FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/68SIPwIV"]
[Date "2026.01.12"]
[Round "-"]
[White "Yuvaanthechessmaster"]
[Black "bulleralbatrosu"]
[Result "1-0"]
[GameId "68SIPwIV"]
[UTCDate "2026.01.12"]
[UTCTime "06:39:06"]
[WhiteElo "1213"]
[BlackElo "1569"]
[WhiteRatingDiff "+333"]
[BlackRatingDiff "-204"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval #-21] } 2. dxc5 { [%eval #-22] } 2... d6?? { (Mate in 22 → 0.35) Lost forced checkmate sequence. g5 was best. } { [%eval 0.35] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxd6 { [%eval 0.77] } 3... exd6?? { (0.77 → Mate in 18) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #18] } (3... Qxd6 4. Qxd6 exd6 5. g4 Bxg4 6. Be3 Bxe2 7. Bxa7 Rxa7 8. Nxe2) 4. Qxd6 { [%eval #19] } 4... Bxd6 { [%eval #16] } 5. Bh6?? { (Mate in 16 → -2.05) Lost forced checkmate sequence. g4 was best. } { [%eval -2.05] } (5. g4 Bxg4 6. Bg5 Qxg5 7. Nc3 Bxe2 8. Bxe2 Qxg1 9. Rxg1 Bxh2) 5... Nxh6 { [%eval -1.85] } 6. Na3?? { (-1.85 → Mate in 13) Checkmate is now unavoidable. f4 was best. } { [%eval #-13] } (6. f4 Bxf4) 6... Bxa3?? { (Mate in 13 → -6.45) Lost forced checkmate sequence. Bxh2 was best. } { [%eval -6.45] } (6... Bxh2 7. Rxh2 g5 8. Rxh6 Rg8 9. Rxh7 b5 10. Rxf7 Kxf7 11. Nxb5 Qf6 12. Nxa7) 7. bxa3 { [%eval -5.23] } 7... Ng4 { [%eval -4.77] } 8. Rd1?? { (-4.77 → Mate in 12) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-12] } (8. Nh3 Nxf2) 8... Qxd1 { [%eval #-12] } 9. Kxd1 { [%eval #-11] } 9... Nxf2?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Nxh2 was best. } { [%eval #9] } (9... Nxh2 10. Rxh2 Rf8 11. Rxh7 b6 12. Rxg7 Rg8 13. Rxf7 Rxg2 14. Rxa7 Rxg1 15. Rxa8) 10. g4?? { (Mate in 9 → -11.74) Lost forced checkmate sequence. e3 was best. } { [%eval -11.74] } (10. e3 Nxh1 11. g4 Bxg4 12. a4 Bxd1 13. Nh3 Bxc2 14. Ng5 Bxa4 15. Nxh7 Rxh7) 10... Bxg4?? { (-11.74 → Mate in 8) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #8] } (10... Nxg4) 11. Bh3?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. e3 was best. } { [%eval #-10] } (11. e3 Nxh1 12. a4 Bxd1 13. Nh3 Bxc2 14. Ng5 Bxa4 15. Nxh7 Rxh7 16. e4 Rxh2) 11... Bxh3?! { (Mate in 10 → -12.25) Lost forced checkmate sequence. Nxd1 was best. } { [%eval -12.25] } (11... Nxd1 12. Bxg4 f5 13. Bxf5 Ne3 14. Bxh7 Nxc2 15. Bxc2 Rxh2 16. Rxh2 g6 17. Bxg6) 12. Nxh3 { [%eval -11.11] } 12... Nxh3?? { (-11.11 → Mate in 7) Checkmate is now unavoidable. Nxd1 was best. } { [%eval #7] } (12... Nxd1 13. Rxd1) 13. Rg1 { [%eval #7] } 13... Nxg1 { [%eval #6] } 14. h3?? { (Mate in 6 → -6.69) Lost forced checkmate sequence. Kc1 was best. } { [%eval -6.69] } (14. Kc1 Nxe2 15. h4 Nxc1 16. h5 Nxa2 17. h6 gxh6 18. c3 Nxc3 19. a4 Nxa4#) 14... Nxe2 { [%eval -6.92] } 15. Kxe2 { [%eval -6.09] } 15... Kd7 { [%eval -6.39] } 16. c4 { [%eval -7.97] } 16... Nc6 { [%eval -8.14] } 17. a4 { [%eval -10.51] } 17... Rhe8?? { (-10.51 → Mate in 4) Checkmate is now unavoidable. a5 was best. } { [%eval #4] } (17... a5 18. Ke3) 18. Ke3 { [%eval #5] } 18... Rxe3 { [%eval #4] } 19. h4?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. c5 was best. } { [%eval #-9] } (19. c5 Rxh3 20. a5 Nxa5 21. a3 Rxa3 22. c6 Kxc6#) 19... Rae8?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. g5 was best. } { [%eval #4] } (19... g5 20. hxg5 b5 21. axb5 Rg3 22. bxc6 Rxg5 23. cxd7 Re8 24. dxe8=K a5 25. Kxf7) 20. h5?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #-9] } (20. a5 Nxa5 21. h5 Nxc4 22. h6 gxh6 23. a3 Rxa3#) 20... h6?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. b5 was best. } { [%eval #2] } (20... b5 21. cxb5 Rh3 22. bxc6 Rxh5 23. cxd7 a5 24. dxe8=R Re5 25. Rxe5 f5 26. Rxa5) 21. a5 { [%eval #3] } 21... Nxa5 { [%eval #2] } 22. a3?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (22. a4 Nxc4 23. a5 Nxa5#) 22... Nxc4 { [%eval #-11] } 23. a4 { [%eval #-10] } 23... a5# { Game ends by variant rule. } 1-0