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[Event "rated variant:antichess game"] [Site "https://lichess.org/5XpAYgKk"] [Date "2026.05.12"] [Round "-"] [White "Sheril_A"] [Black "jugaad_10"] [Result "1-0"] [GameId "5XpAYgKk"] [UTCDate "2026.05.12"] [UTCTime "07:55:40"] [WhiteElo "1383"] [BlackElo "1339"] [WhiteRatingDiff "+35"] [BlackRatingDiff "-77"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 28 → Mate in 15) Lost forced checkmate sequence. e5 was best. } { [%eval #15] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. d4?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Qxd7 Bxf2 6. Bxh8 Qxd7) 2... Ba3 { [%eval #-14] } 3. Nxa3 { [%eval #-15] } 3... b5 { [%eval #-15] } 4. Nxb5 { [%eval #-15] } 4... d5?? { (Mate in 15 → 4.52) Lost forced checkmate sequence. c5 was best. } { [%eval 4.52] } (4... c5 5. dxc5 Qe7 6. Nxa7 Qxc5 7. Nxc8 Rxa2 8. Rxa2 Qxf2 9. Qxd7) 5. Nxc7? { (4.52 → 2.31) Mistake. Nxa7 was best. } { [%eval 2.31] } (5. Nxa7 Rxa7) 5... Qxc7 { [%eval 2.5] } 6. Bf4 { [%eval 2.44] } 6... Qxf4 { [%eval 2.46] } 7. Kd2?? { (2.46 → Mate in 13) Checkmate is now unavoidable. Qd3 was best. } { [%eval #-13] } (7. Qd3) 7... Qxf3?? { (Mate in 13 → -2.08) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -2.08] } (7... Qxh2 8. Nxh2 e5 9. dxe5 Bg4 10. Nxg4 Nh6 11. Rxh6 gxh6 12. Nxh6 f6 13. exf6) 8. exf3?? { (-2.08 → Mate in 12) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-12] } (8. gxf3 Ke7) 8... e5 { [%eval #-12] } 9. dxe5 { [%eval #-11] } 9... f6?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Bg4 was best. } { [%eval #13] } (9... Bg4 10. fxg4 Na6 11. Bxa6 Rc8 12. Bxc8 h5 13. gxh5 Rxh5 14. Qxh5 Kd8 15. Qxf7) 10. exf6 { [%eval #13] } 10... gxf6 { [%eval #13] } 11. Qe1?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-11] } (11. Ba6 Bxa6 12. c4 dxc4 13. Qa4 c3 14. Qxe8 cxb2 15. Qxg8 Rxg8 16. Rac1 Rxg2) 11... Bf5?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Bb7 was best. } { [%eval #13] } (11... Bb7 12. Qxe8 Na6 13. Qxa8 Bxa8 14. Bxa6 Bb7 15. Bxb7 Nh6 16. Bxd5 Nf7 17. Bxf7) 12. Qxe8 { [%eval #13] } 12... Bxc2 { [%eval #13] } 13. Qxg8?? { (Mate in 13 → 0.29) Lost forced checkmate sequence. Kxc2 was best. } { [%eval 0.29] } (13. Kxc2 d4 14. Qxb8 Rxb8 15. b4 Rxb4 16. Kc3 dxc3 17. f4 Rxf4 18. a3 Rxf2) 13... Rxg8 { [%eval -0.04] } 14. Kxc2 { [%eval 0.29] } 14... Rxg2 { [%eval 0.66] } 15. Bxg2 { [%eval -0.23] } 15... a5?? { (-0.23 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } { [%eval #9] } (15... Nd7 16. b4 h5 17. b5 Rd8 18. Kb3 Rh8 19. Rab1 f5 20. h3 h4 21. Rhg1) 16. b4 { [%eval #9] } 16... axb4 { [%eval #8] } 17. a3?? { (Mate in 8 → 1.64) Lost forced checkmate sequence. Rhd1 was best. } { [%eval 1.64] } (17. Rhd1 Rxa2 18. Rxd5 Rxc2 19. Bh3 Rxf2 20. Rda5 Rxf3 21. Rg1 Rxh3 22. Ra7 Rxh2) 17... bxa3?? { (1.64 → Mate in 7) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #7] } (17... Rxa3) 18. Rxa3 { [%eval #7] } 18... Rxa3 { [%eval #6] } 19. Kb3 { [%eval #6] } 19... Rxb3 { [%eval #5] } 20. Rb1 { [%eval #5] } 20... Rxb1 { [%eval #3] } 21. Bf1 { [%eval #4] } 21... Rxf1 { [%eval #3] } 22. f4 { [%eval #3] } 22... Rxf2 { [%eval #2] } 23. f5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. h3 was best. } { [%eval 0.0] } (23. h3 Rxf4 24. h4 Rxh4#) 23... Rxf5 { [%eval 0.0] } 24. h4 { [%eval 0.0] } 24... Rf3 { [%eval 0.0] } 25. h5 { [%eval 0.0] } 25... d4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rg3 was best. } { [%eval #1] } (25... Rg3 26. h6 Rg7 27. hxg7 Nc6 28. g8=K Ne7 29. Kxh7 Ng6 30. Kxg6 d4 31. Kxf6) 26. h6 { [%eval #1] } 26... d3# { Game ends by variant rule. } 1-0