FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/6HAfsq4z"]
[Date "2024.03.27"]
[White "Mekeshkin_Gleb"]
[Black "Bdirt"]
[Result "1-0"]
[GameId "6HAfsq4z"]
[UTCDate "2024.03.27"]
[UTCTime "17:59:03"]
[WhiteElo "1474"]
[BlackElo "1639"]
[WhiteRatingDiff "+75"]
[BlackRatingDiff "-35"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.35] } 2. e3 { [%eval 0.37] } 2... Ng4 { [%eval 0.61] } 3. Qxg4 { [%eval 0.61] } 3... g5? { (0.61 → 2.36) Mistake. g6 was best. } { [%eval 2.36] } (3... g6 4. Qxd7 Kxd7 5. Ba6 Nxa6 6. e4 Nb8 7. e5 Qe8 8. b4) 4. Qxd7 { [%eval 1.96] } 4... Kxd7 { [%eval 2.3] } 5. Ba6?! { (2.30 → 1.62) Inaccuracy. Ne2 was best. } { [%eval 1.62] } (5. Ne2 Bh6 6. Nec3 b5 7. Bxb5 e5 8. Bxd7 Nxd7 9. Ne2 Ba6 10. Nbc3 Bxe2 11. Nxe2 Qc8) 5... bxa6? { (1.62 → 3.00) Mistake. Nxa6 was best. } { [%eval 3.0] } (5... Nxa6 6. b4) 6. h4? { (3.00 → 1.54) Mistake. a4 was best. } { [%eval 1.54] } (6. a4 c5) 6... gxh4 { [%eval 1.86] } 7. gxh4 { [%eval 0.52] } 7... Bh6? { (0.52 → 1.68) Mistake. e5 was best. } { [%eval 1.68] } (7... e5) 8. f4?? { (1.68 → Mate in 13) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-13] } (8. Nc3 Bxe3) 8... Bxf4 { [%eval #-13] } 9. exf4 { [%eval #-12] } 9... e5 { [%eval #-12] } 10. fxe5 { [%eval #-11] } 10... Qxh4 { [%eval #-11] } 11. Rxh4 { [%eval #-10] } 11... Rg8 { [%eval #-10] } 12. Rxh7 { [%eval #-9] } 12... Rxg1 { [%eval #-9] } 13. Rxf7 { [%eval #-8] } 13... Rxe1 { [%eval #-8] } 14. Rxd7 { [%eval #-7] } 14... Rxc1 { [%eval #-10] } 15. Rxc7 { [%eval #-9] } 15... Rxb1?? { (Mate in 9 → -2.23) Lost forced checkmate sequence. Rxc2 was best. } { [%eval -2.23] } (15... Rxc2 16. Rxa7 Rxb2 17. Rxa6 Rxb1 18. Rxb1 Rxa6 19. Rxb8 Rxa2 20. Rxc8 Rxd2 21. Rc2 Rxc2 22. e6) 16. Rxa7?? { (-2.23 → Mate in 5) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #-5] } (16. Rxb1 Bb7 17. Rxb7 Nc6 18. Rxa7 Nxa7 19. Re1 a5 20. b4 axb4 21. a3 bxa3 22. Re4 a2) 16... Rxa1?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxb2 was best. } { [%eval #6] } (16... Rxb2 17. Rxa8 Rxa2 18. Rxa2 a5 19. R2xa5 Ba6 20. R5xa6 Nxa6 21. Rxa6#) 17. Rxa6 { [%eval #6] } 17... Rxa2 { [%eval #5] } 18. Rxa2 { [%eval #5] } 18... Rxa2 { [%eval #4] } 19. e6 { [%eval #4] } 19... Rxb2 { [%eval #3] } 20. e7 { [%eval #3] } 20... Rxc2 { [%eval #2] } 21. e8=N { [%eval #2] } 21... Rxd2 { [%eval #1] } 22. Nd6 { [%eval #1] } 22... Rxd6# { Game ends by variant rule. } 1-0