- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/6cAz3v3E"] [Date "2025.07.09"] [Round "-"] [White "DaxTHEmaster"] [Black "grandmaster_billy"] [Result "0-1"] [GameId "6cAz3v3E"] [UTCDate "2025.07.09"] [UTCTime "19:29:24"] [WhiteElo "737"] [BlackElo "645"] [WhiteRatingDiff "-113"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. e3 { [%eval 0.03] } { D00 Queen's Pawn Game } 2... Bd7 { [%eval 0.41] } 3. Bd2 { [%eval 0.11] } 3... Nc6 { [%eval 0.44] } 4. Bb5 { [%eval -0.03] } 4... Nf6 { [%eval 0.0] } 5. g4?? { (0.00 → -1.87) Blunder. Nf3 was best. } { [%eval -1.87] } (5. Nf3 e6 6. c4 Be7 7. Nc3 O-O 8. cxd5 exd5 9. Bd3 Re8) 5... e5 { [%eval -1.83] } 6. h4?! { (-1.83 → -2.73) Inaccuracy. dxe5 was best. } { [%eval -2.73] } (6. dxe5 Nxe5) 6... Nxg4?! { (-2.73 → -1.99) Inaccuracy. exd4 was best. } { [%eval -1.99] } (6... exd4 7. g5 dxe3 8. Qe2 Ng4 9. Bxe3 Nxe3 10. fxe3 Bb4+ 11. Nd2 a6 12. Bxc6) 7. f3 { [%eval -2.43] } 7... Nxe3?? { (-2.43 → 1.45) Blunder. Nh6 was best. } { [%eval 1.45] } (7... Nh6) 8. Bxe3 { [%eval 1.31] } 8... exd4 { [%eval 1.44] } 9. Bd2?? { (1.44 → -1.34) Blunder. Bxd4 was best. } { [%eval -1.34] } (9. Bxd4) 9... Qf6? { (-1.34 → 0.05) Mistake. Bd6 was best. } { [%eval 0.05] } (9... Bd6) 10. c3? { (0.05 → -1.08) Mistake. Qe2+ was best. } { [%eval -1.08] } (10. Qe2+ Ne5) 10... Bc5 { [%eval -0.6] } 11. cxd4?? { (-0.60 → -2.71) Blunder. Bg5 was best. } { [%eval -2.71] } (11. Bg5) 11... Bxd4? { (-2.71 → -1.28) Mistake. Qxd4 was best. } { [%eval -1.28] } (11... Qxd4) 12. Bg5?? { (-1.28 → -3.46) Blunder. Nc3 was best. } { [%eval -3.46] } (12. Nc3 O-O-O 13. Bg5 Bxc3+ 14. Kf1 Qe5 15. bxc3 f6 16. Bd2 d4 17. Qe2 Qh5) 12... Qf5?? { (-3.46 → -0.45) Blunder. Qe5+ was best. } { [%eval -0.45] } (12... Qe5+ 13. Ne2 Bxb2 14. Bf4 Qf6 15. Bg5 Qxf3 16. Rf1 Qh3 17. Nd2 Ne5 18. Bxd7+) 13. Nh3?? { (-0.45 → -3.91) Blunder. Nc3 was best. } { [%eval -3.91] } (13. Nc3 Be5) 13... h6?! { (-3.91 → -2.98) Inaccuracy. O-O was best. } { [%eval -2.98] } (13... O-O 14. Kf1 Rae8 15. Kg2 Bxb2 16. Nd2 Bxa1 17. Qxa1 f6 18. Bf4 Ne5 19. Bxd7) 14. Bd2? { (-2.98 → -5.13) Mistake. Bxc6 was best. } { [%eval -5.13] } (14. Bxc6 Bxb2 15. Qe2+ Qe5 16. Qxe5+ Bxe5 17. Bd2 Bxa1 18. Bxd5 O-O-O 19. Bxf7 Rhf8) 14... Qh5?? { (-5.13 → -1.04) Blunder. O-O-O was best. } { [%eval -1.04] } (14... O-O-O 15. Kf1 Rhe8 16. Nf2 Bxb2 17. Nc3 Bxa1 18. Qxa1 Ne5 19. Bxd7+ Rxd7 20. Nb5) 15. Rg1?? { (-1.04 → -6.86) Blunder. Nf4 was best. } { [%eval -6.86] } (15. Nf4 Qe5+) 15... Rg8?! { (-6.86 → -4.55) Inaccuracy. Qxh4+ was best. } { [%eval -4.55] } (15... Qxh4+ 16. Ke2 Qe7+ 17. Kf1 Bxh3+ 18. Rg2 O-O-O 19. Nc3 Rd6 20. Bd3 Qh4 21. Qe1) 16. f4?! { (-4.55 → -7.39) Inaccuracy. Qe2+ was best. } { [%eval -7.39] } (16. Qe2+ Kd8 17. Nc3 Re8 18. O-O-O Rxe2 19. Nf4 Rxd2 20. Nxh5 Rxd1+ 21. Rxd1 g6) 16... Qxh4+ { [%eval -7.44] } 17. Rg3? { (-7.44 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (17. Ke2 O-O-O 18. Bc3 Rge8+ 19. Kd2 Bxg1 20. Qxg1 d4 21. Kc2 Qxh3 22. Bd2 Qf5+) 17... Qxg3+ { [%eval #-4] } 18. Kf1 { [%eval #-3] } 18... Qxh3+ { [%eval #-3] } 19. Ke2 { [%eval #-2] } 19... Qg4+ { [%eval #-3] } 20. Kf1 { [%eval #-3] } 20... Qxf4+?? { (Mate in 3 → 1.49) Lost forced checkmate sequence. Qxd1+ was best. } { [%eval 1.49] } (20... Qxd1+ 21. Kg2 Qg1+ 22. Kf3 Qf2#) 21. Ke2?? { (1.49 → Mate in 2) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #-2] } (21. Bxf4) 21... Bxb2? { (Mate in 2 → -8.11) Lost forced checkmate sequence. Qh2+ was best. } { [%eval -8.11] } (21... Qh2+ 22. Kf1 Qf2#) 22. Bxf4 { [%eval -7.83] } 22... Bxa1? { (-7.83 → -4.51) Mistake. Bg4+ was best. } { [%eval -4.51] } (22... Bg4+ 23. Kf1 Bxd1 24. Nc3 Bxa1 25. Nxd5 Bf3 26. Nxc7+ Kd7 27. Bh2 g5 28. Kf2) 23. Bxc7? { (-4.51 → -8.26) Mistake. Bxc6 was best. } { [%eval -8.26] } (23. Bxc6 Bxc6 24. Bxc7 g5 25. Nd2 Bf6 26. Kf2 Rg6 27. Nf3 Kd7 28. Bg3 Re8) 23... Rc8?! { (-8.26 → -5.13) Inaccuracy. Bg4+ was best. } { [%eval -5.13] } { White left the game. } (23... Bg4+ 24. Kd2 Bxd1 25. Kxd1 Rc8 26. Bg3 a6 27. Bd3 Be5 28. Bf2 g6 29. Nd2) 0-1