FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/5vnVDBGP"]
[Date "2026.06.13"]
[Round "-"]
[White "lioky"]
[Black "Davidmakr"]
[Result "0-1"]
[GameId "5vnVDBGP"]
[UTCDate "2026.06.13"]
[UTCTime "14:03:13"]
[WhiteElo "1288"]
[BlackElo "915"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+36"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. g4?? { (Mate in 14 → -0.25) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.25] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Na3 Bxd3 7. Nc4 dxc4) 3... Bxg4 { [%eval 0.63] } 4. Qxg4 { [%eval 0.7] } 4... g5 { [%eval 0.06] } 5. Qxg5 { [%eval 0.55] } 5... Bg7?! { (0.55 → 1.15) Inaccuracy. d4 was best. } { [%eval 1.15] } (5... d4) 6. Qxe7?? { (1.15 → Mate in 15) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-15] } (6. Qxg7 Kd7 7. Qxh7 Rxh7 8. e4 Rxh2 9. Rxh2 dxe4 10. Nf3 exf3 11. Nc3 Nh6) 6... Qxe7?? { (Mate in 15 → 11.76) Lost forced checkmate sequence. Bxb2 was best. } { [%eval 11.76] } (6... Bxb2 7. Qxe8 Qxe8 8. Bxb2 Qxe3 9. Bxh8 Qxe1 10. Bf6 Nxf6 11. Nf3 Qxb1 12. Raxb1) 7. c4?? { (11.76 → 1.61) Blunder. b4 was best. } { [%eval 1.61] } (7. b4 Qxb4 8. Na3 Bxa1 9. Nb5 axb5 10. a4 bxa4 11. e4 Qxe4 12. Ba3 Qxh1) 7... Qxe3 { [%eval 1.82] } 8. dxe3 { [%eval 2.17] } 8... dxc4?? { (2.17 → Mate in 10) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #10] } (8... Bxb2 9. cxd5) 9. Ke2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bd2 was best. } { [%eval #-11] } (9. Bd2 Bxb2 10. Bb4 Bxa1 11. Bf8 Kxf8 12. Nc3 Bxc3 13. a4 Bxe1 14. Ne2 Bxf2) 9... Bxb2 { [%eval #-11] } 10. Bxb2 { [%eval #-10] } 10... c3 { [%eval #-12] } 11. Nxc3 { [%eval #-11] } 11... a5 { [%eval #-11] } 12. Bc1 { [%eval #-10] } 12... a4 { [%eval #-10] } 13. Nxa4 { [%eval #-9] } 13... c5 { [%eval #-9] } 14. Nxc5 { [%eval #-8] } 14... Na6 { [%eval #-8] } 15. Nxa6 { [%eval #-7] } 15... Rb8 { [%eval #-7] } 16. Nxb8 { [%eval #-6] } 16... Kd7 { [%eval #-6] } 17. Nxd7 { [%eval #-5] } 17... Nf6 { [%eval #-5] } 18. Nxf6 { [%eval #-4] } 18... Rg8?? { (Mate in 4 → 4.06) Lost forced checkmate sequence. Rb8 was best. } { [%eval 4.06] } (18... Rb8 19. Nxh7 Rb3 20. axb3 a5 21. Rxa5 f6 22. Nxf6#) 19. Nxg8?? { (4.06 → Mate in 4) Checkmate is now unavoidable. Nxh7 was best. } { [%eval #-4] } (19. Nxh7 Rxg1) 19... h6 { [%eval #-4] } 20. Nxh6 { [%eval #-3] } 20... f5?? { (Mate in 3 → 1.06) Lost forced checkmate sequence. a5 was best. } { [%eval 1.06] } (20... a5 21. Nxf7 a4 22. Bd2 a3 23. Bb4#) 21. Nxf5 { [%eval 0.51] } 21... a5 { [%eval 0.67] } 22. Rb1 { [%eval 1.69] } 22... a4 { [%eval 0.76] } 23. Bd2 { [%eval 0.84] } 23... a3 { [%eval 0.75] } 24. Rb2 { [%eval 1.94] } 24... axb2 { [%eval 4.92] } 25. Bc1?? { (4.92 → Mate in 2) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-2] } (25. Kd1 b1=R 26. Bc3 Rxd1 27. Ne2 Rxh1 28. e4 Rxh2 29. e5 Rxf2) 25... bxc1=Q { [%eval #-2] } 26. Nf3 { [%eval #-1] } 26... Qxe3 { [%eval #-1] } 27. fxe3# { Game ends by variant rule. } 0-1
