- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/6Q8Z6We0"] [Date "2021.03.22"] [Round "-"] [White "cgoodwin"] [Black "LessWorkMoreChess"] [Result "1/2-1/2"] [GameId "6Q8Z6We0"] [UTCDate "2021.03.22"] [UTCTime "19:28:02"] [WhiteElo "1147"] [BlackElo "1225"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D20"] [Opening "Queen's Gambit Accepted"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.22] } 2. c4 { [%eval 0.0] } 2... dxc4 { [%eval 0.32] } { D20 Queen's Gambit Accepted } 3. Nc3 { [%eval -0.16] } 3... c5?! { (-0.16 → 0.71) Inaccuracy. e5 was best. } { [%eval 0.71] } (3... e5 4. e3 exd4 5. exd4 Be6 6. d5 Bf5 7. Bxc4 Nf6 8. Nf3) 4. dxc5? { (0.71 → -0.47) Mistake. d5 was best. } { [%eval -0.47] } (4. d5 Nf6 5. e4 e6 6. Bxc4 exd5 7. Nxd5 Nxd5 8. Bxd5 Be7) 4... Qxd1+ { [%eval -0.2] } 5. Nxd1 { [%eval -0.49] } 5... e5 { [%eval 0.0] } 6. Be3 { [%eval -0.24] } 6... b5 { [%eval 0.29] } 7. g3 { [%eval -0.15] } 7... a5?? { (-0.15 → 2.01) Blunder. Bb7 was best. } { [%eval 2.01] } (7... Bb7 8. Nf3 Nd7 9. a4 a6 10. axb5 axb5 11. Rxa8+ Bxa8 12. Nc3 Bxc5 13. Nxb5 Ke7 14. Bxc5+) 8. Bg2 { [%eval 2.18] } 8... Ra6 { [%eval 2.4] } 9. Nc3 { [%eval 1.99] } 9... Bd7 { [%eval 2.25] } 10. h4?? { (2.25 → 0.39) Blunder. a4 was best. } { [%eval 0.39] } (10. a4 bxa4 11. Bb7 Ra7 12. c6 Nxc6 13. Bxa7 Nxa7 14. Nf3 Bb4 15. O-O a3 16. Nd1 axb2) 10... b4?? { (0.39 → 2.60) Blunder. Ne7 was best. } { [%eval 2.6] } (10... Ne7 11. a4 bxa4 12. Nf3 Nf5 13. Nxe5 Nxe3 14. fxe3 Bxc5 15. Bd5 O-O 16. Bxc4 Rd6 17. Rf1) 11. Nd5 { [%eval 2.4] } 11... Bc6 { [%eval 3.03] } 12. Nc7+ { [%eval 2.82] } 12... Kd7?! { (2.82 → 3.98) Inaccuracy. Kd8 was best. } { [%eval 3.98] } (12... Kd8) 13. Nxa6 { [%eval 4.1] } 13... Nxa6?! { (4.10 → 5.58) Inaccuracy. Bxg2 was best. } { [%eval 5.58] } (13... Bxg2 14. Nxb8+) 14. Bxc6+?! { (5.58 → 4.35) Inaccuracy. O-O-O+ was best. } { [%eval 4.35] } (14. O-O-O+) 14... Kxc6 { [%eval 3.93] } 15. Nf3 { [%eval 4.29] } 15... Bxc5? { (4.29 → 8.55) Mistake. f6 was best. } { [%eval 8.55] } (15... f6 16. Nd2) 16. Nxe5+ { [%eval 8.78] } 16... Kd5 { [%eval 8.89] } 17. Nxf7 { [%eval 8.9] } 17... Bxe3 { [%eval 8.7] } 18. Rd1+ { [%eval 6.33] } 18... Kc5 { [%eval 9.18] } 19. fxe3 { [%eval 9.26] } 19... c3 { [%eval 9.02] } 20. bxc3 { [%eval 9.48] } 20... bxc3 { [%eval 9.25] } 21. O-O { [%eval 9.26] } 21... Nb4 { [%eval 9.46] } 22. a3 { [%eval 9.87] } 22... Na2 { [%eval 11.19] } 23. Nxh8 { [%eval 8.69] } 23... Kc4 { [%eval 9.46] } 24. Rf8 { [%eval 9.19] } 24... c2 { [%eval 10.57] } 25. Rc8+ { [%eval 10.71] } 25... Kb3 { [%eval 10.6] } 26. Rd3+ { [%eval 10.88] } 26... Kb2 { [%eval 10.67] } 27. Rb8+?! { (10.67 → 5.96) Inaccuracy. Rd2 was best. } { [%eval 5.96] } (27. Rd2) 27... Ka1 { [%eval 6.28] } 28. Rc8 { [%eval 6.06] } 28... c1=Q+ { [%eval 6.2] } 29. Rxc1+ { [%eval 6.0] } 29... Nxc1 { [%eval 6.12] } 30. Rd1 { [%eval 5.37] } 30... Kb2 { [%eval 5.47] } 31. e4 { [%eval 4.96] } 31... Kc2?! { (4.96 → 6.64) Inaccuracy. Nxe2+ was best. } { [%eval 6.64] } (31... Nxe2+ 32. Kg2) 32. Rd8 { [%eval 6.33] } 32... Nf6 { [%eval 6.55] } 33. e5 { [%eval 6.68] } 33... Nxe2+ { [%eval 6.39] } 34. Kf2 { [%eval 6.01] } 34... Ne4+?! { (6.01 → 9.26) Inaccuracy. Ng4+ was best. } { [%eval 9.26] } (34... Ng4+) 35. Kxe2 { [%eval 9.4] } 35... Kb3 { [%eval 10.64] } 36. e6 { [%eval 9.5] } 36... Kxa3 { [%eval 13.67] } 37. e7 { [%eval 12.98] } 37... Nf6 { [%eval 13.75] } 38. Rg8 { [%eval 10.73] } 38... Nxg8 { [%eval 10.59] } 39. e8=Q { [%eval 10.25] } 39... Nf6 { [%eval 10.28] } 40. Qf8+ { [%eval 10.74] } 40... Kb3 { [%eval 12.03] } 41. Qxg7 { [%eval 10.72] } 41... a4 { [%eval 76.96] } 42. Qxf6 { [%eval #22] } 42... a3 { [%eval #4] } 43. Qb6+?! { (Mate in 4 → 88.92) Lost forced checkmate sequence. Kd3 was best. } { [%eval 88.92] } (43. Kd3 a2 44. Qc3+ Ka4 45. Kc4 a1=Q 46. Qxa1#) 43... Ka4?! { (88.92 → Mate in 3) Checkmate is now unavoidable. Kc4 was best. } { [%eval #3] } (43... Kc4 44. Qc7+) 44. Qd4+ { [%eval #15] } 44... Kb3 { [%eval #4] } 45. Qd3+ { [%eval #14] } 45... Kb2 { [%eval #4] } 46. Kd2 { [%eval #3] } 46... a2 { [%eval #2] } 47. Qc3+ { [%eval #1] } 47... Kb1 { [%eval #1] } 48. Qc2+ { [%eval #1] } 48... Ka1 { [%eval #1] } 49. g4 { [%eval #1] } 49... h5 { [%eval #1] } 50. g5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qc1# was best. } { [%eval 0.0] } { Draw by stalemate. } (50. Qc1#) 1/2-1/2