- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/6QX1KXB0"] [Date "2026.01.16"] [Round "-"] [White "fab7"] [Black "dumboo_12321"] [Result "0-1"] [GameId "6QX1KXB0"] [UTCDate "2026.01.16"] [UTCTime "11:42:38"] [WhiteElo "1500"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A04"] [Opening "Zukertort Opening: Kingside Fianchetto"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... g6 { [%eval 0.38] } { A04 Zukertort Opening: Kingside Fianchetto } 2. d4 { [%eval 0.13] } 2... Bg7 { [%eval 0.5] } 3. Bf4 { [%eval 0.0] } 3... d6 { [%eval 0.31] } 4. Nc3 { [%eval 0.27] } 4... Nf6 { [%eval 0.29] } 5. Qd2 { [%eval 0.32] } 5... O-O { [%eval 0.25] } 6. Bh6 { [%eval 0.14] } 6... c5 { [%eval 0.15] } 7. Bxg7 { [%eval 0.1] } 7... Kxg7 { [%eval 0.11] } 8. d5 { [%eval 0.26] } 8... e6 { [%eval 0.31] } 9. e4?! { (0.31 → -0.32) Inaccuracy. O-O-O was best. } { [%eval -0.32] } (9. O-O-O exd5 10. Nxd5 Nbd7 11. Qf4 Nxd5 12. Rxd5 Nf6 13. Rxd6 Qe7 14. Rg1 Ne4) 9... exd5 { [%eval -0.31] } 10. Nxd5 { [%eval -0.84] } 10... Nxd5?! { (-0.84 → 0.07) Inaccuracy. Nxe4 was best. } { [%eval 0.07] } (10... Nxe4) 11. exd5?! { (0.07 → -0.82) Inaccuracy. Qxd5 was best. } { [%eval -0.82] } (11. Qxd5 Be6) 11... Nc6?? { (-0.82 → 4.06) Blunder. Re8+ was best. } { [%eval 4.06] } (11... Re8+ 12. Be2) 12. Be2?? { (4.06 → 0.25) Blunder. dxc6 was best. } { [%eval 0.25] } (12. dxc6 Re8+ 13. Be2 bxc6 14. O-O Qf6 15. c3 Bg4 16. Rae1 d5 17. h3 Bxf3) 12... Ne5 { [%eval 0.46] } 13. O-O? { (0.46 → -0.83) Mistake. Nxe5 was best. } { [%eval -0.83] } (13. Nxe5 dxe5) 13... Nxf3+ { [%eval -0.9] } 14. Bxf3 { [%eval -0.85] } 14... Qh4 { [%eval -0.6] } 15. Rfe1 { [%eval -0.56] } 15... Bf5 { [%eval -0.46] } 16. b3 { [%eval -0.72] } 16... Qf6 { [%eval -0.59] } 17. c4 { [%eval -0.58] } 17... Rfe8 { [%eval -0.59] } 18. Rac1 { [%eval -0.74] } 18... h5 { [%eval -0.8] } 19. Kf1 { [%eval -0.85] } 19... Qh4 { [%eval -0.41] } 20. Rxe8 { [%eval -0.94] } 20... Rxe8 { [%eval -1.0] } 21. Re1?? { (-1.00 → -3.11) Blunder. Qc3+ was best. } { [%eval -3.11] } (21. Qc3+ Re5 22. h3 Qf6 23. Rd1 h4 24. Be2 g5 25. Rc1 Bd7 26. a4 b6) 21... Rxe1+ { [%eval -3.06] } 22. Qxe1 { [%eval -3.11] } 22... Qxh2 { [%eval -2.92] } 23. Qe7?! { (-2.92 → -4.06) Inaccuracy. Qc3+ was best. } { [%eval -4.06] } (23. Qc3+ Kg8 24. g3 Bh3+ 25. Ke2 Qg1 26. Ke3 Bf5 27. a3 b6 28. b4 Qf1) 23... Bd3+ { [%eval -3.95] } 24. Ke1 { [%eval -3.84] } 24... Qg1+ { [%eval -3.92] } 25. Kd2 { [%eval -3.8] } 25... Qb1? { (-3.80 → -2.32) Mistake. Bf5 was best. } { [%eval -2.32] } (25... Bf5 26. Qxd6 Qxf2+ 27. Be2 Qd4+ 28. Ke1 Qe3 29. Kf1 h4 30. Qh2 g5 31. Qg1) 26. Qxd6 { [%eval -2.56] } 26... Qc2+ { [%eval -2.33] } 27. Ke3 { [%eval -2.43] } 27... Bf5?? { (-2.43 → 0.00) Blunder. Qc3 was best. } { [%eval 0.0] } (27... Qc3 28. Kf4 Qd4+ 29. Kg3 g5 30. Kh2 g4 31. Qg3 Bf5 32. Be2 h4 33. Qe3) 28. Qe5+ { [%eval 0.0] } 28... Kh7 { [%eval 0.39] } 29. Bxh5?? { (0.39 → -3.10) Blunder. Be4 was best. } { [%eval -3.1] } (29. Be4 Qc1+) 29... gxh5 { [%eval -2.94] } 30. Qf4?? { (-2.94 → Mate in 1) Checkmate is now unavoidable. Qe7 was best. } { [%eval #-1] } (30. Qe7 Bg6 31. d6 Qd1 32. Kf4 Qg4+ 33. Ke3 Qd4+ 34. Ke2 Qd3+ 35. Ke1 Qb1+) 30... Qd3# { Black wins by checkmate. } 0-1