FEN
[Event "Antichess Arena"]
[Site "https://lichess.org/6A35SFBx"]
[Date "2024.11.16"]
[Round "-"]
[White "Adriano2014C"]
[Black "KnighTRIderGo"]
[Result "0-1"]
[GameId "6A35SFBx"]
[UTCDate "2024.11.16"]
[UTCTime "00:04:04"]
[WhiteElo "1339"]
[BlackElo "1419"]
[WhiteRatingDiff "-40"]
[BlackRatingDiff "+18"]
[Variant "Antichess"]
[TimeControl "600+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } { [%eval -0.91] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5 { [%eval -0.98] } 2. Nxe5 { [%eval -1.36] } 2... Qg5?! { (-1.36 → -0.71) Inaccuracy. Ba3 was best. } { [%eval -0.71] } (2... Ba3 3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 c6 6. Nxa7 Rxa7 7. Rb1) 3. Nxd7? { (-0.71 → -2.22) Mistake. Nxf7 was best. } { [%eval -2.22] } (3. Nxf7 Kxf7 4. b4 Bxb4 5. g4 Qxd2 6. Bxd2 Bxd2 7. Nxd2 Ne7) 3... Qxg2 { [%eval -2.58] } 4. Bxg2?? { (-2.58 → Mate in 12) Checkmate is now unavoidable. Nxb8 was best. } { [%eval #-12] } (4. Nxb8 Rxb8) 4... Nxd7?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bxd7 was best. } { [%eval #13] } (4... Bxd7 5. Bxb7 Be6 6. Bxa8 Bxa2 7. Rxa2 a5 8. Rxa5 Nc6 9. Bxc6 Ne7 10. Bxe8) 5. Bxb7 { [%eval #13] } 5... Bxb7 { [%eval #12] } 6. d4 { [%eval #12] } 6... Bxh1 { [%eval #11] } 7. Bh6 { [%eval #11] } 7... gxh6 { [%eval #10] } 8. d5?? { (Mate in 10 → -3.55) Lost forced checkmate sequence. b4 was best. } { [%eval -3.55] } (8. b4 Bxb4 9. Qd3 Bxe1 10. Qxh7 Bxf2 11. Qxh8 Bxd4 12. Qxg8 Bxa1 13. Qxe8 Rxe8) 8... Bxd5 { [%eval -2.79] } 9. Qxd5 { [%eval -3.02] } 9... Ke7?? { (-3.02 → Mate in 9) Checkmate is now unavoidable. Rb8 was best. } { [%eval #9] } (9... Rb8 10. Qxf7) 10. Qxf7 { [%eval #9] } 10... Kxf7 { [%eval #8] } 11. Nc3?? { (Mate in 8 → -1.91) Lost forced checkmate sequence. b4 was best. } { [%eval -1.91] } (11. b4 Bxb4 12. e4 Bxe1 13. e5 Bxf2 14. h3 Nxe5 15. c4 Nxc4 16. Na3 Nxa3) 11... Ba3 { [%eval -1.95] } 12. bxa3 { [%eval -2.57] } 12... h5?! { (-2.57 → -1.43) Inaccuracy. Ne7 was best. } { [%eval -1.43] } (12... Ne7 13. Nd5) 13. Rc1?? { (-1.43 → -4.58) Blunder. e4 was best. } { [%eval -4.58] } (13. e4 Nf8) 13... Nh6?? { (-4.58 → -1.25) Blunder. Ne7 was best. } { [%eval -1.25] } (13... Ne7 14. Nd5) 14. f4 { [%eval -1.05] } 14... Ne5?! { (-1.05 → -0.38) Inaccuracy. Ng8 was best. } { [%eval -0.38] } (14... Ng8 15. Kf2) 15. fxe5 { [%eval -0.22] } 15... Kf6?? { (-0.22 → 6.40) Blunder. Rag8 was best. } { [%eval 6.4] } (15... Rag8 16. Kf2) 16. exf6 { [%eval 3.96] } 16... Nf5?? { (3.96 → Mate in 8) Checkmate is now unavoidable. Rhg8 was best. } { [%eval #8] } (16... Rhg8 17. Kf2) 17. e3 { [%eval #8] } 17... Nxe3 { [%eval #7] } 18. Kd1?? { (Mate in 7 → 5.08) Lost forced checkmate sequence. Rb1 was best. } { [%eval 5.08] } (18. Rb1 Nxc2 19. Kf1 Nxa3 20. Na4 Nxb1 21. Nc3 Nxc3 22. f7 Nxa2 23. f8=K Raxf8) 18... Nxc2?? { (5.08 → Mate in 15) Checkmate is now unavoidable. Nxd1 was best. } { [%eval #15] } (18... Nxd1 19. Nxd1) 19. Rxc2 { [%eval #15] } 19... c5 { [%eval #7] } 20. a4? { (Mate in 7 → 9.69) Lost forced checkmate sequence. Re2 was best. } { [%eval 9.69] } (20. Re2 a6 21. Re8 Raxe8 22. Ne4 Rxe4 23. a4 Rxa4 24. Ke2 Rxa2 25. Kf2 Rxf2) 20... c4? { (9.69 → Mate in 7) Checkmate is now unavoidable. Rad8 was best. } { [%eval #7] } (20... Rad8 21. Rb2 Rxd1 22. Nxd1 Rb8 23. Rxb8 a5 24. Rd8 c4 25. Rb8 h4 26. Rb3) 21. Kd2 { [%eval #8] } 21... h4 { [%eval #6] } 22. f7 { [%eval #7] } 22... Rhg8 { [%eval #6] } 23. fxg8=Q { [%eval #6] } 23... Rxg8 { [%eval #5] } 24. Kd3 { [%eval #5] } 24... cxd3 { [%eval #4] } 25. Nd5?? { (Mate in 4 → -2.30) Lost forced checkmate sequence. Ne4 was best. } { [%eval -2.3] } (25. Ne4 dxc2 26. Ng5 Rxg5 27. a5 Rxa5 28. h3 Rxa2#) 25... dxc2 { [%eval -2.44] } 26. Nf4?? { (-2.44 → Mate in 5) Checkmate is now unavoidable. a5 was best. } { [%eval #-5] } (26. a5) 26... Rg2 { [%eval #-8] } 27. Nxg2 { [%eval #-7] } 27... a5 { [%eval #-7] } 28. Nxh4 { [%eval #-6] } 28... h6?? { (Mate in 6 → 1.07) Lost forced checkmate sequence. h5 was best. } { [%eval 1.07] } (28... h5 29. Nf3 h4 30. Nxh4 c1=R 31. Ng6 Rb1 32. a3 Rb5 33. axb5 a4 34. b6#) 29. Nf5?? { (1.07 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (29. Nf3 h5) 29... c1=K { [%eval #-6] } 30. Nxh6 { [%eval #-5] } 30... Kd2 { [%eval #-5] } 31. Nf5 { [%eval #-1] } 31... Ke3 { [%eval #-1] } 32. Nxe3# { Game ends by variant rule. } 0-1
