- Blind mode tutorial
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[Event "Timofey Arena"] [Site "https://lichess.org/66uPTVAw"] [Date "2018.08.23"] [Round "-"] [White "Man-Go"] [Black "o_u_t_r_o"] [Result "0-1"] [GameId "66uPTVAw"] [UTCDate "2018.08.23"] [UTCTime "13:55:23"] [WhiteElo "1397"] [BlackElo "1936"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+1"] [Variant "Atomic"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.89] } 1... e6 { [%eval 2.32] } 2. Qf3?? { (2.32 → -0.30) Blunder. Nf3 was best. } { [%eval -0.3] } (2. Nf3 Qf6 3. c3 Nh6 4. Qa4 b5 5. Kd1 bxa4 6. Ng5 Qxg5) 2... f6?? { (-0.30 → 1.45) Blunder. f5 was best. } { [%eval 1.45] } (2... f5 3. Qh5+ g6 4. Qh4 Qxh4 5. Nf3 Nf6 6. Ne5 d5 7. Nxg6) 3. Bb5?? { (1.45 → -2.01) Blunder. Qxb7 was best. } { [%eval -2.01] } (3. Qxb7 Nh6 4. f3 a6 5. g3 Nf5 6. d4 d5 7. Na3 c6) 3... c6 { [%eval -1.5] } 4. Qh3?? { (-1.50 → -3.81) Blunder. Qg3 was best. } { [%eval -3.81] } (4. Qg3) 4... Nh6 { [%eval -3.07] } 5. Qh5+? { (-3.07 → -5.93) Mistake. f4 was best. } { [%eval -5.93] } (5. f4 Ng4) 5... g6 { [%eval -5.83] } 6. Nf3 { [%eval -7.7] } 6... Ng4 { [%eval -7.05] } 7. Qxg4 { [%eval -10.58] } 7... Bh6 { [%eval -9.45] } 8. Nc3 { [%eval -10.42] } 8... d6 { [%eval -9.1] } 9. Ne4 { [%eval -10.91] } 9... Na6 { [%eval -9.27] } 10. d4 { [%eval -10.95] } 10... Nb4 { [%eval -10.57] } 11. c3?! { (-10.57 → Mate in 6) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-6] } (11. Ng5 fxg5 12. h4 Nxa2 13. Be2 e5 14. O-O Bg4 15. Bxg4 Qa5 16. Kh1 Qb5 17. c4 Qb3) 11... Bxe3?! { (Mate in 6 → -12.18) Lost forced checkmate sequence. Nd3+ was best. } { [%eval -12.18] } (11... Nd3+ 12. Bxd3 Qa5 13. d5 Qa4 14. b3 Qe4 15. g3 Qc2 16. O-O Qxf2#) 12. O-O { [%eval -12.4] } 12... Nxa2 { [%eval -12.09] } 13. Re1 { [%eval -13.86] } 13... a6 { [%eval -11.5] } 14. Bh6 { [%eval -15.2] } 14... d5 { [%eval -10.61] } 15. Bf8 { [%eval -15.11] } 15... Qa5?! { (-15.11 → -6.52) Inaccuracy. axb5 was best. } { [%eval -6.52] } (15... axb5 16. Bc5 Qc7 17. Bd6 Qb6 18. Ba3 Qb3 19. c4 Qc2 20. Kh1 Qd2 21. g3 Qd3 22. f3) 16. Rf1?! { (-6.52 → -14.62) Inaccuracy. Bxa6 was best. } { [%eval -14.62] } (16. Bxa6 Ra1) 16... Qa1 { [%eval -14.33] } 17. Rxa1 { [%eval -14.03] } 17... axb5 { [%eval -13.37] } 18. g3?! { (-13.37 → Mate in 3) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-3] } (18. Ba3 b5) 18... Ra1+ { [%eval #-2] } 19. Kg2 { [%eval #-2] } 19... Rg1+ { [%eval #-1] } 20. Kf3 { [%eval #-1] } 20... Rxg3# { Game ends by variant rule. } 0-1