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[Event "rated Antichess game"] [Site "https://lichess.org/5dSE7qhs"] [Date "2025.07.08"] [White "kaziadyan"] [Black "WW0419"] [Result "1-0"] [GameId "5dSE7qhs"] [UTCDate "2025.07.08"] [UTCTime "13:19:10"] [WhiteElo "1104"] [BlackElo "1071"] [WhiteRatingDiff "+48"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... d6?? { (1.19 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Kd1 { [%eval #12] } 5... Bxd1 { [%eval #11] } 6. Ne2 { [%eval #13] } 6... Bxe2 { [%eval #11] } 7. Rf1 { [%eval #11] } 7... Bxf1 { [%eval #10] } 8. c4?? { (Mate in 10 → -3.86) Lost forced checkmate sequence. h4 was best. } { [%eval -3.86] } (8. h4 Bxg2 9. e4 Bxe4 10. Nc3 Bxc2 11. Ne4 Bxe4 12. Rb1 Bxb1 13. a4 Qxa4) 8... Bxg2?? { (-3.86 → Mate in 10) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #10] } (8... Bxc4) 9. c5 { [%eval #10] } 9... dxc5 { [%eval #9] } 10. f3 { [%eval #9] } 10... Bxf3 { [%eval #8] } 11. e4 { [%eval #8] } 11... Bxe4 { [%eval #7] } 12. d3 { [%eval #7] } 12... Bxd3 { [%eval #6] } 13. Bh6 { [%eval #8] } 13... Bxb1 { [%eval #5] } 14. Bxg7?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-12] } (14. Rxb1 Nxh6 15. a4 Qxa4 16. h4 Qxh4 17. b4 cxb4 18. Rxb4 Qxb4#) 14... Bxg7 { [%eval #-12] } 15. Rxb1 { [%eval #-11] } 15... Bxb2 { [%eval #-11] } 16. Rxb2 { [%eval #-10] } 16... Qb5 { [%eval #-10] } 17. Rxb5 { [%eval #-9] } 17... e5? { (Mate in 9 → -9.98) Lost forced checkmate sequence. Nc6 was best. } { [%eval -9.98] } (17... Nc6 18. Rxc5 Rb8 19. Rxc6 h5 20. Rxc7 e6 21. Rxf7 h4 22. Rxa7 Ne7 23. Rxe7) 18. Rxc5? { (-9.98 → Mate in 8) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #-8] } (18. Rxb8) 18... f5?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. h5 was best. } { [%eval #4] } (18... h5 19. Rxc7 a6 20. Rxf7 Ne7 21. Rxe7 h4 22. Rxe5 Re8 23. Rxe8 Nd7 24. Rxa8) 19. Rxe5?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-7] } (19. Rxc7 Ne7 20. Rxa7 Rxa7 21. a4 Rxa4 22. h4 Rxh4#) 19... Ne7?? { (Mate in 7 → -1.62) Lost forced checkmate sequence. h5 was best. } { [%eval -1.62] } (19... h5 20. Rxf5 Nh6 21. Rxh5 Ng8 22. Rxh8 c6 23. Rxg8 Nd7 24. Rxa8 a5 25. Rxa5) 20. Rxf5 { [%eval -0.92] } 20... Nxf5 { [%eval -1.73] } 21. h4 { [%eval -1.72] } 21... Nxh4 { [%eval -1.72] } 22. a4 { [%eval -1.81] } 22... Nd7 { [%eval -0.93] } 23. a5 { [%eval -1.69] } 23... Rab8 { [%eval -0.9] } 24. a6 { [%eval -0.87] } 24... Rb7 { [%eval -0.87] } 25. axb7 { [%eval -0.79] } 25... Rc8 { [%eval -0.9] } 26. bxc8=N?? { (-0.90 → Mate in 5) Checkmate is now unavoidable. bxc8=K was best. } { [%eval #-5] } (26. bxc8=K Nc5) 26... a6?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. h5 was best. } { [%eval #1] } (26... h5 27. Nxa7 c6 28. Nxc6 Ne5 29. Nxe5 Nf3 30. Nxf3 h4 31. Nxh4#) 27. Nb6 { [%eval #1] } 27... cxb6# { Game ends by variant rule. } 1-0