- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/6XnEgXuq"] [Date "2024.01.06"] [Round "-"] [White "RandomChessnerd"] [Black "kamien48"] [Result "1-0"] [GameId "6XnEgXuq"] [UTCDate "2024.01.06"] [UTCTime "13:56:37"] [WhiteElo "1314"] [BlackElo "1410"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-18"] [Variant "Standard"] [TimeControl "300+0"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit Accepted: Euwe Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.2] } 1... d5?! { (0.20 → 0.82) Inaccuracy. e5 was best. } { [%eval 0.82] } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. d4?? { (0.82 → -0.87) Blunder. exd5 was best. } { [%eval -0.87] } (2. exd5 Qxd5 3. Nc3 Qa5 4. d4 Nf6 5. Nf3 Bf5 6. Bd2 c6) 2... dxe4 { [%eval -0.77] } 3. Nc3 { [%eval -1.01] } 3... Nf6 { [%eval -0.81] } 4. f3 { [%eval -0.69] } 4... exf3 { [%eval -0.88] } 5. Nxf3 { [%eval -0.61] } 5... e6 { [%eval -0.47] } { D00 Blackmar-Diemer Gambit Accepted: Euwe Defense } 6. Bd3 { [%eval -0.43] } 6... Be7 { [%eval -0.74] } 7. O-O { [%eval -0.9] } 7... O-O { [%eval -0.68] } 8. Bg5 { [%eval -0.81] } 8... h6 { [%eval -0.85] } 9. Bxf6?! { (-0.85 → -1.44) Inaccuracy. Be3 was best. } { [%eval -1.44] } (9. Be3 c5) 9... Bxf6 { [%eval -1.43] } 10. Ne5?? { (-1.43 → -5.73) Blunder. Kh1 was best. } { [%eval -5.73] } (10. Kh1 Nc6) 10... Bd7?? { (-5.73 → -0.61) Blunder. Qxd4+ was best. } { [%eval -0.61] } (10... Qxd4+ 11. Kh1 Bxe5 12. Qe2 Nc6 13. g4 Qd8 14. Ne4 f5 15. gxf5 exf5 16. Nd2 Kh8 17. Rad1) 11. Ne4 { [%eval -0.6] } 11... Be7 { [%eval -0.57] } 12. c3 { [%eval -0.52] } 12... Nc6 { [%eval -0.48] } 13. Qc2 { [%eval -1.0] } 13... Nxe5 { [%eval -0.97] } 14. dxe5 { [%eval -0.88] } 14... Bc6 { [%eval -0.85] } 15. Nf6+?? { (-0.85 → -4.58) Blunder. Rad1 was best. } { [%eval -4.58] } (15. Rad1) 15... Kh8?? { (-4.58 → -0.85) Blunder. gxf6 was best. } { [%eval -0.85] } (15... gxf6 16. Rad1 f5 17. b4 Qe8 18. Qe2 Kh7 19. b5 Bd7 20. g4 Rg8 21. Kh1 Rd8 22. c4) 16. Nh7?! { (-0.85 → -1.72) Inaccuracy. Qd2 was best. } { [%eval -1.72] } (16. Qd2 Bxf6 17. exf6 Be4 18. Rfd1 Bxd3 19. fxg7+ Kxg7 20. Qe3 Qg5 21. Qd4+ Kg8 22. Qxd3 Rad8) 16... Rg8 { [%eval -1.47] } 17. Rxf7 { [%eval -1.4] } 17... Bc5+? { (-1.40 → 0.06) Mistake. Be8 was best. } { [%eval 0.06] } (17... Be8 18. Rf3 Qd5 19. Re1 Bh5 20. Be4 Qxe5 21. Rff1 Qd6 22. Bg6 Bxg6 23. Qxg6 e5 24. Qf5) 18. Kf1?? { (0.06 → -3.23) Blunder. Kh1 was best. } { [%eval -3.23] } (18. Kh1 Qd5) 18... Qe8?? { (-3.23 → 1.08) Blunder. Qh4 was best. } { [%eval 1.08] } (18... Qh4 19. g3 Qh3+ 20. Ke1 Qh5 21. Bg6 Qxe5+ 22. Qe2 Qxe2+ 23. Kxe2 Bb5+ 24. Kd2 Rgd8+ 25. Kc2) 19. Rxg7?? { (1.08 → -5.64) Blunder. Bg6 was best. } { [%eval -5.64] } (19. Bg6) 19... Rxg7 { [%eval -6.22] } 20. Nf6 { [%eval -6.07] } 20... Qf7 { [%eval -5.74] } 21. Bg6?! { (-5.74 → -8.53) Inaccuracy. Qc1 was best. } { [%eval -8.53] } (21. Qc1 Rg5 22. Qf4 Qg7 23. g3 Rf8 24. Ke2 Bd6 25. exd6 Rxf6 26. Qd4 cxd6 27. Rf1 Rxf1) 21... Qe7?! { (-8.53 → -5.59) Inaccuracy. Rxg6 was best. } { [%eval -5.59] } (21... Rxg6 22. Rd1 Rg5 23. Qe2 Qg6 24. g4 Qf5+ 25. Ke1 Qxe5 26. Nd7 Qxe2+ 27. Kxe2 Rd8 28. Nxc5) 22. Be4 { [%eval -5.25] } 22... Bxe4 { [%eval -5.29] } 23. Qxe4 { [%eval -5.2] } 23... c6 { [%eval -4.64] } 24. Rd1 { [%eval -4.78] } 24... Rag8?! { (-4.78 → -3.78) Inaccuracy. Rf8 was best. } { [%eval -3.78] } (24... Rf8 25. g3 Rxf6+ 26. exf6 Qxf6+ 27. Kg2 Rf7 28. a4 Bf8 29. Re1 Qf5 30. Qe5+ Qxe5 31. Rxe5) 25. Rd7 { [%eval -3.94] } 25... Qf8?? { (-3.94 → Mate in 2) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #2] } (25... Qxd7 26. Nxd7 Rxd7 27. Ke1 Bf8 28. a3 Bg7 29. c4 Rf7 30. g4 Bf8 31. Kd2 h5 32. gxh5) 26. Qh4?? { (Mate in 2 → -8.25) Lost forced checkmate sequence. Qh7+ was best. } { [%eval -8.25] } (26. Qh7+ Rxh7 27. Rxh7#) 26... Rxd7 { [%eval -7.59] } 27. Ke2 { [%eval -12.88] } 27... Rf7?! { (-12.88 → -7.32) Inaccuracy. Rxg2+ was best. } { [%eval -7.32] } (27... Rxg2+ 28. Kf3 Rdd2 29. Ke4 Rde2+ 30. Kd3 b5 31. Qd4 Rxh2 32. a3 Rhg2 33. a4 Re1) 28. Nxg8 { [%eval -7.22] } 28... Kxg8 { [%eval -6.97] } 29. Qg4+ { [%eval -7.68] } 29... Rg7 { [%eval -7.34] } 30. Qxe6+ { [%eval -7.75] } 30... Kh8 { [%eval -6.1] } 31. Qxh6+ { [%eval -6.1] } 31... Kg8 { [%eval -6.15] } 32. Qe6+ { [%eval -6.0] } 32... Kh8 { [%eval -5.96] } 33. Qh6+ { [%eval -6.11] } 33... Rh7 { [%eval -6.1] } 34. Qg5?? { (-6.10 → Mate in 12) Checkmate is now unavoidable. Qxh7+ was best. } { [%eval #-12] } (34. Qxh7+ Kxh7 35. g3 Qf2+ 36. Kd3 Qxb2 37. a4 Qxh2 38. Kc4 Be7 39. Kb3 Qd2 40. a5 Qd5+) 34... Qf2+ { [%eval #-11] } 35. Kd3 { [%eval #-11] } 35... Rd7+ { [%eval #-10] } 36. Ke4 { [%eval #-10] } 36... Rg7?? { (Mate in 10 → -6.06) Lost forced checkmate sequence. Qe2+ was best. } { [%eval -6.06] } (36... Qe2+ 37. Kf5 Qf1+ 38. Kg4 Qxg2+ 39. Kf4 Qf2+ 40. Kg4 Qe2+ 41. Kg3 Rd3+ 42. Qe3 Bxe3 43. Kh4) 37. Qh6+ { [%eval -6.1] } 37... Rh7 { [%eval -6.11] } 38. Qe6?? { (-6.11 → Mate in 5) Checkmate is now unavoidable. Qf6+ was best. } { [%eval #-5] } (38. Qf6+ Qxf6 39. exf6 Kg8 40. f7+ Rxf7 41. a4 Rf2 42. b4 Bd6 43. g3 Rf8 44. Kd3 Re8) 38... Qe3+ { [%eval #-5] } 39. Kf5 { [%eval #-5] } 39... Rh5+ { [%eval #-4] } 40. Kf6 { [%eval #-2] } 40... Qg5+ { [%eval #-2] } 41. Kf7 { [%eval #-2] } 41... Rh7+ { [%eval #-4] } 42. Ke8 { [%eval #-4] } 42... Qh5+?? { (Mate in 4 → -6.32) Lost forced checkmate sequence. Re7+ was best. } { [%eval -6.32] } (42... Re7+ 43. Kd8 Rxe6+ 44. Kc8 Re7 45. c4 Qg8#) 43. Kd8 { [%eval -6.39] } 43... Be7+ { [%eval -5.39] } 44. Kc7?? { (-5.39 → Mate in 7) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #-7] } (44. Qxe7 Rxe7 45. Kxe7 Qh7+ 46. Kd8 Kg8 47. e6 Kf8 48. c4 Qe7+ 49. Kc8 Ke8 50. b4 Qd8+) 44... Bc5+?? { (Mate in 7 → -6.00) Lost forced checkmate sequence. Qe8 was best. } { [%eval -6.0] } (44... Qe8 45. Qc8 Bf6+ 46. Kd6 Qxc8 47. Kc5 Qd8 48. exf6 Rh5+ 49. Kb4 Rb5+ 50. Kc4 Qd5#) 45. Kd8 { [%eval -6.18] } 45... Be7+ { [%eval -5.62] } 46. Kc7?? { (-5.62 → Mate in 7) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #-7] } (46. Qxe7 Rxe7 47. Kxe7 Qh7+ 48. Ke8 Kg7 49. b4 Qg8+ 50. Kd7 Qf7+ 51. Kc8 Qe8+ 52. Kc7 Kf7) 46... Qe8 { [%eval #-6] } 47. Qd7 { [%eval #-5] } 47... Qxd7+?? { (Mate in 5 → -6.07) Lost forced checkmate sequence. Bd8+ was best. } { [%eval -6.07] } (47... Bd8+ 48. Kb8 Qxd7 49. e6 Qe7 50. Kxa7 b6+ 51. Kb8 Qb7#) 48. Kxd7 { [%eval -5.96] } 48... Bc5+ { [%eval -5.98] } 49. Ke8 { [%eval -6.46] } { White wins on time. } 1-0