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[Event "rated Antichess game"] [Site "https://lichess.org/6XdlB1vo"] [Date "2020.02.16"] [White "DASBRBCE"] [Black "rancze"] [Result "1-0"] [GameId "6XdlB1vo"] [UTCDate "2020.02.16"] [UTCTime "21:58:22"] [WhiteElo "1839"] [BlackElo "1712"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.03] } 1... g6 { [%eval 0.35] } 2. b3 { [%eval 0.1] } 2... b5?! { (0.10 → 1.16) Inaccuracy. c5 was best. } { [%eval 1.16] } (2... c5 3. c4 a5 4. b4 cxb4 5. Qa4 Qc7 6. Qxa5 Rxa5 7. Kd1 Qxg3 8. fxg3 Rxa2 9. Rxa2) 3. e3?? { (1.16 → Mate in 15) Checkmate is now unavoidable. d3 was best. } { [%eval #-15] } (3. d3 g5) 3... g5 { [%eval #-16] } 4. Bxb5 { [%eval #-15] } 4... a6?? { (Mate in 15 → 4.96) Lost forced checkmate sequence. Bg7 was best. } { [%eval 4.96] } (4... Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxf2 8. Kxf2 Bh3 9. Bxg8 Rxg8 10. Nxh3 Rf8 11. Nxg5) 5. Bxa6?? { (4.96 → -0.28) Blunder. Bxd7 was best. } { [%eval -0.28] } (5. Bxd7 Nxd7) 5... Rxa6?? { (-0.28 → 2.52) Blunder. Bxa6 was best. } { [%eval 2.52] } (5... Bxa6) 6. Qg4 { [%eval 1.99] } 6... Rxa2 { [%eval 1.71] } 7. Rxa2 { [%eval 1.02] } 7... d6 { [%eval 1.25] } 8. Qxc8 { [%eval 1.54] } 8... Qxc8 { [%eval 1.21] } 9. Ra6 { [%eval 1.57] } 9... Qxa6 { [%eval 1.21] } 10. Kf1?? { (1.21 → -3.86) Blunder. Ba3 was best. } { [%eval -3.86] } (10. Ba3) 10... Qxf1 { [%eval -3.69] } 11. Ne2 { [%eval -4.51] } 11... Qxc1?? { (-4.51 → -0.87) Blunder. Qxf2 was best. } { [%eval -0.87] } (11... Qxf2 12. Re1) 12. Rxc1 { [%eval -0.89] } 12... Nd7?! { (-0.89 → -0.19) Inaccuracy. Bg7 was best. } { [%eval -0.19] } (12... Bg7) 13. h4?? { (-0.19 → -2.78) Blunder. d4 was best. } { [%eval -2.78] } (13. d4 Bg7) 13... gxh4 { [%eval -2.32] } 14. gxh4 { [%eval -2.79] } 14... e6? { (-2.79 → -1.18) Mistake. Bg7 was best. } { [%eval -1.18] } (14... Bg7 15. c3) 15. Ng3?? { (-1.18 → -4.43) Blunder. d4 was best. } { [%eval -4.43] } (15. d4 f6) 15... h6?? { (-4.43 → -1.84) Blunder. f5 was best. } { [%eval -1.84] } (15... f5 16. Nxf5) 16. Nf5?? { (-1.84 → -4.74) Blunder. Nf1 was best. } { [%eval -4.74] } (16. Nf1 Ne7 17. Nh2 Bg7 18. d4 Bxd4 19. exd4 Rh7 20. Na3 Nc8 21. Ra1 d5 22. f4 Nc5) 16... exf5 { [%eval -4.76] } 17. e4?! { (-4.76 → -6.20) Inaccuracy. d4 was best. } { [%eval -6.2] } (17. d4 h5) 17... fxe4 { [%eval -5.32] } 18. f3 { [%eval -6.63] } 18... exf3 { [%eval -6.28] } 19. Na3 { [%eval -8.23] } 19... Nb6 { [%eval -5.92] } 20. b4 { [%eval -7.84] } 20... d5?? { (-7.84 → Mate in 5) Checkmate is now unavoidable. Nc4 was best. } { [%eval #5] } (20... Nc4 21. Nxc4) 21. c4?? { (Mate in 5 → -6.46) Lost forced checkmate sequence. h5 was best. } { [%eval -6.46] } (21. h5 Bxb4 22. Nb5 Bxd2 23. Nxc7 Bxc1 24. Nxd5 Nxd5 25. c3 Nxc3#) 21... Nxc4 { [%eval -4.08] } 22. Nxc4 { [%eval -4.41] } 22... dxc4 { [%eval -4.59] } 23. Rxc4 { [%eval -3.74] } 23... Bxb4 { [%eval -5.2] } 24. Rxc7?? { (-5.20 → Mate in 10) Checkmate is now unavoidable. Rxb4 was best. } { [%eval #-10] } (24. Rxb4) 24... Bxd2 { [%eval #-10] } 25. Rxf7 { [%eval #-9] } 25... Kxf7 { [%eval #-9] } 26. h5 { [%eval #-8] } 26... Kg6 { [%eval #-8] } 27. hxg6 { [%eval #-7] } 27... Rh7?? { (Mate in 7 → -2.76) Lost forced checkmate sequence. f2 was best. } { [%eval -2.76] } (27... f2 28. g7 f1=N 29. gxh8=N Ne3 30. Ng6 Ne7 31. Nxe7 Nd5 32. Nxd5 Bf4 33. Nxf4 h5 34. Nxh5#) 28. gxh7 { [%eval -2.71] } 28... f2?? { (-2.71 → Mate in 2) Checkmate is now unavoidable. Nf6 was best. } { [%eval #2] } (28... Nf6) 29. hxg8=R { [%eval #2] } 29... Bg5 { [%eval #1] } 30. Rxg5 { [%eval #1] } 30... hxg5# { Game ends by variant rule. } 1-0