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[Event "rated Antichess game"] [Site "https://lichess.org/6WOr6bsU"] [Date "2025.11.09"] [White "OXXOOXXO"] [Black "johnnyflash47"] [Result "0-1"] [GameId "6WOr6bsU"] [UTCDate "2025.11.09"] [UTCTime "13:36:41"] [WhiteElo "2061"] [BlackElo "1719"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... h5?? { (2.49 → Mate in 25) Checkmate is now unavoidable. b5 was best. } { [%eval #25] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qxh5 { [%eval 0.95] } 2... Rxh5 { [%eval 1.28] } 3. Ba6 { [%eval #25] } 3... Nxa6 { [%eval 1.75] } 4. b4 { [%eval 1.46] } 4... Nxb4? { (1.46 → 2.85) Mistake. Rxh2 was best. } { [%eval 2.85] } (4... Rxh2 5. Rxh2 Nxb4 6. a4 Nxc2 7. e4 Nxa1 8. e5 b5 9. axb5) 5. a3?? { (2.85 → -0.76) Blunder. a4 was best. } { [%eval -0.76] } (5. a4 Nxc2 6. e4 Nxa1 7. e5 Rxh2 8. Rxh2 b5 9. axb5 Ba6) 5... Nxc2 { [%eval -0.44] } 6. e4?? { (-0.44 → Mate in 17) Checkmate is now unavoidable. h4 was best. } { [%eval #-17] } (6. h4 Rxh4 7. Rxh4 Nxa3 8. Rxa3 Nh6 9. Rxh6 gxh6 10. Rxa7 Rxa7 11. Na3 Rxa3) 6... Nxe1?? { (Mate in 17 → Mate in 10) Lost forced checkmate sequence. Nxa3 was best. } { [%eval #10] } (6... Nxa3 7. Nxa3 Rxh2 8. Rxh2 f5 9. exf5 g6 10. fxg6 b5 11. Nxb5 c5 12. Rxa7) 7. e5?? { (Mate in 10 → Mate in 15) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-15] } (7. Ne2 Rxh2 8. Rxe1 Rxg2 9. Rd1 Rxf2 10. d4 Rxe2 11. d5 Rxe4 12. Bf4 Rxf4) 7... Rxh2 { [%eval #-15] } 8. Rxh2 { [%eval #-14] } 8... Nxg2 { [%eval #-14] } 9. Rxg2 { [%eval #-13] } 9... g5 { [%eval #-13] } 10. Rxg5 { [%eval #-14] } 10... f5?? { (Mate in 14 → -3.77) Lost forced checkmate sequence. a5 was best. } { [%eval -3.77] } (10... a5 11. Rxg8 e6 12. Rxf8 Kxf8 13. f4 Qg5 14. fxg5 b5 15. g6 fxg6 16. a4) 11. exf6?? { (-3.77 → Mate in 12) Checkmate is now unavoidable. Rxf5 was best. } { [%eval #-12] } (11. Rxf5 e6) 11... exf6 { [%eval #-12] } 12. Rxg8 { [%eval #-11] } 12... Bxa3 { [%eval #-11] } 13. Rxe8 { [%eval #-10] } 13... Qxe8 { [%eval #-10] } 14. Rxa3 { [%eval #-9] } 14... Qe3?? { (Mate in 9 → 1.87) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.87] } (14... Qe2 15. Rxa7 Rxa7 16. Nxe2 d5 17. Ng1 Ra3 18. Nxa3 b5 19. Nxb5 Ba6 20. Nxc7) 15. Rxa7?? { (1.87 → 0.00) Blunder. Rxe3 was best. } { [%eval 0.0] } (15. Rxe3 b5) 15... Rxa7 { [%eval 0.0] } 16. dxe3 { [%eval -0.46] } 16... Ra3 { [%eval 0.0] } 17. Bxa3 { [%eval 0.0] } 17... c5 { [%eval 0.3] } 18. Bxc5 { [%eval 0.3] } 18... d6?? { (0.30 → 2.14) Blunder. b6 was best. } { [%eval 2.14] } (18... b6) 19. Bxd6 { [%eval 2.36] } 19... Bh3?? { (2.36 → Mate in 8) Checkmate is now unavoidable. Be6 was best. } { [%eval #8] } (19... Be6 20. f4 Bc4 21. f5 b5 22. Bf4 b4 23. Bg5 fxg5 24. e4 Bf7 25. e5) 20. Nxh3 { [%eval #8] } 20... b5 { [%eval #7] } 21. Ng5?? { (Mate in 7 → 2.20) Lost forced checkmate sequence. Bb4 was best. } { [%eval 2.2] } (21. Bb4 f5 22. e4 fxe4 23. f3 exf3 24. Ng1 f2 25. Nd2 fxg1=K 26. Nf1 Kxf1) 21... fxg5 { [%eval 1.25] } 22. f4? { (1.25 → 0.06) Mistake. Bc7 was best. } { [%eval 0.06] } (22. Bc7 b4) 22... gxf4 { [%eval 0.13] } 23. exf4?? { (0.13 → Mate in 1) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #-1] } (23. Bxf4 b4 24. Na3 bxa3 25. Bc7 a2 26. e4 a1=K 27. e5 Kb2 28. e6 Kc3) 23... b4 { [%eval #-1] } 24. Bxb4# { Game ends by variant rule. } 0-1