FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/61PLJOZB"]
[Date "2024.12.21"]
[White "campanula"]
[Black "meowky"]
[Result "1-0"]
[GameId "61PLJOZB"]
[UTCDate "2024.12.21"]
[UTCTime "06:55:51"]
[WhiteElo "1725"]
[BlackElo "2006"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "30+13"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. h4 { [%eval 0.07] } 2... gxh4 { [%eval 0.0] } 3. Rxh4 { [%eval -0.27] } 3... e6 { [%eval -0.36] } 4. Rxh7 { [%eval -0.25] } 4... Rxh7 { [%eval -0.2] } 5. Nh3? { (-0.20 → -1.82) Mistake. c4 was best. } { [%eval -1.82] } (5. c4 Rh3 6. Nxh3 b5 7. cxb5 Ba3 8. Nxa3 Na6 9. bxa6 Bxa6) 5... Rxh3 { [%eval -2.02] } 6. Bxh3 { [%eval -2.37] } 6... Qh4? { (-2.37 → -0.92) Mistake. Ba3 was best. } { [%eval -0.92] } (6... Ba3 7. Bxe6) 7. gxh4 { [%eval -1.37] } 7... Ba3 { [%eval -1.15] } 8. bxa3?! { (-1.15 → -1.99) Inaccuracy. Nxa3 was best. } { [%eval -1.99] } (8. Nxa3 Ke7) 8... Na6 { [%eval -1.49] } 9. Bxe6 { [%eval -1.73] } 9... dxe6 { [%eval -1.6] } 10. e3 { [%eval -1.69] } 10... Nb4? { (-1.69 → -0.08) Mistake. Ne7 was best. } { [%eval -0.08] } (10... Ne7) 11. axb4 { [%eval -0.07] } 11... Ke7 { [%eval 0.0] } 12. b5?? { (0.00 → -4.66) Blunder. h5 was best. } { [%eval -4.66] } (12. h5 Kd7 13. c3 Ne7 14. Qf3 b5 15. Qxf7 c5 16. Qxe7 Kxe7 17. bxc5 b4) 12... b6 { [%eval -4.25] } 13. h5?? { (-4.25 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (13. Ke2 Nh6) 13... c6 { [%eval #-9] } 14. bxc6 { [%eval #-8] } 14... Bb7 { [%eval #-8] } 15. cxb7 { [%eval #-7] } 15... Nh6?? { (Mate in 7 → 4.28) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.28] } (15... Nf6 16. bxa8=Q Nxh5 17. Qxa7 Kd6 18. Qxh5 f6 19. Qxb6 f5 20. Qxd6 f4 21. Qxe6) 16. bxa8=B { [%eval 4.33] } 16... Ng4 { [%eval 4.05] } 17. Qxg4 { [%eval 4.11] } 17... f5?! { (4.11 → 5.77) Inaccuracy. a5 was best. } { [%eval 5.77] } (17... a5) 18. Qxf5 { [%eval 5.24] } 18... exf5 { [%eval 4.3] } 19. Be4 { [%eval 3.95] } 19... fxe4 { [%eval 4.37] } 20. f3 { [%eval 3.77] } 20... exf3 { [%eval 3.14] } 21. Ke2 { [%eval 2.53] } 21... fxe2 { [%eval 3.2] } 22. Bb2? { (3.20 → 1.38) Mistake. d3 was best. } { [%eval 1.38] } (22. d3 b5) 22... Kf6?! { (1.38 → 2.31) Inaccuracy. e1=R was best. } { [%eval 2.31] } (22... e1=R 23. Bc1 Rxc1 24. Na3 Rxc2 25. Nxc2 b5 26. Ne1 a5 27. Rc1 a4 28. a3) 23. Bxf6 { [%eval 2.68] } 23... a5?? { (2.68 → 5.71) Blunder. e1=R was best. } { [%eval 5.71] } (23... e1=R) 24. a3?? { (5.71 → 0.98) Blunder. d4 was best. } { [%eval 0.98] } (24. d4 b5) 24... a4?? { (0.98 → 4.25) Blunder. e1=R was best. } { [%eval 4.25] } (24... e1=R 25. Ra2 Rxb1 26. Ra1 Rxa1 27. Bxa1 b5 28. c4 bxc4 29. d4 cxd3 30. h6) 25. d3 { [%eval 4.64] } 25... b5?? { (4.64 → Mate in 13) Checkmate is now unavoidable. e1=K was best. } { [%eval #13] } (25... e1=K 26. Nd2 Kxd2 27. Rd1 Kxd3 28. Rxd3 b5 29. Rd7 b4 30. axb4 a3 31. Bb2) 26. c4?? { (Mate in 13 → Mate in 4) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-4] } (26. Nd2 b4 27. axb4 e1=Q 28. Rxe1 a3 29. Rb1 a2 30. Rb2 a1=K 31. d4 Kxb2) 26... bxc4 { [%eval #-4] } 27. dxc4 { [%eval #-3] } 27... e1=B?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. e1=R was best. } { [%eval #6] } (27... e1=R 28. Ra2 Rxb1 29. e4 Rb5 30. cxb5#) 28. Nd2 { [%eval #6] } 28... Bxd2 { [%eval #5] } 29. Rb1 { [%eval #5] } 29... Bxe3 { [%eval #4] } 30. c5 { [%eval #4] } 30... Bxc5 { [%eval #3] } 31. Be5 { [%eval #4] } 31... Bxa3 { [%eval #3] } 32. Rc1 { [%eval #3] } 32... Bxc1 { [%eval #2] } 33. Bf4 { [%eval #2] } 33... Bxf4 { [%eval #1] } 34. h6 { [%eval #1] } 34... Bxh6# { Game ends by variant rule. } 1-0