FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6OJnbgjR"]
[Date "2021.02.15"]
[Round "-"]
[White "mino404"]
[Black "onlywater"]
[Result "1-0"]
[GameId "6OJnbgjR"]
[UTCDate "2021.02.15"]
[UTCTime "20:08:17"]
[WhiteElo "1111"]
[BlackElo "1391"]
[WhiteRatingDiff "+55"]
[BlackRatingDiff "-219"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.92) Inaccuracy. e3 was best. } { [%eval -0.92] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... d5?? { (-0.92 → 28.26) Blunder. e6 was best. } { [%eval 28.26] } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Qa4 b5 5. cxb5 Na6 6. bxa6) 2. Nh3?? { (28.26 → -5.19) Blunder. e4 was best. } { [%eval -5.19] } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. Ra2 Bxc2 6. g3 Bxb1) 2... Bxh3 { [%eval -4.73] } 3. gxh3 { [%eval -4.42] } 3... e5?? { (-4.42 → Mate in 15) Checkmate is now unavoidable. d4 was best. } { [%eval #15] } (3... d4) 4. Rg1 { [%eval #15] } 4... Bxa3 { [%eval #14] } 5. Rxg7 { [%eval #14] } 5... Bxb2 { [%eval #13] } 6. Rxg8?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-12] } (6. Rxa7 Rxa7 7. Rxh7 Rxh7 8. Bxb2 Rxh3 9. Bxe5 Rxh2 10. Bxc7 Qxc7 11. Na3 Rxa3 12. Bg2 Rxg2) 6... Bxa1?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #11] } (6... Rxg8 7. Bxb2 c6 8. Bxe5 Qc7 9. Bxc7 d4 10. Bxb8 Rxb8 11. Rxa7 Rc8 12. Rxb7 Ke7 13. Rxe7) 7. Rxe8 { [%eval #11] } 7... Qxe8 { [%eval #10] } 8. Bb2 { [%eval #10] } 8... Bxb2 { [%eval #9] } 9. Na3 { [%eval #9] } 9... Bxa3 { [%eval #8] } 10. Qc1 { [%eval #8] } 10... Bxc1 { [%eval #7] } 11. f4 { [%eval #8] } 11... Bxd2 { [%eval #7] } 12. fxe5?? { (Mate in 7 → -6.14) Lost forced checkmate sequence. Kxd2 was best. } { [%eval -6.14] } (12. Kxd2 exf4 13. e4 fxe3 14. Kxe3 Qxe3 15. Bb5 Qxh3 16. Bf1 Qxh2 17. Bh3 Qxc2 18. Be6 fxe6#) 12... Qxe5 { [%eval -8.31] } 13. Kxd2 { [%eval -6.04] } 13... Qxe2 { [%eval -9.75] } 14. Bxe2? { (-9.75 → Mate in 8) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-8] } (14. Kxe2 Nd7 15. c3 a5 16. h4 a4 17. h5 a3 18. h4 b5 19. c4 dxc4 20. Kd2 c3) 14... b5 { [%eval #-8] } 15. Bxb5 { [%eval #-7] } 15... Nc6 { [%eval #-8] } 16. Bxc6 { [%eval #-7] } 16... a5?? { (Mate in 7 → 0.92) Lost forced checkmate sequence. Rab8 was best. } { [%eval 0.92] } (16... Rab8 17. Bxd5 c5 18. Bxf7 c4 19. Bxc4 a6 20. Bxa6 Rb5 21. Bxb5 Re8 22. Bxe8 h5 23. Bxh5#) 17. Bxa8 { [%eval 2.22] } 17... Rxa8 { [%eval 1.67] } 18. c4 { [%eval 3.14] } 18... dxc4 { [%eval 2.0] } 19. Kd3?? { (2.00 → -0.99) Blunder. Kd1 was best. } { [%eval -0.99] } (19. Kd1) 19... cxd3 { [%eval -1.02] } 20. h4 { [%eval -1.48] } 20... d2 { [%eval -0.31] } 21. h5 { [%eval -0.89] } 21... Rg8 { [%eval 0.0] } 22. h6?! { (0.00 → -0.55) Inaccuracy. h4 was best. } { [%eval -0.55] } (22. h4 d1=Q 23. h6 Rg5 24. hxg5 Qd5 25. g6 hxg6 26. h7 f6 27. h8=K Qb7 28. Kg8 a4) 22... Rg7?? { (-0.55 → Mate in 9) Checkmate is now unavoidable. Rg5 was best. } { [%eval #9] } (22... Rg5 23. h4) 23. hxg7 { [%eval #9] } 23... d1=R { [%eval #8] } 24. h4 { [%eval #8] } 24... a4 { [%eval #5] } 25. g8=R { [%eval #5] } 25... Rg1 { [%eval #3] } 26. Rxg1 { [%eval #3] } 26... a3 { [%eval #2] } 27. Rg6 { [%eval #2] } 27... fxg6 { [%eval #1] } 28. h5 { [%eval #1] } 28... gxh5# { Game ends by variant rule. } 1-0