FEN
[Event "rated blitz game"]
[Site "https://lichess.org/6YYiPHZY"]
[Date "2023.04.27"]
[Round "-"]
[White "hguoccough"]
[Black "nabolah"]
[Result "1/2-1/2"]
[GameId "6YYiPHZY"]
[UTCDate "2023.04.27"]
[UTCTime "16:11:57"]
[WhiteElo "1217"]
[BlackElo "1192"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nf6 { [%eval 0.5] } 3. Nc3 { [%eval 0.11] } 3... Nc6 { [%eval 0.1] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.12] } { C50 Four Knights Game: Italian Variation } 5. Ng5 { [%eval -0.33] } 5... O-O { [%eval -0.43] } 6. O-O { [%eval -0.76] } 6... h6 { [%eval -0.28] } 7. Nf3 { [%eval -0.34] } 7... d6 { [%eval -0.35] } 8. d3 { [%eval -0.39] } 8... Bg4 { [%eval -0.21] } 9. h3 { [%eval -0.13] } 9... Bxf3 { [%eval -0.19] } 10. Qxf3 { [%eval 0.0] } 10... Nd4 { [%eval -0.1] } 11. Qd1 { [%eval -0.19] } 11... a6 { [%eval 0.0] } 12. a3 { [%eval -0.12] } 12... b5 { [%eval 0.02] } 13. Bd5 { [%eval -0.34] } 13... Nxd5 { [%eval -0.06] } 14. Nxd5 { [%eval -0.15] } 14... c6 { [%eval 0.03] } 15. Ne3 { [%eval -0.03] } 15... Ne6 { [%eval 0.09] } 16. b4 { [%eval -0.34] } 16... Bb6 { [%eval -0.06] } 17. Ng4 { [%eval -0.31] } 17... Nf4 { [%eval 0.22] } 18. Nxh6+?? { (0.22 → -2.79) Blunder. Bxf4 was best. } { [%eval -2.79] } (18. Bxf4 exf4 19. c3 Re8 20. Qf3 Qg5 21. a4 d5 22. exd5 Qxd5 23. Nh2 Qxf3 24. Nxf3 a5) 18... gxh6 { [%eval -2.91] } 19. Qg4+ { [%eval -3.57] } 19... Kh7?! { (-3.57 → -2.78) Inaccuracy. Qg5 was best. } { [%eval -2.78] } (19... Qg5 20. Qf3 Bd4 21. Rb1 Kh7 22. Kh2 Rg8 23. g3 Qh5 24. Qxh5 Nxh5 25. Bd2 Ra7 26. Rbc1) 20. Bxf4 { [%eval -2.89] } 20... exf4 { [%eval -2.97] } 21. Qxf4 { [%eval -3.03] } 21... Qg5 { [%eval -2.86] } 22. Qxg5 { [%eval -3.11] } 22... hxg5 { [%eval -3.01] } 23. a4?! { (-3.01 → -4.11) Inaccuracy. c3 was best. } { [%eval -4.11] } (23. c3 c5 24. Rab1 Rfc8 25. bxc5 Rxc5 26. c4 Rb8 27. Rfd1 Bd8 28. cxb5 axb5) 23... bxa4? { (-4.11 → -2.24) Mistake. Bd4 was best. } { [%eval -2.24] } (23... Bd4 24. Ra3 c5 25. axb5 axb5 26. Rb3 Rfc8 27. bxc5 Rxc5 28. c4 bxc4 29. dxc4 Rxc4 30. Rf3) 24. Rxa4 { [%eval -2.38] } 24... a5 { [%eval -1.94] } 25. c3 { [%eval -2.39] } 25... axb4 { [%eval -2.36] } 26. Rxa8? { (-2.36 → -4.00) Mistake. Rxb4 was best. } { [%eval -4.0] } (26. Rxb4 Bd8 27. f4 gxf4 28. Rxf4 Ra7 29. Rf5 Re8 30. Rb8 Kg7 31. Rf3 Kf8 32. g3 d5) 26... Rxa8 { [%eval -4.16] } 27. cxb4 { [%eval -4.05] } 27... c5 { [%eval -3.35] } 28. bxc5 { [%eval -3.34] } 28... Bxc5 { [%eval -3.14] } 29. Rc1?! { (-3.14 → -4.32) Inaccuracy. Rd1 was best. } { [%eval -4.32] } (29. Rd1 Ra2 30. d4 Ba7 31. Rd3 Ra1+ 32. Kh2 Ra4 33. h4 Bxd4 34. hxg5 Bxf2 35. Rxd6 Rxe4) 29... Kg6?! { (-4.32 → -2.93) Inaccuracy. Ra2 was best. } { [%eval -2.93] } (29... Ra2 30. Rf1 Rd2 31. g3 Rxd3 32. Kh1 Kg7 33. f3 Bd4 34. Kh2 Rd2+ 35. Kh1 Bf2 36. h4) 30. e5 { [%eval -3.49] } 30... Bb4?! { (-3.49 → -2.34) Inaccuracy. Ra2 was best. } { [%eval -2.34] } (30... Ra2 31. exd6 Bxf2+ 32. Kf1 Kf6 33. d4 Bxd4 34. Rc4 Rf2+ 35. Ke1 Rf4 36. Ke2 Be5 37. d7) 31. Rc6 { [%eval -2.59] } 31... Kf5 { [%eval -2.14] } 32. exd6 { [%eval -2.25] } 32... Rd8?! { (-2.25 → -1.45) Inaccuracy. Ra1+ was best. } { [%eval -1.45] } (32... Ra1+) 33. d7?! { (-1.45 → -2.30) Inaccuracy. h4 was best. } { [%eval -2.3] } (33. h4 gxh4 34. Rc4 Bxd6 35. Rxh4 Bc7 36. Rh3 Rd5 37. Kf1 Kg6 38. Rf3 Bb6 39. g3 Rb5) 33... Rxd7 { [%eval -2.04] } 34. Rc4 { [%eval -2.37] } 34... Bf8 { [%eval -1.92] } 35. d4?! { (-1.92 → -2.72) Inaccuracy. h4 was best. } { [%eval -2.72] } (35. h4 g4 36. g3 Bd6 37. Rd4 Rd8 38. Kf1 Bc7 39. Rc4 Be5 40. Ke2 Rb8 41. Kd2 Bd6) 35... Ke4 { [%eval -2.75] } 36. Rc8 { [%eval -2.53] } 36... Bb4 { [%eval -2.96] } 37. Rg8 { [%eval -2.99] } 37... Rxd4?? { (-2.99 → -0.34) Blunder. Kf5 was best. } { [%eval -0.34] } (37... Kf5 38. g3 Rxd4 39. Rb8 Bd6 40. Rb2 Rb4 41. Rc2 Be5 42. Kg2 Rb2 43. Rc4 Rd2 44. Kf1) 38. Rxg5 { [%eval -0.26] } 38... Rd1+ { [%eval -0.14] } 39. Kh2 { [%eval -0.13] } 39... Bd6+ { [%eval -0.08] } 40. g3 { [%eval -0.16] } 40... Kf3?! { (-0.16 → 0.43) Inaccuracy. Rd5 was best. } { [%eval 0.43] } (40... Rd5 41. Rg7 Rf5 42. Kg2 Bc5 43. Rg4+ Ke5 44. f3 Ke6 45. h4 Rd5 46. Rg8 f6 47. Ra8) 41. Rf5+ { [%eval 0.39] } 41... Ke2 { [%eval 0.39] } 42. h4 { [%eval 0.27] } 42... Rf1 { [%eval 0.76] } 43. f4?! { (0.76 → -0.22) Inaccuracy. Kg2 was best. } { [%eval -0.22] } (43. Kg2 Rc1 44. Rxf7 Kd3 45. Rf6 Bc7 46. h5 Ke4 47. h6 Be5 48. f3+ Kd5 49. Rg6 Rc6) 43... Rf2+ { [%eval 0.0] } 44. Kh3 { [%eval 0.0] } 44... Kf3 { [%eval 0.0] } 45. h5?? { (0.00 → -5.05) Blunder. Rd5 was best. } { [%eval -5.05] } (45. Rd5 Bb4 46. Rd3+ Ke4 47. Rd7 Kf3) 45... Rg2 { [%eval -5.34] } 46. h6?? { (-5.34 → Mate in 14) Checkmate is now unavoidable. Rg5 was best. } { [%eval #-14] } (46. Rg5 f6 47. Rb5 Rxg3+ 48. Kh4 Rg1 49. Rb3+ Kxf4 50. Kh3 Kf5 51. h6 Rh1+ 52. Kg2 Rh2+) 46... Rxg3+ { [%eval #-13] } 47. Kh4 { [%eval #-3] } 47... Be7+ { [%eval #-2] } 48. Kh5 { [%eval #-1] } 48... Rg8?? { (Mate in 1 → 0.23) Lost forced checkmate sequence. Rh3# was best. } { [%eval 0.23] } (48... Rh3#) 49. Rxf7 { [%eval 0.24] } 49... Bf8?? { (0.24 → 3.60) Blunder. Bd6 was best. } { [%eval 3.6] } (49... Bd6 50. f5 Bf4 51. Rg7 Rf8 52. h7 Rxf5+ 53. Kh4 Rf6 54. h8=Q Rh6+ 55. Qxh6 Bxh6 56. Kh5) 50. f5?? { (3.60 → 0.00) Blunder. h7 was best. } { [%eval 0.0] } (50. h7 Rh8 51. Kg6 Bd6 52. f5 Be5 53. f6 Kg4 54. Re7 Bc3 55. Rc7 Bb2 56. Rc4+ Kg3) 50... Rh8?? { (0.00 → 3.56) Blunder. Bxh6 was best. } { [%eval 3.56] } (50... Bxh6 51. Kxh6 Kf4 52. f6 Kf5 53. Kh7 Rg1 54. Rg7 Rh1+ 55. Kg8 Kxf6 56. Rg2 Rh5 57. Rb2) 51. h7 { [%eval 3.8] } 51... Kf4 { [%eval 3.91] } 52. f6?? { (3.91 → 0.11) Blunder. Kg6 was best. } { [%eval 0.11] } (52. Kg6 Bd6 53. Rb7 Be5 54. f6 Kg4 55. Rb4+ Kg3 56. Rb6 Ra8 57. Re6 Bd4 58. Re4 Bc5) 52... Kf5 { [%eval 0.14] } 53. Ra7 { [%eval 0.08] } 53... Kxf6 { [%eval 0.08] } 54. Ra8 { [%eval 0.0] } 54... Rxh7+ { [%eval 0.02] } 55. Kg4 { [%eval 0.0] } 55... Bd6 { [%eval 0.01] } 56. Ra6 { [%eval 0.0] } 56... Rg7+ { [%eval 0.0] } 57. Kf3 { [%eval 0.0] } 57... Rd7 { [%eval 0.0] } 58. Ke4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2