FEN
[Event "rated rapid game"]
[Site "https://lichess.org/5WBLtiBc"]
[Date "2021.05.20"]
[Round "-"]
[White "Mario23d"]
[Black "eritrobreakdown"]
[Result "1/2-1/2"]
[GameId "5WBLtiBc"]
[UTCDate "2021.05.20"]
[UTCTime "18:35:17"]
[WhiteElo "1484"]
[BlackElo "1443"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Normal"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.23] } 2... Nc6 { [%eval 0.18] } 3. Bc4 { [%eval 0.13] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.25] } 4... Nf6 { [%eval 0.09] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. O-O { [%eval 0.0] } 5... O-O { [%eval 0.21] } 6. h3 { [%eval 0.36] } 6... d5 { [%eval 0.19] } 7. exd5 { [%eval 0.39] } 7... Nxd5 { [%eval 0.15] } 8. Re1 { [%eval 0.35] } 8... Re8?! { (0.35 → 1.31) Inaccuracy. Be6 was best. } { [%eval 1.31] } (8... Be6 9. c3) 9. d4 { [%eval 1.36] } 9... Nb6 { [%eval 1.86] } 10. Bb3?? { (1.86 → -0.25) Blunder. Bxf7+ was best. } { [%eval -0.25] } (10. Bxf7+ Kxf7) 10... Bb4?? { (-0.25 → 2.63) Blunder. Nxd4 was best. } { [%eval 2.63] } (10... Nxd4) 11. Bd2?? { (2.63 → 0.07) Blunder. c3 was best. } { [%eval 0.07] } (11. c3 Be7 12. Nxe5 Nxe5 13. Rxe5 Bf6 14. Rxe8+ Qxe8 15. Bf4 c6 16. Nd2 Bf5 17. a4 Rd8) 11... exd4?? { (0.07 → 1.89) Blunder. Bxd2 was best. } { [%eval 1.89] } (11... Bxd2) 12. a3?? { (1.89 → -0.93) Blunder. Rxe8+ was best. } { [%eval -0.93] } (12. Rxe8+ Qxe8) 12... Bc5?? { (-0.93 → 0.74) Blunder. Bxd2 was best. } { [%eval 0.74] } (12... Bxd2 13. Rxe8+) 13. Re2?? { (0.74 → -1.48) Blunder. Rxe8+ was best. } { [%eval -1.48] } (13. Rxe8+ Qxe8 14. Ng5 Be6 15. Qh5 Bxb3 16. Qxh7+ Kf8 17. cxb3 Qe2 18. Qh8+ Ke7 19. Qxg7 Qd1+) 13... Rxe2 { [%eval -1.06] } 14. Qxe2 { [%eval -1.08] } 14... d3?! { (-1.08 → -0.33) Inaccuracy. h6 was best. } { [%eval -0.33] } (14... h6 15. Bf4) 15. cxd3 { [%eval -0.52] } 15... Nd4? { (-0.52 → 0.71) Mistake. Bf5 was best. } { [%eval 0.71] } (15... Bf5 16. Bc2 Qd7 17. Nc3 Re8 18. Be3 Nd5 19. Nxd5 Qxd5 20. Re1 Bd6 21. Qd1 a5 22. Nh4) 16. Nxd4 { [%eval 0.81] } 16... Bxd4 { [%eval 0.71] } 17. Nc3?! { (0.71 → 0.11) Inaccuracy. Bg5 was best. } { [%eval 0.11] } (17. Bg5 Qf8) 17... Bf5 { [%eval 0.12] } 18. Re1 { [%eval -0.39] } 18... Bxc3?? { (-0.39 → 3.76) Blunder. Bxd3 was best. } { [%eval 3.76] } (18... Bxd3 19. Qf3) 19. Bxc3 { [%eval 3.7] } 19... Bxd3? { (3.70 → 7.16) Mistake. Nd7 was best. } { [%eval 7.16] } (19... Nd7) 20. Qf3?? { (7.16 → 2.65) Blunder. Bxf7+ was best. } { [%eval 2.65] } (20. Bxf7+ Kh8) 20... Bg6 { [%eval 3.03] } 21. g4?? { (3.03 → 0.24) Blunder. Qxb7 was best. } { [%eval 0.24] } (21. Qxb7 c5 22. a4 Qc8 23. Qf3 c4 24. Bd1 Qd8 25. Qb7 Qc8 26. Qxc8+ Rxc8 27. a5 Nd5) 21... Qd7?? { (0.24 → 2.22) Blunder. c6 was best. } { [%eval 2.22] } (21... c6 22. Qe3 Nd5 23. Bxd5 cxd5 24. Qd4 f6 25. g5 Qd6 26. gxf6 gxf6 27. Qg4 d4 28. Bxd4) 22. h4 { [%eval 2.45] } 22... Qb5?! { (2.45 → 3.56) Inaccuracy. c5 was best. } { [%eval 3.56] } (22... c5 23. h5 Bd3 24. Re5 h6 25. Rxc5 Rc8 26. Rxc8+ Nxc8 27. Bxf7+ Qxf7 28. Qxd3 Nb6 29. Qe4) 23. Qe3 { [%eval 2.91] } 23... h6?? { (2.91 → Mate in 4) Checkmate is now unavoidable. Nd7 was best. } { [%eval #4] } (23... Nd7 24. Qd4) 24. h5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qd4 was best. } { [%eval 0.0] } (24. Qd4 Qf1+ 25. Kxf1 Bd3+ 26. Kg1 Be4 27. Qxg7#) 24... Bxh5?? { (0.00 → 1.94) Blunder. Qxb3 was best. } { [%eval 1.94] } (24... Qxb3 25. Qd4 f6 26. hxg6 Qb5 27. Qe4 Qd7 28. g5 fxg5 29. Qe7 Qg4+ 30. Kf1 Qh3+ 31. Kg1) 25. gxh5?? { (1.94 → 0.16) Blunder. Ba2 was best. } { [%eval 0.16] } (25. Ba2 Bxg4) 25... Qxb3 { [%eval 0.09] } 26. Qe4?? { (0.09 → -3.27) Blunder. Qg3 was best. } { [%eval -3.27] } (26. Qg3 f6 27. Re7 Qd1+ 28. Be1 g5 29. hxg6 Nd5 30. Qh3 Nf4 31. Qd7 Qxd7 32. Rxd7 Re8) 26... Nd5 { [%eval -2.95] } 27. Qf3? { (-2.95 → -5.17) Mistake. Be5 was best. } { [%eval -5.17] } (27. Be5 Re8) 27... Nxc3 { [%eval -4.97] } 28. Qxc3 { [%eval -5.6] } 28... Qxc3 { [%eval -5.62] } 29. bxc3 { [%eval -5.75] } 29... Rd8?! { (-5.75 → -4.50) Inaccuracy. Kf8 was best. } { [%eval -4.5] } (29... Kf8 30. Rd1 Ke7 31. Re1+ Kf6 32. Re4 Rd8 33. Ra4 a6 34. Rb4 b5 35. Rf4+ Ke7 36. Re4+) 30. Re3?! { (-4.50 → -6.46) Inaccuracy. Re7 was best. } { [%eval -6.46] } (30. Re7 Rc8 31. Re4 Kf8 32. Ra4 a6 33. Rd4 Ke7 34. Re4+ Kf6 35. a4 Rd8 36. Rb4 b6) 30... g6?? { (-6.46 → -1.25) Blunder. Kf8 was best. } { [%eval -1.25] } (30... Kf8 31. c4) 31. hxg6 { [%eval -1.48] } 31... fxg6 { [%eval -1.14] } 32. Re7 { [%eval -1.32] } 32... Rd1+?! { (-1.32 → -0.72) Inaccuracy. Rc8 was best. } { [%eval -0.72] } (32... Rc8 33. a4 g5 34. Kg2 h5 35. c4 b6 36. Kh3 Rf8 37. Rxc7 Rxf2 38. Rxa7 g4+ 39. Kg3) 33. Kg2 { [%eval -0.76] } 33... Ra1?! { (-0.76 → -0.19) Inaccuracy. a5 was best. } { [%eval -0.19] } (33... a5) 34. Rxc7 { [%eval -0.15] } 34... Rxa3 { [%eval -0.17] } 35. c4?? { (-0.17 → -2.17) Blunder. Rxb7 was best. } { [%eval -2.17] } (35. Rxb7 Kf8 36. c4 a5 37. Ra7 Ra4 38. Kg3 g5 39. Rh7 Rxc4 40. Rxh6 Ke7 41. Rg6 g4) 35... b6 { [%eval -2.67] } 36. Rc6? { (-2.67 → -4.80) Mistake. f3 was best. } { [%eval -4.8] } (36. f3 h5) 36... Kf7 { [%eval -4.9] } 37. f3 { [%eval -4.72] } 37... Ke7?? { (-4.72 → -0.78) Blunder. Ra5 was best. } { [%eval -0.78] } (37... Ra5 38. Rd6) 38. Rxg6 { [%eval -0.48] } 38... Rc3 { [%eval -0.06] } 39. Rc6 { [%eval -0.58] } 39... Kd7?! { (-0.58 → 0.00) Inaccuracy. Kd8 was best. } { [%eval 0.0] } (39... Kd8 40. f4 b5 41. Ra6 Rxc4 42. Kf3 Ra4 43. Rxh6 b4 44. f5 b3 45. Rh8+ Kd7 46. Rb8) 40. Rxh6 { [%eval -0.04] } 40... Rxc4 { [%eval -0.13] } 41. Kg3 { [%eval -0.4] } 41... Rc6 { [%eval -0.07] } 42. Rh7+ { [%eval -0.04] } 42... Ke6 { [%eval 0.0] } 43. Rxa7 { [%eval 0.0] } 43... Rc5 { [%eval 0.0] } 44. Ra6 { [%eval 0.0] } 44... Rg5+ { [%eval 0.0] } 45. Kh4 { [%eval 0.0] } 45... Rb5 { [%eval 0.0] } 46. Kg4 { [%eval 0.0] } 46... Ke5 { [%eval 0.0] } 47. f4+ { [%eval 0.0] } 47... Ke4 { [%eval 0.0] } 48. Kg3 { [%eval 0.0] } 48... Rf5 { [%eval 0.0] } 49. Rxb6 { [%eval 0.0] } 49... Rxf4?? { (0.00 → Mate in 32) Checkmate is now unavoidable. Rf7 was best. } { [%eval #32] } (49... Rf7 50. Rb5 Rg7+ 51. Rg5 Rxg5+ 52. fxg5 Kf5 53. Kh4 Kg6 54. Kg4 Kf7 55. Kf5 Kg7 56. g6) 50. Re6+?? { (Mate in 32 → 0.00) Lost forced checkmate sequence. Rb4+ was best. } { [%eval 0.0] } (50. Rb4+) 50... Kf5 { [%eval 0.0] } 51. Re3 { [%eval 0.0] } 51... Kg5 { [%eval 0.0] } 52. Re5+ { [%eval 0.0] } 52... Rf5 { [%eval 0.0] } 53. Rxf5+ { [%eval 0.0] } 53... Kxf5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2