FEN
[Event "rated blitz game"]
[Site "https://lichess.org/5cgruF5z"]
[Date "2023.01.16"]
[Round "-"]
[White "ThreeDoor"]
[Black "Brentpogi"]
[Result "0-1"]
[GameId "5cgruF5z"]
[UTCDate "2023.01.16"]
[UTCTime "18:28:50"]
[WhiteElo "837"]
[BlackElo "884"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+33"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C42"]
[Opening "Petrov's Defense: Three Knights Game"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... Nf6 { [%eval 0.29] } 2. Nc3 { [%eval 0.0] } 2... e5 { [%eval 0.17] } 3. Nf3 { [%eval 0.11] } { C42 Petrov's Defense: Three Knights Game } 3... d5?! { (0.11 → 0.95) Inaccuracy. Nc6 was best. } { [%eval 0.95] } (3... Nc6 4. Bb5 Nd4 5. Nxd4 exd4 6. e5 dxc3 7. exf6 Qxf6 8. dxc3) 4. Nxe5 { [%eval 0.7] } 4... Bg4?? { (0.70 → 8.46) Blunder. dxe4 was best. } { [%eval 8.46] } (4... dxe4 5. Bc4 Be6 6. Bxe6 fxe6 7. d4 exd3 8. Nxd3 Bd6 9. Bg5) 5. f3?? { (8.46 → 1.16) Blunder. Nxg4 was best. } { [%eval 1.16] } (5. Nxg4 Nxg4 6. Qxg4 d4 7. Nb1 h5 8. Qf5 Qd7 9. Qe5+ Qe6) 5... Qe7?? { (1.16 → 5.28) Blunder. Be6 was best. } { [%eval 5.28] } (5... Be6 6. d4 Bb4 7. Bg5 dxe4 8. fxe4 O-O 9. a3 Bxc3+ 10. bxc3 h6 11. Bxf6 Qxf6 12. Bd3) 6. Nxg4 { [%eval 5.32] } 6... Nxg4 { [%eval 5.56] } 7. fxg4 { [%eval 4.89] } 7... dxe4 { [%eval 4.92] } 8. d3?! { (4.92 → 3.23) Inaccuracy. Qe2 was best. } { [%eval 3.23] } (8. Qe2 Nc6 9. Qxe4 O-O-O 10. Qxe7 Bxe7 11. Kd1 Nd4 12. d3 h5 13. g5 h4 14. Bd2 h3) 8... exd3+ { [%eval 3.45] } 9. Be2?? { (3.45 → -0.13) Blunder. Kf2 was best. } { [%eval -0.13] } (9. Kf2 dxc2 10. Qxc2 Nc6 11. Bb5 O-O-O 12. Qf5+ Kb8 13. Bxc6 bxc6 14. Bg5 Qb4 15. Bxd8 Bc5+) 9... dxe2 { [%eval -0.08] } 10. Qxe2 { [%eval -0.15] } 10... Qxe2+ { [%eval -0.19] } 11. Kxe2 { [%eval -0.35] } 11... Bb4 { [%eval 0.18] } 12. h4?! { (0.18 → -0.58) Inaccuracy. Nb5 was best. } { [%eval -0.58] } (12. Nb5 Na6) 12... Bxc3 { [%eval -0.57] } 13. bxc3 { [%eval -0.64] } 13... f6 { [%eval -0.36] } 14. g5 { [%eval -0.71] } 14... O-O { [%eval -0.47] } 15. gxf6 { [%eval -0.45] } 15... Rxf6 { [%eval -0.45] } 16. Bg5 { [%eval -0.52] } 16... Re6+ { [%eval -0.37] } 17. Kf3 { [%eval -0.85] } 17... Nc6 { [%eval -0.31] } 18. c4?? { (-0.31 → -2.24) Blunder. Rhe1 was best. } { [%eval -2.24] } (18. Rhe1) 18... h6 { [%eval -2.24] } 19. Bf4? { (-2.24 → -3.98) Mistake. Bc1 was best. } { [%eval -3.98] } (19. Bc1) 19... Rae8?? { (-3.98 → -1.73) Blunder. Rf8 was best. } { [%eval -1.73] } (19... Rf8 20. Kg4 Rg6+ 21. Kf3 Nd4+ 22. Ke4 Rg4 23. Kxd4 Rfxf4+ 24. Kc3 Rxc4+ 25. Kb3 a5 26. Rag1) 20. Bxc7?! { (-1.73 → -2.80) Inaccuracy. g3 was best. } { [%eval -2.8] } (20. g3 Nd4+ 21. Kg4 Ne2 22. Rab1 b6 23. c5 Rg6+ 24. Kf3 Nd4+ 25. Kg2 Re2+ 26. Kh3 Ne6) 20... Nd4+ { [%eval -3.05] } 21. Kf4?? { (-3.05 → Mate in 9) Checkmate is now unavoidable. Kg4 was best. } { [%eval #-9] } (21. Kg4 Rc8 22. Bf4 Ne2 23. g3 Rxc4 24. Rae1 Re3 25. Rhg1 Rxg3+ 26. Rxg3 Rxf4+ 27. Kh3 Nxg3) 21... Nxc2?? { (Mate in 9 → -1.76) Lost forced checkmate sequence. Re3 was best. } { [%eval -1.76] } (21... Re3 22. Kg4 R8e4+ 23. Bf4 h5+ 24. Kxh5 Rxf4 25. Rhe1 Rg3 26. Re8+ Kh7 27. Rh8+ Kxh8 28. Rf1) 22. Rab1? { (-1.76 → -3.44) Mistake. Rad1 was best. } { [%eval -3.44] } (22. Rad1 Re4+ 23. Kg3 Ne3 24. Rd8 Rxd8 25. Bxd8 Nf5+ 26. Kf3 Rxc4 27. h5 Nd4+ 28. Ke3 Nc6) 22... Re4+? { (-3.44 → -1.61) Mistake. Rc6 was best. } { [%eval -1.61] } (22... Rc6 23. Rxb7 Re7 24. Rxa7 Rxc4+ 25. Kg3 Rc3+ 26. Kf2 Rf7+ 27. Ke2 Rcxc7 28. Rxc7 Rxc7 29. Rb1) 23. Kf5?? { (-1.61 → Mate in 3) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-3] } (23. Kg3 Rxc4) 23... Rxc4?? { (Mate in 3 → -5.77) Lost forced checkmate sequence. R8e6 was best. } { [%eval -5.77] } (23... R8e6 24. Be5 R6xe5+ 25. Kg6 Rg4#) 24. Rxb7?? { (-5.77 → Mate in 4) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-4] } (24. Bf4 Rf8+ 25. Kg4 Rfxf4+ 26. Kg3 Rg4+ 27. Kf2 Rcf4+ 28. Kg1 Nd4 29. Rh3 Ne2+ 30. Kh1 Rf2) 24... Ne3+ { [%eval #-3] } 25. Kg6 { [%eval #-3] } 25... Nxg2?? { (Mate in 3 → -5.45) Lost forced checkmate sequence. Re6+ was best. } { [%eval -5.45] } (25... Re6+ 26. Kh5 Rc5+ 27. Be5 Rcxe5#) 26. Bb6?? { (-5.45 → Mate in 7) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-7] } (26. Rxa7 Nxh4+ 27. Rxh4 Rxh4 28. Bd8 Rg4+ 29. Kf5 Rg2 30. Bc7 Rf2+ 31. Kg4 Re4+ 32. Kg3 Rf5) 26... Rc6+?? { (Mate in 7 → -6.08) Lost forced checkmate sequence. Re6+ was best. } { [%eval -6.08] } { Black wins on time. } (26... Re6+ 27. Kf5 Rce4 28. Rb8+ Kh7 29. Rh8+ Kxh8 30. h5 axb6 31. Rh3 Kh7 32. Rb3 R6e5#) 0-1