FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/6JYsaY7P"]
[Date "2019.04.26"]
[White "PAWNION"]
[Black "Mikhail_2010"]
[Result "0-1"]
[GameId "6JYsaY7P"]
[UTCDate "2019.04.26"]
[UTCTime "04:17:47"]
[WhiteElo "1357"]
[BlackElo "1288"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+50"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.4] } 1... b5 { [%eval 0.78] } 2. Bxb5 { [%eval 0.71] } 2... Nc6?? { (0.71 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (2... e6 3. Bxd7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qf3?? { (Mate in 14 → 4.98) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.98] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. e4 Bxe4 9. b4 Bxg2 10. d3 Qxd3) 4... Qxd2 { [%eval 5.32] } 5. Qxf7?? { (5.32 → -1.32) Blunder. Bxd2 was best. } { [%eval -1.32] } (5. Bxd2 Bf5) 5... Qxc2?? { (-1.32 → 1.60) Blunder. Qxe1 was best. } { [%eval 1.6] } (5... Qxe1 6. Qxe7) 6. Qxg7?? { (1.60 → Mate in 12) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-12] } (6. Qxe8 Qxb2) 6... Qxb2 { [%eval #-13] } 7. Qxh7 { [%eval #-10] } 7... Qxa1?? { (Mate in 10 → -2.13) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -2.13] } (7... Rxh7 8. Bxb2 Rxh2 9. Rxh2 e5 10. Bxe5 Ne7 11. Bxc7 Rb8 12. Bxb8 Ng6 13. Bxa7 Bc5 14. Bxc5) 8. Qxg8 { [%eval -1.58] } 8... Qxa2?? { (-1.58 → 3.54) Blunder. Qxb1 was best. } { [%eval 3.54] } (8... Qxb1 9. Qxf8 Qxc1 10. Qxe8 Qxe1 11. Qxe7 Qxf2 12. Qxc7 Qxg2 13. Qxc8 Qxg1 14. Qxa8 Rxa8 15. Rxg1) 9. Qxa2?? { (3.54 → Mate in 8) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-8] } (9. Qxf8 Qxb1 10. Qxe8 Qxc1 11. Qxe7 Qxe3 12. Qxc7 Qxe1 13. Qxc6 Rxh2 14. Rxh2 Qxg1 15. Qxc8 Qxg2) 9... Rxh2 { [%eval #-8] } 10. Qxa7 { [%eval #-7] } 10... Rxg2 { [%eval #-8] } 11. Qxc7 { [%eval #-7] } 11... Rxg1?? { (Mate in 7 → -2.62) Lost forced checkmate sequence. Rxf2 was best. } { [%eval -2.62] } (11... Rxf2 12. Kxf2 Ra3 13. Bxa3 Bg7 14. Qxc6 Bh8 15. Qxe8 Be5 16. Bxe7 Bc7 17. Qxc8 Bg3 18. Kxg3#) 12. Qxe7?? { (-2.62 → Mate in 6) Checkmate is now unavoidable. Qxc6 was best. } { [%eval #-6] } (12. Qxc6 Rxe1 13. Qxe8 Rxe3 14. fxe3 Ra7 15. Qxe7 Bxe7 16. Rh4 Bxh4 17. Na3 Rxa3 18. Bxa3 Be6) 12... Rxe1?? { (Mate in 6 → -0.35) Lost forced checkmate sequence. Bxe7 was best. } { [%eval -0.35] } (12... Bxe7 13. Rxg1 Bg5 14. Rxg5 c5 15. Rxc5 Ra5 16. Rxc8 Kd8 17. Rxd8 Rd5 18. Rxd5#) 13. Rxe1 { [%eval 0.0] } 13... Kxe7 { [%eval 0.0] } 14. Ba3?? { (0.00 → Mate in 33) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-33] } (14. Bb2 Ra3 15. Nxa3 c5 16. Bc1 c4 17. Nxc4 Kd7 18. f4 Bd6 19. Nxd6 Kxd6 20. Re2 Kd7) 14... Rxa3 { [%eval #-34] } 15. Nxa3 { [%eval -2.77] } 15... c5?! { (-2.77 → -1.75) Inaccuracy. Bg7 was best. } { [%eval -1.75] } (15... Bg7 16. Ra1 Bxa1 17. e4 Bf5 18. exf5 c5 19. f6 Bxf6 20. Nb1 Kd6 21. Nc3 Bxc3 22. f4) 16. Nc2? { (-1.75 → -3.38) Mistake. f4 was best. } { [%eval -3.38] } (16. f4) 16... c4 { [%eval -3.65] } 17. Rd1?? { (-3.65 → Mate in 3) Checkmate is now unavoidable. Nb4 was best. } { [%eval #-3] } (17. Nb4 Kd6) 17... Kd6 { [%eval #-12] } 18. Rxd6 { [%eval #-11] } 18... Bxd6 { [%eval #-11] } 19. Na3 { [%eval #-10] } 19... Bxa3 { [%eval #-10] } 20. f4 { [%eval #-9] } 20... Ba6 { [%eval #-9] } 21. e4 { [%eval #-8] } 21... c3 { [%eval #-8] } 22. f5 { [%eval #-7] } 22... Bb5 { [%eval #-7] } 23. f6 { [%eval #-6] } 23... Be7 { [%eval #-6] } 24. fxe7 { [%eval #-5] } 24... Be8 { [%eval #-5] } 25. e5 { [%eval #-4] } 25... c2 { [%eval #-4] } 26. e6 { [%eval #-3] } 26... Bd7 { [%eval #-3] } 27. exd7 { [%eval #-2] } 27... c1=Q { [%eval #-2] } 28. d8=R { [%eval #-1] } 28... Qd1 { [%eval #-1] } 29. Rxd1# { Game ends by variant rule. } 0-1
