FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/6ZlTre08"]
[Date "2026.05.08"]
[Round "-"]
[White "lichess AI level 3"]
[Black "CCJ6450"]
[Result "0-1"]
[GameId "6ZlTre08"]
[UTCDate "2026.05.08"]
[UTCTime "12:00:44"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nc6 { [%eval 0.5] } { D02 Queen's Pawn Game: Chigorin Variation } 3. e3 { [%eval 0.43] } 3... e5 { [%eval 0.93] } 4. dxe5 { [%eval 0.67] } 4... f6 { [%eval 1.18] } 5. c4 { [%eval 1.12] } 5... Bb4+?! { (1.12 → 1.84) Inaccuracy. dxc4 was best. } { [%eval 1.84] } (5... dxc4 6. Qxd8+ Kxd8 7. exf6 b5 8. fxg7 Bxg7 9. Nc3 Nb4 10. Rb1) 6. Nc3 { [%eval 1.94] } 6... dxc4 { [%eval 1.94] } 7. Qxd8+ { [%eval 2.0] } 7... Nxd8 { [%eval 1.93] } 8. a3?! { (1.93 → 1.30) Inaccuracy. Bd2 was best. } { [%eval 1.3] } (8. Bd2 Be6 9. exf6 Nxf6 10. Nb5 Bxd2+ 11. Nxd2 Kd7 12. Bxc4 c6) 8... Bxc3+ { [%eval 1.28] } 9. bxc3 { [%eval 1.24] } 9... b5?! { (1.24 → 1.92) Inaccuracy. Nc6 was best. } { [%eval 1.92] } (9... Nc6 10. exf6 Nxf6 11. Bxc4 Bg4 12. O-O O-O-O 13. Ng5 Ne5 14. Ba2 h6 15. Ne6) 10. a4 { [%eval 1.79] } 10... c6 { [%eval 1.55] } 11. exf6 { [%eval 1.46] } 11... Nxf6 { [%eval 1.25] } 12. h3?! { (1.25 → 0.38) Inaccuracy. Nd4 was best. } { [%eval 0.38] } (12. Nd4 Bd7 13. axb5 cxb5 14. Be2 Ne6 15. Bf3 Nxd4 16. exd4 Rc8 17. Kd2 O-O) 12... Ne4 { [%eval 0.36] } 13. Ne5? { (0.36 → -0.80) Mistake. axb5 was best. } { [%eval -0.8] } (13. axb5 cxb5 14. Ra5 Nd6 15. Nd4 a6 16. Be2 Bb7 17. Ba3 Kd7 18. O-O Ne4) 13... Be6?! { (-0.80 → -0.07) Inaccuracy. O-O was best. } { [%eval -0.07] } (13... O-O 14. axb5 cxb5 15. f3 Ng3 16. Rg1 Re8 17. Nxc4 bxc4 18. Bxc4+ Be6 19. Ba6) 14. Be2 { [%eval -0.45] } 14... Rc8? { (-0.45 → 1.17) Mistake. Nxc3 was best. } { [%eval 1.17] } (14... Nxc3 15. axb5 Nxe2 16. Kxe2 cxb5 17. Bd2 Nf7 18. Nc6 a6 19. Ra5 Bd5 20. Nb4) 15. axb5 { [%eval 1.11] } 15... cxb5 { [%eval 1.18] } 16. Ra3?! { (1.18 → 0.46) Inaccuracy. Bh5+ was best. } { [%eval 0.46] } (16. Bh5+ Bf7 17. Bf3 Nxc3 18. Rxa7 b4 19. Bd2 Nb5 20. Nxf7 Nxf7 21. Ra5 Na3) 16... Rc5?! { (0.46 → 1.30) Inaccuracy. O-O was best. } { [%eval 1.3] } (16... O-O 17. f3 Ng3 18. Rg1 Ra8 19. Ra6 Bc8 20. Rd6 Nb7 21. Rd5 a6 22. Ba3) 17. Nf3? { (1.30 → 0.18) Mistake. f4 was best. } { [%eval 0.18] } (17. f4 Rc7 18. Bf3 Nc5 19. O-O a6 20. Ra2 Na4 21. Rxa4 bxa4 22. Ba3 Nf7) 17... Nc6? { (0.18 → 1.45) Mistake. Nxc3 was best. } { [%eval 1.45] } (17... Nxc3 18. Rxc3 b4 19. Ba3 a5 20. O-O Nc6 21. Rfc1 bxa3 22. Rxa3 Ke7 23. Nd4) 18. h4? { (1.45 → 0.19) Mistake. Nd4 was best. } { [%eval 0.19] } (18. Nd4 Nxd4 19. exd4 Rc7 20. Bf3 Bd5 21. Bxe4 Bxe4 22. f3 Bg6 23. Ra5 b4) 18... O-O { [%eval 0.29] } 19. O-O?! { (0.29 → -0.78) Inaccuracy. Nd4 was best. } { [%eval -0.78] } (19. Nd4 Nxd4 20. exd4 Rcc8 21. Bf3 Nxc3 22. Rxc3 b4 23. Re3 Bf7 24. d5 Rfd8) 19... Ra8? { (-0.78 → 0.50) Mistake. Bg4 was best. } { [%eval 0.5] } (19... Bg4 20. Bd1 a5 21. Bc2 Bxf3 22. gxf3 Nf6 23. e4 b4 24. Be3 Rb5 25. cxb4) 20. Nd2?! { (0.50 → -0.40) Inaccuracy. Nd4 was best. } { [%eval -0.4] } (20. Nd4 Nxd4 21. exd4 Rcc8 22. Bf3 Bd5 23. Bxe4 Bxe4 24. Ra5 a6 25. f3 Bb7) 20... Re5?? { (-0.40 → 3.72) Blunder. Nxd2 was best. } { [%eval 3.72] } (20... Nxd2 21. Bxd2 Rd8 22. Bc1 a5 23. Bf3 b4 24. cxb4 axb4 25. Ra6 Rc8 26. Rb6) 21. Ra6?? { (3.72 → 1.11) Blunder. Nxe4 was best. } { [%eval 1.11] } (21. Nxe4 Rxe4 22. Bf3 Bf5 23. Ra6 Rc8 24. Ba3 Bg6 25. Bxe4 Bxe4 26. f3 Bd3) 21... Bd5?! { (1.11 → 2.05) Inaccuracy. Nxc3 was best. } { [%eval 2.05] } (21... Nxc3 22. Bf3 Nb4 23. Rxe6 Rxe6 24. Bxa8 Ra6 25. Bf3 Ra2 26. Ne4 Nxe4 27. Bxe4) 22. Ra3?? { (2.05 → -0.46) Blunder. Nxe4 was best. } { [%eval -0.46] } (22. Nxe4 Bxe4 23. f3 Nb8 24. Rd6 Rd5 25. Rd1 Rxd1+ 26. Bxd1 Bc6 27. e4 a5) 22... a5 { [%eval -0.34] } 23. f4?! { (-0.34 → -0.97) Inaccuracy. Rd1 was best. } { [%eval -0.97] } (23. Rd1 Ree8 24. Nxe4 Bxe4 25. f3 Bd3 26. Bxd3 cxd3 27. Rxd3 Rad8 28. Rd2 a4) 23... Re7?! { (-0.97 → -0.41) Inaccuracy. Ree8 was best. } { [%eval -0.41] } (23... Ree8 24. Nxe4 Bxe4 25. Kf2 Red8 26. Rg1 a4 27. Ra2 Rd5 28. h5 Rd3 29. Rc2) 24. h5?? { (-0.41 → -2.68) Blunder. Nxe4 was best. } { [%eval -2.68] } (24. Nxe4 Bxe4 25. Rd1 Ree8 26. Ra2 Rad8 27. Rad2 Rxd2 28. Rxd2 g6 29. Ba3 Rd8) 24... Ng3 { [%eval -2.41] } 25. Re1?! { (-2.41 → -3.53) Inaccuracy. Kf2 was best. } { [%eval -3.53] } (25. Kf2 Nxf1 26. Nxf1 Rea7 27. Ra1 Nb4 28. h6 Nd3+ 29. Bxd3 cxd3 30. Nd2 a4) 25... Rxe3 { [%eval -3.45] } 26. Rf1? { (-3.45 → -6.77) Mistake. Kf2 was best. } { [%eval -6.77] } (26. Kf2 Rxe2+ 27. Rxe2 Nxe2 28. Kxe2 Bxg2 29. h6 gxh6 30. Kf2 Bd5 31. Nf1 Rf8) 26... Rxe2 { [%eval -6.69] } 27. Kh2 { [%eval -7.84] } 27... Rxg2+ { [%eval -7.8] } 28. Kh3 { [%eval -7.93] } 28... Nxf1 { [%eval -7.72] } 29. Nb1? { (-7.72 → Mate in 3) Checkmate is now unavoidable. Nxf1 was best. } { [%eval #-3] } (29. Nxf1 Rg1 30. Ne3 Be4 31. Ra1 Rd8 32. Kh2 Rh1+ 33. Kg3 Rd3 34. h6 Rxh6) 29... Rh2+ { [%eval #-4] } 30. Kg4 { [%eval #-4] } 30... h6?! { (Mate in 4 → -12.60) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -12.6] } (30... Rg2+ 31. Kh3 Ne7 32. h6 Nf5 33. hxg7 Rg3#) 31. Ra1?! { (-12.60 → Mate in 4) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-4] } (31. Ra2 Rxa2 32. Nd2 Ne3+ 33. Kh3 Nf5 34. Nf1 Re8 35. Bd2 a4 36. Ng3 Nce7) 31... Be6+ { [%eval #-5] } 32. f5 { [%eval #-5] } 32... Bxf5+ { [%eval #-8] } 33. Kf3 { [%eval #-4] } 33... Rh3+?! { (Mate in 4 → -10.52) Lost forced checkmate sequence. Rf8 was best. } { [%eval -10.52] } (33... Rf8 34. Bxh6 Bd3+ 35. Kg4 gxh6 36. Nd2 Ne5#) 34. Kg2 { [%eval -9.93] } 34... Ng3 { [%eval -9.1] } 35. Kf3? { (-9.10 → Mate in 9) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-9] } (35. Ra2 Nxh5 36. Re2 Bg4 37. Re4 Rg3+ 38. Kh2 Rf8 39. Be3 Bf3 40. Rh4 Rg2+) 35... Rf8?! { (Mate in 9 → -10.06) Lost forced checkmate sequence. Re8 was best. } { [%eval -10.06] } (35... Re8 36. Be3 Nxh5+ 37. Kf2 Ne5 38. Ke1 Rxe3+ 39. Kd2 Nf3+ 40. Kc1 Re2 41. Na3) 36. Na3?! { (-10.06 → Mate in 5) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-5] } (36. Ba3 Rd8 37. Bc5 Nxh5+ 38. Kg2 Nf4+ 39. Kf2 Be4 40. Ra2 Nd3+ 41. Kf1 Rh1+) 36... Be4+ { [%eval #-5] } 37. Kg4 { [%eval #-5] } 37... Bg2 { [%eval #-4] } 38. Nxc4 { [%eval #-4] } 38... Rf1? { (Mate in 4 → -9.83) Lost forced checkmate sequence. Nf5 was best. } { [%eval -9.83] } (38... Nf5 39. Bxh6 Nxh6+ 40. Kg5 Rg3+ 41. Kh4 Nf5#) 39. Bb2? { (-9.83 → Mate in 3) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-3] } (39. Bxh6 Rxa1 40. Ne3 Nxh5 41. Nxg2 Rg3+ 42. Kf5 Rf1+ 43. Ke6 Rxg2 44. Be3 Rg6+) 39... Rxa1 { [%eval #-6] } 40. Ne3 { [%eval #-6] } 40... Rg1?! { (Mate in 6 → -10.71) Lost forced checkmate sequence. Nxh5 was best. } { [%eval -10.71] } (40... Nxh5 41. Nxg2 g6 42. Bxa1 Rg3+ 43. Kh4 Ne5 44. Ne1 g5+ 45. Kxh5 Rh3#) 41. Nxg2 { [%eval -10.61] } 41... Rh2 { [%eval -9.93] } 42. Bc1 { [%eval -13.08] } 42... Rxc1 { [%eval -12.05] } 43. c4?! { (-12.05 → Mate in 5) Checkmate is now unavoidable. Nf4 was best. } { [%eval #-5] } (43. Nf4 Rg1 44. Kf3 Ne5+ 45. Ke3 Re1+ 46. Kd4 Re4+ 47. Kd5 Rxf4 48. Kxe5 Nxh5) 43... Rxg2 { [%eval #-5] } 44. cxb5 { [%eval #-4] } 44... Rc4+ { [%eval #-5] } 45. Kh3 { [%eval #-4] } 45... Rg1 { [%eval #-3] } 46. bxc6 { [%eval #-2] } 46... Rxc6 { [%eval #-4] } 47. Kh2 { [%eval #-3] } 47... Rh1+ { [%eval #-5] } 48. Kg2 { [%eval #-4] } 48... Rc2+ { [%eval #-5] } 49. Kf3 { [%eval #-5] } 49... Ne2 { [%eval #-5] } 50. Kf2 { [%eval #-4] } 50... Nc3+ { [%eval #-5] } 51. Ke3 { [%eval #-5] } 51... Rh3+ { [%eval #-5] } 52. Kd4 { [%eval #-5] } 52... Na2 { [%eval #-4] } 53. Ke5 { [%eval #-4] } 53... Re3+ { [%eval #-5] } 54. Kd5 { [%eval #-5] } 54... Rd3+ { [%eval #-4] } 55. Ke4 { [%eval #-4] } 55... Rd1 { [%eval #-5] } 56. Kf3 { [%eval #-5] } 56... Rd4 { [%eval #-4] } 57. Ke3 { [%eval #-4] } 57... Rh4 { [%eval #-4] } 58. Kd3 { [%eval #-3] } 58... Rch2 { [%eval #-5] } 59. Ke3 { [%eval #-5] } 59... Rb2 { [%eval #-4] } 60. Kd3 { [%eval #-4] } 60... Rb3+ { [%eval #-3] } 61. Kd2 { [%eval #-2] } 61... Rh2+ { [%eval #-1] } 62. Kd1 { [%eval #-1] } 62... Rb1# { Black wins by checkmate. } 0-1