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[Event "Monthly Antichess Arena"] [Site "https://lichess.org/5Y16DCgB"] [Date "2025.01.31"] [White "EITANGEVA31054444444"] [Black "felix02102012"] [Result "0-1"] [GameId "5Y16DCgB"] [UTCDate "2025.01.31"] [UTCTime "21:49:01"] [WhiteElo "1409"] [BlackElo "1434"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.22] } 1... d5?? { (1.22 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. e4 { [%eval #14] } 3... dxe4 { [%eval #13] } 4. Qf3?? { (Mate in 13 → 0.13) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.13] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. a4 Qxd2) 4... exf3 { [%eval 0.06] } 5. Nxf3 { [%eval 0.22] } 5... Qxd2 { [%eval 1.09] } 6. Bxd2?? { (1.09 → Mate in 13) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-13] } (6. Nfxd2 Bh3 7. gxh3 Kd7 8. c4 h5 9. Ke2 Ke6 10. c5 Kd6) 6... a5 { [%eval #-13] } 7. Bxa5 { [%eval #-12] } 7... e6?? { (Mate in 12 → -0.36) Lost forced checkmate sequence. Nc6 was best. } { [%eval -0.36] } (7... Nc6 8. Bxc7 Na5 9. Bxa5 Bh3 10. gxh3 e5 11. Nxe5 Rb8 12. Nxf7 Rxb2 13. Nxh8) 8. Bxc7 { [%eval -0.56] } 8... e5?? { (-0.56 → 3.33) Blunder. g5 was best. } { [%eval 3.33] } (8... g5 9. Nxg5) 9. Bxb8?? { (3.33 → Mate in 10) Checkmate is now unavoidable. Bxe5 was best. } { [%eval #-10] } (9. Bxe5) 9... Rxb8 { [%eval #-10] } 10. Nxe5 { [%eval #-9] } 10... Rxb2 { [%eval #-9] } 11. Nxf7 { [%eval #-8] } 11... Rxb1?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #9] } (11... Rxc2 12. Nxh8 Rxa2 13. Rxa2 a5 14. Rxa5 Kf7 15. Nxf7 Ba3 16. Rxa3 Ba6 17. Rxa6) 12. Nxh8?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-7] } (12. Rxb1 Kxf7 13. a3 Bxa3 14. Rc1 Bxc1 15. Kd2 Bxd2 16. c3 Bxc3 17. g4 Bxg4) 12... Rxe1 { [%eval #-7] } 13. Rhxe1 { [%eval #-6] } 13... Nh6 { [%eval #-6] } 14. Rxe8 { [%eval #-5] } 14... Be7 { [%eval #-5] } 15. Rxc8 { [%eval #-4] } 15... Bf8 { [%eval #-5] } 16. Rxf8 { [%eval #-4] } 16... Nf5 { [%eval #-4] } 17. Rxf5 { [%eval #-3] } 17... g5 { [%eval #-3] } 18. Rxg5 { [%eval #-2] } 18... h5 { [%eval #-2] } 19. Rxh5 { [%eval #-1] } 19... a5 { [%eval #-1] } 20. Rxa5# { Game ends by variant rule. } 0-1