FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/6WbJDge9"]
[Date "2021.03.25"]
[White "Murtanugaev"]
[Black "sadduck12"]
[Result "1-0"]
[GameId "6WbJDge9"]
[UTCDate "2021.03.25"]
[UTCTime "18:11:06"]
[WhiteElo "1306"]
[BlackElo "1401"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-27"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 0.51] } 2... Ba6?? { (0.51 → 2.46) Blunder. e6 was best. } { [%eval 2.46] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qf3 Qxh3 6. Qxh3 Nh6 7. Qxh6) 3. Bxa6? { (2.46 → 0.98) Mistake. Bxd7 was best. } { [%eval 0.98] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.77] } 4. Qh5? { (0.77 → -0.85) Mistake. b3 was best. } { [%eval -0.85] } (4. b3 c5 5. b4 cxb4 6. Ba3 bxa3 7. Nxa3 Rc8 8. Nc4 Rxc4) 4... Nb4?? { (-0.85 → 3.76) Blunder. Rb8 was best. } { [%eval 3.76] } (4... Rb8 5. Qxh7 Rxb2 6. Bxb2 Rxh7 7. Bxg7 Rxg7 8. Ne2 Rxg2 9. Na3) 5. Qxh7 { [%eval 0.0] } 5... Nxc2 { [%eval 2.97] } 6. Qxg7 { [%eval 3.8] } 6... Rxh2?? { (3.80 → Mate in 14) Checkmate is now unavoidable. Nxe1 was best. } { [%eval #14] } (6... Nxe1 7. Qxf8) 7. Rxh2 { [%eval #14] } 7... Nxa1 { [%eval #13] } 8. Qxf7 { [%eval #13] } 8... Kxf7 { [%eval #12] } 9. Rh6 { [%eval #12] } 9... Bxh6 { [%eval #10] } 10. e4?? { (Mate in 10 → -0.38) Lost forced checkmate sequence. a4 was best. } { [%eval -0.38] } (10. a4 Bxe3 11. fxe3 Qb8 12. b3 Qxb3 13. e4 Qxa4 14. g3 Qxe4 15. Kf2 Qxb1 16. g4 Qxc1) 10... Bxd2 { [%eval -0.17] } 11. Nxd2 { [%eval -0.51] } 11... Nb3 { [%eval -1.07] } 12. Nxb3?? { (-1.07 → Mate in 8) Checkmate is now unavoidable. axb3 was best. } { [%eval #-8] } (12. axb3 e6) 12... Qe8?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Nh6 was best. } { [%eval #9] } (12... Nh6 13. Bxh6 Kg7 14. Bxg7 e5 15. Bxe5 Qg8 16. Bxc7 Qxb3 17. axb3 Rd8 18. Bxd8 a5 19. Bxa5) 13. Bh6 { [%eval #9] } 13... Nxh6 { [%eval #8] } 14. Nc5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. g4 was best. } { [%eval #-7] } (14. g4 Nxg4 15. Kd2 Nxf2 16. Nc5 Nxe4 17. Nxd7 Qxd7 18. Ne2 Qxd2 19. b4 Qxe2 20. b5 Qxa2) 14... Qf8?? { (Mate in 7 → 0.58) Lost forced checkmate sequence. d5 was best. } { [%eval 0.58] } (14... d5 15. exd5 Qd7 16. Nxd7 Rb8 17. Nxb8 a6 18. Nxa6 Ng4 19. Nxc7 Nxf2 20. Kxf2 Ke6 21. Nxe6#) 15. Nxd7 { [%eval 0.13] } 15... c6?? { (0.13 → Mate in 8) Checkmate is now unavoidable. Ng8 was best. } { [%eval #8] } (15... Ng8) 16. Nxf8 { [%eval #8] } 16... Kxf8 { [%eval #7] } 17. e5?? { (Mate in 7 → 0.90) Lost forced checkmate sequence. g4 was best. } { [%eval 0.9] } (17. g4 Nxg4 18. Kd2 Nxf2 19. b4 Nxe4 20. Kc3 Nxc3 21. Ne2 Nxe2 22. b5 cxb5 23. a4 bxa4#) 17... Kg7?? { (0.90 → Mate in 7) Checkmate is now unavoidable. Ng8 was best. } { [%eval #7] } (17... Ng8) 18. g4 { [%eval #7] } 18... Nxg4 { [%eval #6] } 19. Kd1?? { (Mate in 6 → -0.01) Lost forced checkmate sequence. f3 was best. } { [%eval -0.01] } (19. f3 Nxe5 20. Ne2 Nxf3 21. Nc3 Nxe1 22. Nb5 cxb5 23. a4 bxa4 24. b3 axb3#) 19... Nxf2?? { (-0.01 → Mate in 4) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #4] } (19... Nxe5 20. Ne2) 20. Ne2 { [%eval #4] } 20... Nxd1 { [%eval #3] } 21. a4 { [%eval #3] } 21... Nxb2 { [%eval #2] } 22. e6 { [%eval #2] } 22... Nxa4 { [%eval #1] } 23. Nc3 { [%eval #1] } 23... Nxc3# { Game ends by variant rule. } 1-0