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[Event "Antichess Arena"] [Site "https://lichess.org/6LZX4DRi"] [Date "2021.07.02"] [Round "-"] [White "C4LSharvaP"] [Black "C4LSkanda"] [Result "1-0"] [GameId "6LZX4DRi"] [UTCDate "2021.07.02"] [UTCTime "19:18:46"] [WhiteElo "1440"] [BlackElo "1258"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-122"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.66) Inaccuracy. e3 was best. } { [%eval -0.66] } (1. e3 b5) 1... d5?? { (-0.66 → Mate in 16) Checkmate is now unavoidable. b6 was best. } { [%eval #16] } (1... b6 2. b3 Na6 3. b4 Nxb4 4. a4 Nxc2 5. Qxc2 f5 6. Qxf5) 2. c4?? { (Mate in 16 → 2.59) Lost forced checkmate sequence. b4 was best. } { [%eval 2.59] } (2. b4 Bxg4 3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Nxe2 Bxa1 6. Nd4 Bxd4) 2... Bxg4 { [%eval 1.95] } 3. cxd5 { [%eval 2.6] } 3... Qxd5 { [%eval 0.87] } 4. Bh3 { [%eval 1.15] } 4... Qxd2 { [%eval 1.46] } 5. Bxg4?? { (1.46 → Mate in 13) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-13] } (5. Bxd2) 5... Qxc1?? { (Mate in 13 → -2.41) Lost forced checkmate sequence. Qxb2 was best. } { [%eval -2.41] } (5... Qxb2 6. Bxb2 g5 7. Bxh8 e5 8. Bxe5 a6 9. Bxc7 Ra7 10. Bxb8 Ba3 11. Nxa3 Ne7 12. Bxa7) 6. Qxc1 { [%eval -1.56] } 6... Nc6?? { (-1.56 → 6.43) Blunder. a5 was best. } { [%eval 6.43] } (6... a5 7. Qxc7 Na6 8. Qxe7 Bxe7 9. Be6 fxe6 10. h4 Bxh4 11. Rxh4 Ne7 12. Rxh7 Rxh7 13. b4) 7. Qxc6 { [%eval 6.66] } 7... bxc6 { [%eval 6.63] } 8. Bc8 { [%eval 5.33] } 8... Rxc8 { [%eval 5.88] } 9. Nc3 { [%eval 4.85] } 9... Rd8?? { (4.85 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (9... Kd7) 10. Nd5 { [%eval #9] } 10... Rxd5 { [%eval #8] } 11. Kd1?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-12] } (11. Kd2 Rxd2 12. Nf3 Rxe2 13. a4 Rxf2 14. h3 Rxf3 15. Rhg1 Rxh3 16. Rxg7 Bxg7 17. a5 Bxb2) 11... Rxd1 { [%eval #-12] } 12. Rxd1 { [%eval #-11] } 12... e5?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Kd8 was best. } { [%eval #9] } (12... Kd8 13. Rxd8 e6 14. Rxf8 Ne7 15. Rxf7 Nc8 16. Rxc7 Nd6 17. Rxc6 g6 18. Rxd6 h6 19. Rxe6) 13. Rd8?? { (Mate in 9 → -3.47) Lost forced checkmate sequence. b4 was best. } { [%eval -3.47] } (13. b4 Bxb4 14. Re1 Bxe1 15. e3 Bxf2 16. Nh3 Bxe3 17. Nf2 Bxf2 18. Rg1 Bxg1 19. a4 Bxh2) 13... Kxd8 { [%eval -3.21] } 14. f4?! { (-3.21 → -4.05) Inaccuracy. b3 was best. } { [%eval -4.05] } (14. b3 c5) 14... exf4 { [%eval -4.4] } 15. e3?! { (-4.40 → -5.70) Inaccuracy. a3 was best. } { [%eval -5.7] } (15. a3 Bxa3) 15... fxe3 { [%eval -6.71] } 16. b4 { [%eval -7.49] } 16... Bxb4 { [%eval -6.43] } 17. a3?! { (-6.43 → -10.07) Inaccuracy. Ne2 was best. } { [%eval -10.07] } (17. Ne2 f5) 17... Bxa3 { [%eval #-16] } 18. Nf3 { [%eval #-10] } 18... Bc1 { [%eval #-10] } 19. Rxc1 { [%eval #-9] } 19... a6 { [%eval #-10] } 20. Rxc6 { [%eval #-9] } 20... a5?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Ke7 was best. } { [%eval #5] } (20... Ke7 21. Rxa6 c6 22. Rxc6 Kd6 23. Rxd6 g5 24. Nxg5 h5 25. Nxf7 e2 26. Nxh8 Nh6 27. Rxh6) 21. Rxc7 { [%eval #5] } 21... Kxc7 { [%eval #4] } 22. Nd2 { [%eval #4] } 22... exd2 { [%eval #3] } 23. h4 { [%eval #3] } 23... d1=Q { [%eval #1] } 24. h5 { [%eval #1] } 24... Qxh5# { Game ends by variant rule. } 1-0