83 → Mate in 7) Checkmate is now unavoidable. b5 was best. } { [%eval #7] } (19... b5 20. Ke2) 20. exd6 { [%eval #7] } 20... Bxf5 { [%eval #6] } 21. dxc7 { [%eval #6] } 21... Bxh3 { [%eval #5] } 22. c8=Q { [%eval #7] } 22... Rxc8 { [%eval #4] } 23. Kc2 { [%eval #4] } 23... Rxc2 { [%eval #3] } 24. Re1 { [%eval #3] } 24... Rxh2 { [%eval #2] } 25. Re2?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rf1 was best. } { [%eval 0.0] } (25. Rf1 Bxf1 26. b5 Bxb5#) 25... Rxe2 { [%eval 0.0] } 26. b5 { [%eval 0.0] } 26... Rc2?? { (0.00 → Mate in 39) Checkmate is now unavoidable. Ra2 was best. } { [%eval #39] } (26... Ra2 27. b6 Ra7 28. bxa7 Kg7 29. a8=K h4 30. Kxb7 Bc8 31. Kxc8 Kf6 32. Kd7 Ke7 33. Kxe7) 27. b6 { [%eval #26] } 27... Rc7 { [%eval 2.29] } 28. bxc7 { [%eval 3.89] } 28... Bg2?? { (3.89 → Mate in 2) Checkmate is now unavoidable. Bf1 was best. } { [%eval #2] } (28... Bf1 29. c8=K) 29. c8=R { [%eval #2] } 29... b6 { [%eval #1] } 30. Rc6 { [%eval #1] } 30... Bxc6# { Game ends by variant rule. } 1-0