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[Event "rated variant:racingKings game"] [Site "https://lichess.org/66rtyqPl"] [Date "2026.05.02"] [Round "-"] [White "pbLovishfzk"] [Black "LorenzoRadvan"] [Result "1-0"] [GameId "66rtyqPl"] [UTCDate "2026.05.02"] [UTCTime "10:44:52"] [WhiteElo "1258"] [BlackElo "1286"] [WhiteRatingDiff "+207"] [BlackRatingDiff "-126"] [Variant "Racing Kings"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Ka3?? { (0.00 → 2.95) Blunder. Be4 was best. } { [%eval 2.95] } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Ke5 Qa6 5. Bxb2 Rxb2 6. Nd3) 2. Nc3?? { (2.95 → -1.09) Blunder. Nxc1 was best. } { [%eval -1.09] } (2. Nxc1 Be4 3. Kg3 Kb4 4. Kf4 Qa5 5. Rxd2 Bxh1 6. Rxd1 Qh5) 2... Kb4?? { (-1.09 → 0.88) Blunder. Rb4 was best. } { [%eval 0.88] } (2... Rb4 3. Be5) 3. Nxb1 { [%eval 0.81] } 3... Ka5?? { (0.81 → 3.92) Blunder. Nb3 was best. } { [%eval 3.92] } (3... Nb3 4. Bxb2 Kc5 5. Rg6 Bxg6 6. Rxg6 Bxb2 7. Nc2 Qxb1 8. Bd3) 4. Rg6?? { (3.92 → 1.42) Blunder. Nxd2 was best. } { [%eval 1.42] } (4. Nxd2 Qa4 5. Nxc2 Rxc2 6. Nf3 Rc3 7. Rc2 Be3 8. Rxc3 Bxd4 9. Rc8 Nf2) 4... Rxb1?? { (1.42 → 4.11) Blunder. Bxg6 was best. } { [%eval 4.11] } (4... Bxg6 5. Rxg6) 5. Bxa1 { [%eval 3.69] } 5... Rb6?? { (3.69 → 8.31) Blunder. Bxg6 was best. } { [%eval 8.31] } (5... Bxg6 6. Rxg6 Rxa1 7. Kg3 Ra4 8. Qc6 Bb2 9. Nd3 Bc3 10. Nf4 Ne3 11. Kh4) 6. Kh3?? { (8.31 → -0.33) Blunder. Nxc2 was best. } { [%eval -0.33] } (6. Nxc2) 6... Nxf1?? { (-0.33 → 6.07) Blunder. Bxg6 was best. } { [%eval 6.07] } (6... Bxg6 7. Bd3 Bb2 8. Rxg6 Rxg6 9. Qb7 Rg7 10. Qc6 Bxa1 11. Kh4 Nc3 12. Kh5) 7. Kh4?? { (6.07 → -3.11) Blunder. Nxc2 was best. } { [%eval -3.11] } (7. Nxc2 Bg5 8. Rg7 Nde3 9. Nxe3 Nxe3 10. Bd4 Rb5 11. Qe4 Bh6 12. Bxe3 Re5) 7... Ka6?? { (-3.11 → 3.57) Blunder. Bxg6 was best. } { [%eval 3.57] } (7... Bxg6) 8. Rg8?? { (3.57 → 1.42) Blunder. Rg7 was best. } { [%eval 1.42] } (8. Rg7) 8... Ka7?? { (1.42 → 6.03) Blunder. Nf2 was best. } { [%eval 6.03] } (8... Nf2 9. Qg2 Be4 10. Qg7 Rb7 11. Bd4 Be3 12. Kh5 Rxg7 13. R1xg7 Bxd4 14. Kh6) 9. Kh5?? { (6.03 → 0.00) Blunder. Nxc2 was best. } { [%eval 0.0] } (9. Nxc2) 9... Bh7 { [%eval -0.28] } 10. Rh8?? { (-0.28 → -5.38) Blunder. Rf8 was best. } { [%eval -5.38] } (10. Rf8 Nf2) 10... Be4?? { (-5.38 → 7.10) Blunder. Rb8 was best. } { [%eval 7.1] } (10... Rb8) 11. Qxe4 { [%eval 6.3] } 11... Rb8?! { (6.30 → 12.98) Inaccuracy. Nd2 was best. } { [%eval 12.98] } (11... Nd2 12. Qh1 Nc4 13. Rg6 Rb7 14. Rgg8 Rb6 15. Bd4 Be3 16. Bxe3 Ncxe3 17. Qe4) 12. Kg6?! { (12.98 → 7.00) Inaccuracy. Be5 was best. } { [%eval 7.0] } (12. Be5) 12... Rxh8 { [%eval 5.71] } 13. Be5 { [%eval 5.06] } 13... Ra8? { (5.06 → 17.98) Mistake. Bf4 was best. } { [%eval 17.98] } (13... Bf4 14. Bxf4) 14. Kg7?! { (17.98 → 6.03) Inaccuracy. Kf7 was best. } { [%eval 6.03] } (14. Kf7) 14... Bb2?! { (6.03 → 9.93) Inaccuracy. Nd2 was best. } { [%eval 9.93] } (14... Nd2 15. Qd5) 15. Kf7?? { (9.93 → 0.00) Blunder. Rxf1 was best. } { [%eval 0.0] } (15. Rxf1) 15... Bxe5 { [%eval 0.0] } 16. Rg8 { [%eval 0.0] } 16... Nc3?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #3] } (16... Rxg8 17. Kxg8 Kb8) 17. Qxe5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rf8 was best. } { [%eval 0.0] } (17. Rf8 Rc8 18. Rxc8 Nh2 19. Kg8#) 17... Nb5?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #4] } (17... Rxg8 18. Kxg8 Ka8) 18. Kg7 { [%eval #3] } 18... Nc7 { [%eval #1] } 19. Kh8# { Game ends by variant rule. } 1-0