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[Event "rated variant:antichess game"] [Site "https://lichess.org/5c7IifMa"] [Date "2025.09.15"] [Round "-"] [White "RandoMize"] [Black "nod2007"] [Result "1-0"] [GameId "5c7IifMa"] [UTCDate "2025.09.15"] [UTCTime "07:12:31"] [WhiteElo "1546"] [BlackElo "1963"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qh5 { [%eval 0.87] } 4... Bc5 { [%eval 1.09] } 5. Qxf7?! { (1.09 → 0.48) Inaccuracy. Qxh7 was best. } { [%eval 0.48] } (5. Qxh7 Rxh7) 5... Kxf7 { [%eval 0.52] } 6. Nc3?? { (0.52 → Mate in 12) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-12] } (6. Ke2 Bxe3) 6... Bxe3 { [%eval #-12] } 7. dxe3 { [%eval #-11] } 7... Ba4 { [%eval #-11] } 8. Nxa4 { [%eval #-10] } 8... Qd4 { [%eval #-10] } 9. exd4 { [%eval #-9] } 9... g5 { [%eval #-9] } 10. Bxg5 { [%eval #-8] } 10... Nh6 { [%eval #-8] } 11. Bxh6 { [%eval #-7] } 11... Kg7 { [%eval #-7] } 12. Bxg7 { [%eval #-6] } 12... a6?? { (Mate in 6 → 8.56) Lost forced checkmate sequence. Rf8 was best. } { [%eval 8.56] } (12... Rf8 13. Bxf8 e5 14. dxe5 h6 15. Bxh6 c5 16. Nxc5 Na6 17. Nxa6 Rf8 18. Bxf8#) 13. Bxh8 { [%eval 7.4] } 13... e5 { [%eval 10.69] } 14. dxe5 { [%eval 9.63] } 14... h5? { (9.63 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (14... c5 15. Nxc5) 15. g4 { [%eval #15] } 15... hxg4 { [%eval #14] } 16. Nf3 { [%eval #15] } 16... gxf3 { [%eval 12.0] } 17. Nb6 { [%eval #13] } 17... cxb6 { [%eval #12] } 18. Ke2?? { (Mate in 12 → 4.03) Lost forced checkmate sequence. e6 was best. } { [%eval 4.03] } (18. e6 b5 19. Ke2 fxe2 20. Rad1 exd1=Q 21. Rxd1 Ra7 22. Rd7 Rxd7 23. exd7 Nxd7) 18... fxe2 { [%eval 4.14] } 19. Rad1?! { (4.14 → 3.16) Inaccuracy. Rag1 was best. } { [%eval 3.16] } (19. Rag1 e1=K) 19... exd1=Q { [%eval 2.14] } 20. Rxd1 { [%eval 1.92] } 20... Ra7 { [%eval 2.2] } 21. Bg7?? { (2.20 → -0.84) Blunder. e6 was best. } { [%eval -0.84] } (21. e6 Rd7 22. Rxd7 Nxd7 23. exd7 a5 24. b4 axb4 25. Bc3 bxc3 26. d8=R b5) 21... Rxg7 { [%eval -2.3] } 22. Rg1?! { (-2.30 → -3.37) Inaccuracy. e6 was best. } { [%eval -3.37] } (22. e6) 22... Rxg1 { [%eval -2.97] } 23. h4 { [%eval -3.27] } 23... a5 { [%eval -3.32] } 24. b4 { [%eval -3.92] } 24... axb4 { [%eval -3.9] } 25. a3?? { (-3.90 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (25. c4 bxc3) 25... bxa3 { [%eval #-15] } 26. h5 { [%eval #-15] } 26... a2 { [%eval -8.0] } 27. h6? { (-8.00 → Mate in 11) Checkmate is now unavoidable. f3 was best. } { [%eval #-11] } (27. f3 a1=R) 27... a1=R { [%eval #-11] } 28. h7 { [%eval #-13] } 28... Rab1?? { (Mate in 13 → -3.00) Lost forced checkmate sequence. Rh1 was best. } { [%eval -3.0] } (28... Rh1 29. c4 Rxh7 30. c5 bxc5 31. e6 Rh8 32. e7 Rh6 33. f3 Rc6 34. f4) 29. h8=B?? { (-3.00 → Mate in 7) Checkmate is now unavoidable. h8=K was best. } { [%eval #-7] } (29. h8=K) 29... Rb3 { [%eval #-7] } 30. cxb3 { [%eval #-6] } 30... b5?! { (Mate in 6 → -13.46) Lost forced checkmate sequence. Rc1 was best. } { [%eval -13.46] } (30... Rc1 31. b4 Nd7 32. f4 Nxe5 33. fxe5 Rf1 34. Bf6 Rxf6 35. exf6 b5 36. f7#) 31. b4?! { (-13.46 → Mate in 3) Checkmate is now unavoidable. Bf6 was best. } { [%eval #-3] } (31. Bf6 b4) 31... Rd1?? { (Mate in 3 → -1.17) Lost forced checkmate sequence. Nd7 was best. } { [%eval -1.17] } (31... Nd7 32. f4 Nxe5 33. fxe5 Rg7 34. Bxg7#) 32. f4?? { (-1.17 → Mate in 3) Checkmate is now unavoidable. Bf6 was best. } { [%eval #-3] } (32. Bf6 Rd7 33. Bg5 Rh7 34. Bd8 Rg7 35. Bb6 Rg8 36. Bc5 Rg6 37. Bd4 Rg1) 32... Rc1 { [%eval #-7] } 33. Bg7 { [%eval #-6] } 33... Rc2 { [%eval #-15] } 34. f5 { [%eval #-18] } 34... Rd2?? { (Mate in 18 → -0.77) Lost forced checkmate sequence. Rc3 was best. } { [%eval -0.77] } (34... Rc3 35. Bf8 Nc6 36. Bh6 Nxe5 37. f6 Nc4 38. Bd2 Nxd2 39. f7 Ne4 40. f8=N) 35. f6?? { (-0.77 → Mate in 7) Checkmate is now unavoidable. Bf6 was best. } { [%eval #-7] } (35. Bf6 Rg2) 35... Rc2?? { (Mate in 7 → 1.74) Lost forced checkmate sequence. Nd7 was best. } { [%eval 1.74] } (35... Nd7 36. Bh6 Nxf6 37. Bxd2 Ne8 38. e6 Nf6 39. e7 Nd7 40. e8=Q Nf8 41. Qxb5) 36. f7 { [%eval 1.76] } 36... Ra2? { (1.76 → 3.60) Mistake. Nc6 was best. } { [%eval 3.6] } (36... Nc6 37. e6) 37. f8=B?? { (3.60 → Mate in 4) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-4] } (37. Bh6 Na6) 37... Ra3?? { (Mate in 4 → 1.99) Lost forced checkmate sequence. Ra5 was best. } { [%eval 1.99] } (37... Ra5 38. bxa5 b4 39. Bxb4 Nc6 40. Bh6 Nxa5 41. Bxa5#) 38. Bc5?? { (1.99 → Mate in 4) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-4] } (38. Bh6 Ra8) 38... Ra1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Ra5 was best. } { [%eval #3] } (38... Ra5 39. bxa5 b4 40. Bxb4 Nc6 41. Bh6 Nxa5 42. Bxa5#) 39. Bg1 { [%eval #3] } 39... Rxg1 { [%eval #2] } 40. e6 { [%eval #2] } 40... Rxg7 { [%eval #1] } 41. e7 { [%eval #1] } 41... Rxe7# { Game ends by variant rule. } 1-0