FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/5lvUlJVA"]
[Date "2023.06.04"]
[Round "-"]
[White "CaroKanstipated"]
[Black "Alex-tcx"]
[Result "0-1"]
[GameId "5lvUlJVA"]
[UTCDate "2023.06.04"]
[UTCTime "12:41:15"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "-242"]
[BlackRatingDiff "+246"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Na6?? { (Mate in 14 → 14.81) Lost forced checkmate sequence. Nf6 was best. } { [%eval 14.81] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxa6?? { (14.81 → 0.72) Blunder. Bxd7 was best. } { [%eval 0.72] } (3. Bxd7 Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxh7 Rxh7 7. e5 Nxa1) 3... Bxa6 { [%eval 0.91] } 4. Qe2?? { (0.91 → -0.83) Blunder. c4 was best. } { [%eval -0.83] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Bxe2 { [%eval 0.0] } 5. Kxe2 { [%eval -0.08] } 5... d5?? { (-0.08 → 1.87) Blunder. Qc8 was best. } { [%eval 1.87] } (5... Qc8) 6. exd5 { [%eval 1.27] } 6... Qxd5 { [%eval 2.06] } 7. Nf3?? { (2.06 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (7. a4) 7... Qxd2?? { (Mate in 11 → 2.09) Lost forced checkmate sequence. Qxa2 was best. } { [%eval 2.09] } (7... Qxa2 8. Rxa2 Rc8 9. Rxa7 Rb8 10. Rxc7 Rxb2 11. Bxb2 Kd7 12. Rxd7 Nh6 13. Bxg7 Bxg7 14. Rxe7) 8. Kxd2?? { (2.09 → Mate in 10) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-10] } (8. Nfxd2 Rd8 9. a4 Rxd2 10. Kxd2 g6 11. Ra3 e6 12. Rb3 Bb4 13. Rxb4 e5 14. Rb3 Ne7) 8... Kd8?? { (Mate in 10 → 3.83) Lost forced checkmate sequence. e5 was best. } { [%eval 3.83] } (8... e5 9. Nxe5 Bc5 10. Nxf7 Bxf2 11. Nxh8 Bg3 12. hxg3 Kd7 13. Rxh7 g5 14. Rxd7 Rf8 15. Rxc7) 9. Re1?? { (3.83 → Mate in 10) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-10] } (9. Ng1) 9... e5 { [%eval #-10] } 10. Nxe5 { [%eval #-9] } 10... Ba3?? { (Mate in 9 → 0.35) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.35] } (10... Kd7 11. Nxf7 c6 12. Nxh8 Ke6 13. Rxe6 a5 14. Rxc6 Ba3 15. bxa3 Rc8 16. Rxc8 g6 17. Nxg6) 11. bxa3?? { (0.35 → Mate in 8) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-8] } (11. Nxf7 Bxb2 12. Nxh8 Bxc1 13. Kxc1 g6 14. Nxg6 hxg6 15. Nd2 Kd7 16. Re8 Kxe8 17. Nf1 Ne7) 11... Kd7 { [%eval #-8] } 12. Nxd7 { [%eval #-7] } 12... Rb8 { [%eval #-8] } 13. Nxb8 { [%eval #-7] } 13... c6 { [%eval #-7] } 14. Nxc6 { [%eval #-6] } 14... a5 { [%eval #-6] } 15. Nxa5 { [%eval #-5] } 15... Ne7 { [%eval #-5] } 16. Rxe7 { [%eval #-4] } 16... Rg8 { [%eval #-4] } 17. Rxf7 { [%eval #-3] } 17... Rh8 { [%eval #-3] } 18. Rxg7 { [%eval #-2] } 18... Rg8?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Rb8 was best. } { [%eval #11] } (18... Rb8 19. Rxh7 Rxb1 20. Rxb1#) 19. Rxh7 { [%eval #11] } 19... Rxg2 { [%eval #10] } 20. f4?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. h4 was best. } { [%eval #-1] } (20. h4 Rxf2 21. Ke2 Rxe2 22. a4 Rxc2 23. a3 Rxc1 24. Ra2 Rxb1 25. Nb3 Rxb3 26. Rc2 Rxa3) 20... Rxd2 { [%eval #-1] } 21. Bxd2# { Game ends by variant rule. } 0-1
