FEN
[Event "Torneo Antichess Jº, Tº y 1º Arena"]
[Site "https://lichess.org/5Y0YlUgP"]
[Date "2026.02.26"]
[Round "-"]
[White "Isabellapibe"]
[Black "Aaronjaque"]
[Result "1-0"]
[GameId "5Y0YlUgP"]
[UTCDate "2026.02.26"]
[UTCTime "17:50:32"]
[WhiteElo "1431"]
[BlackElo "1508"]
[WhiteRatingDiff "+77"]
[BlackRatingDiff "-112"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval 0.67] } 2. d4?? { (0.67 → -1.80) Blunder. g5 was best. } { [%eval -1.8] } (2. g5 c4 3. g6 fxg6 4. b4 cxb3 5. cxb3 d6 6. Bh3 Bxh3) 2... cxd4 { [%eval -0.24] } 3. Qxd4 { [%eval -0.46] } 3... d5?? { (-0.46 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #15] } (3... g5 4. Bxg5 f5 5. Bxe7 Bxe7 6. gxf5 Qc7 7. Qxh8 Qxc2 8. Qxh7) 4. Qxd5?? { (Mate in 15 → 1.42) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 1.42] } (4. Qxg7 Bxg7 5. Bd2 Bxg4 6. f3 Bxf3 7. Nxf3 Bxb2 8. Be3 Bxa1 9. Bxa7 Rxa7) 4... Qxd5?? { (1.42 → 5.71) Blunder. Bxg4 was best. } { [%eval 5.71] } (4... Bxg4 5. Qxd8) 5. c4?? { (5.71 → -0.78) Blunder. a3 was best. } { [%eval -0.78] } (5. a3 Qxh1 6. e4 Qxg1 7. e5 Qxh2 8. Kd1 Qxf2 9. c4 Bxg4) 5... Qxc4?! { (-0.78 → 0.24) Inaccuracy. Bxg4 was best. } { [%eval 0.24] } (5... Bxg4 6. cxd5) 6. e4?? { (0.24 → Mate in 13) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-13] } (6. Kd1 Bxg4 7. Be3 Bxe2 8. Bxa7 Rxa7 9. Bxe2 Rxa2 10. Rxa2 Qxe2 11. Kxe2 Nf6) 6... Qxc1?? { (Mate in 13 → 7.38) Lost forced checkmate sequence. Bxg4 was best. } { [%eval 7.38] } (6... Bxg4 7. Bxc4 Nf6 8. Bxf7 Nxe4 9. Bxe8 Nxf2 10. Kxf2 b5 11. Bxb5 Nc6 12. Bxc6) 7. b4?? { (7.38 → -4.28) Blunder. Nf3 was best. } { [%eval -4.28] } (7. Nf3 Qxb2 8. Kd1 Qxa1 9. Nh4 Bxg4 10. Nd2 Qxd1 11. Bd3 Qxh1 12. a4 Qxe4) 7... Qxe1?? { (-4.28 → 0.30) Blunder. Bxg4 was best. } { [%eval 0.3] } (7... Bxg4) 8. b5?? { (0.30 → -3.24) Blunder. a4 was best. } { [%eval -3.24] } (8. a4 Qxf2 9. Nf3 Bxg4 10. Nc3 Qxf1 11. Raxf1 Bxf3 12. Rxf3 f5 13. exf5 b5) 8... Qxf1?? { (-3.24 → Mate in 12) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #12] } (8... Bxg4) 9. b6?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-14] } (9. Ne2) 9... Qxf2 { [%eval #-20] } 10. bxa7 { [%eval -5.23] } 10... Qxg1?? { (-5.23 → Mate in 8) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #8] } (10... Bxg4) 11. Rxg1 { [%eval #8] } 11... Rxa7 { [%eval #7] } 12. e5?? { (Mate in 7 → -4.32) Lost forced checkmate sequence. Re1 was best. } { [%eval -4.32] } (12. Re1 Bxg4 13. Na3 Rxa3 14. Rac1 Rxa2 15. e5 Rxh2 16. e6 fxe6 17. Rxe6 Bxe6) 12... Bxg4?? { (-4.32 → Mate in 6) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #6] } (12... Rxa2) 13. Rxg4 { [%eval #6] } 13... Rxa2 { [%eval #5] } 14. Rxa2?? { (Mate in 5 → -4.23) Lost forced checkmate sequence. Rxg7 was best. } { [%eval -4.23] } (14. Rxg7 Rxh2 15. Rxg8 Rxg8 16. e6 fxe6 17. Nd2 Rxd2 18. Rd1 Rxd1#) 14... f5?? { (-4.23 → Mate in 5) Checkmate is now unavoidable. g6 was best. } { [%eval #5] } (14... g6 15. Rxg6 fxg6 16. Nd2 b5 17. Ra7 Na6 18. Rxe7 Nxe7 19. h4 h5 20. Nc4) 15. exf6?? { (Mate in 5 → -2.87) Lost forced checkmate sequence. Rxg7 was best. } { [%eval -2.87] } (15. Rxg7 Bxg7 16. Rf2 Bxe5 17. Rxf5 Bxh2 18. Rf4 Bxf4 19. Nd2 Bxd2#) 15... gxf6?? { (-2.87 → Mate in 4) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #4] } (15... Nxf6) 16. Rxg8 { [%eval #4] } 16... Rxg8 { [%eval #3] } 17. h4?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Rg2 was best. } { [%eval #-8] } (17. Rg2 Rxg2 18. Nc3 Rxh2 19. Ne2 Rxe2#) 17... e5?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Rg2 was best. } { [%eval #4] } (17... Rg2 18. Rxg2 Bg7 19. Rxg7 e5 20. Rxb7 Na6 21. Rxh7 Kf7 22. Rxf7 Nc5 23. Rxf6) 18. h5?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rg2 was best. } { [%eval #-8] } (18. Rg2 Rxg2 19. Nd2 Rxd2 20. h5 Bd6 21. h6 b6#) 18... Bb4?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Rg2 was best. } { [%eval #3] } (18... Rg2 19. Rxg2 Bg7 20. Rxg7 f5 21. Rxb7 Nc6 22. Rxh7 Kf7 23. Rxf7 e4 24. Rxf5) 19. h6?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Ra5 was best. } { [%eval #-6] } (19. Ra5 Bxa5 20. Nd2 Bxd2 21. h6 Bxh6#) 19... Rg6?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Ba5 was best. } { [%eval #3] } (19... Ba5 20. Rxa5 Rg1 21. Rxe5 Rxb1 22. Rxe8 Rf1 23. Rxb8 b5 24. Rxb5 Rf5 25. Rxf5#) 20. Rb2?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Rf2 was best. } { [%eval #-7] } (20. Rf2 Rxh6 21. Rxf6 Rxf6 22. Na3 Bxa3#) 20... Rxh6 { [%eval #-7] } 21. Rxb4 { [%eval #-6] } 21... Na6 { [%eval #-7] } 22. Rxb7 { [%eval #-6] } 22... Kd8 { [%eval #-8] } 23. Rxh7 { [%eval #-7] } 23... Rxh7 { [%eval #-7] } 24. Na3 { [%eval #-6] } 24... Kc7 { [%eval #-14] } 25. Nb5 { [%eval #-5] } 25... Nc5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Kd6 was best. } { [%eval #1] } (25... Kd6 26. Nxd6 e4 27. Nxe4 Nc7 28. Nxf6 Ne8 29. Nxh7 Nf6 30. Nxf6#) 26. Nxc7 { [%eval #1] } 26... Rxc7# { Game ends by variant rule. } 1-0