Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/6EbM0eJ7"] [Date "2026.05.18"] [Round "-"] [White "mitematik"] [Black "SonyaTishakova"] [Result "0-1"] [GameId "6EbM0eJ7"] [UTCDate "2026.05.18"] [UTCTime "13:37:00"] [WhiteElo "1164"] [BlackElo "1078"] [WhiteRatingDiff "-135"] [BlackRatingDiff "+96"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h6?? { (Mate in 16 → 1.12) Lost forced checkmate sequence. g5 was best. } { [%eval 1.12] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 1.03] } 2... gxh6 { [%eval 1.37] } 3. Qd2?! { (1.37 → 0.47) Inaccuracy. Nh3 was best. } { [%eval 0.47] } (3. Nh3 h5 4. g4 hxg4 5. Bg2 Rxh3 6. Bxh3 gxh3 7. Kf1 Nh6) 3... d6 { [%eval 0.53] } 4. Qxh6 { [%eval 0.28] } 4... Nxh6 { [%eval 0.85] } 5. Nc3?? { (0.85 → -0.98) Blunder. Nd2 was best. } { [%eval -0.98] } (5. Nd2 Bh3) 5... Bh3 { [%eval -1.0] } 6. gxh3?? { (-1.00 → Mate in 12) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-12] } (6. Nxh3 d5 7. Nxd5 Qxd5 8. g4 Nxg4 9. b3 Rxh3 10. Bxh3 Qxb3 11. cxb3 Nxh2) 6... Ng4 { [%eval #-12] } 7. hxg4 { [%eval #-11] } 7... Rxh2 { [%eval #-11] } 8. Rxh2 { [%eval #-10] } 8... Bh6 { [%eval #-11] } 9. Rxh6 { [%eval #-10] } 9... Qc8?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. f5 was best. } { [%eval #13] } (9... f5 10. Rxd6 cxd6 11. gxf5 e6 12. fxe6 Kf7 13. exf7 Qe8 14. fxe8=R Nd7 15. Rxa8) 10. Rxd6 { [%eval #13] } 10... cxd6 { [%eval #12] } 11. Bg2?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Nb5 was best. } { [%eval #-8] } (11. Nb5 Qxc2 12. Nxa7 Rxa7 13. Rd1 Rxa2 14. d4 Qxb2 15. Kd2 Qxd4 16. e4 Qxe4) 11... Qxc3 { [%eval #-8] } 12. Bxb7 { [%eval #-7] } 12... Qxd3 { [%eval #-7] } 13. Bxa8 { [%eval #-6] } 13... Qxe2 { [%eval #-6] } 14. Kxe2 { [%eval #-5] } 14... Nc6 { [%eval #-6] } 15. Bxc6 { [%eval #-5] } 15... d5 { [%eval #-5] } 16. Bxe8 { [%eval #-4] } 16... d4?? { (Mate in 4 → 5.17) Lost forced checkmate sequence. a5 was best. } { [%eval 5.17] } (16... a5 17. Bxf7 a4 18. Bxd5 e6 19. Bxe6 a3 20. bxa3#) 17. Bxf7 { [%eval 5.02] } 17... e6 { [%eval 3.35] } 18. Bxe6 { [%eval 3.09] } 18... d3?? { (3.09 → 42.33) Blunder. a5 was best. } { [%eval 42.33] } (18... a5 19. b4) 19. Kxd3?? { (42.33 → Mate in 3) Checkmate is now unavoidable. cxd3 was best. } { [%eval #-3] } (19. cxd3) 19... a5 { [%eval #-3] } 20. b4 { [%eval #-2] } 20... axb4 { [%eval #-2] } 21. Ke2 { [%eval #-1] } 21... b3 { [%eval #-1] } 22. cxb3# { Game ends by variant rule. } 0-1