FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/5Vg33RjC"]
[Date "2022.06.03"]
[White "Matvey-ka"]
[Black "reuben_smeuben"]
[Result "1-0"]
[GameId "5Vg33RjC"]
[UTCDate "2022.06.03"]
[UTCTime "13:09:40"]
[WhiteElo "1028"]
[BlackElo "1157"]
[WhiteRatingDiff "+131"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... h5?? { (1.30 → 4.93) Blunder. e6 was best. } { [%eval 4.93] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qxh5 { [%eval 6.5] } 2... Rxh5 { [%eval 9.41] } 3. Bb5?? { (9.41 → 1.46) Blunder. Ba6 was best. } { [%eval 1.46] } (3. Ba6 Rxh2 4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1) 3... Rxh2 { [%eval 1.35] } 4. Rxh2 { [%eval 0.96] } 4... Nc6?? { (0.96 → 3.63) Blunder. c5 was best. } { [%eval 3.63] } (4... c5 5. Bxd7) 5. Bxc6 { [%eval 4.21] } 5... dxc6?? { (4.21 → Mate in 12) Checkmate is now unavoidable. bxc6 was best. } { [%eval #12] } (5... bxc6 6. Na3) 6. Rh6?? { (Mate in 12 → 1.34) Lost forced checkmate sequence. g4 was best. } { [%eval 1.34] } (6. g4 Bxg4 7. Kd1 Bxd1 8. a4 Bxc2 9. Na3 Bxa4 10. b3 Bxb3 11. d3 Qxd3 12. e4 Qxe4) 6... Qxd2?? { (1.34 → Mate in 11) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #11] } (6... Nxh6 7. d4) 7. Bxd2 { [%eval #12] } 7... gxh6 { [%eval #10] } 8. Nf3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (8. g4 Bxg4 9. Kd1 Bxd1 10. a4 Bxc2 11. Na3 Bxa4 12. Rd1 Bxd1 13. b3 Bxb3 14. Nc2 Bxc2) 8... Bh3 { [%eval #-11] } 9. gxh3 { [%eval #-10] } 9... e6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. e5 was best. } { [%eval #9] } (9... e5 10. Nxe5 Bb4 11. Bxb4 c5 12. Bxc5 Rb8 13. Nxf7 Kxf7 14. Bxa7 Nf6 15. Bxb8 Kg6 16. Bxc7) 10. Ng5 { [%eval #9] } 10... hxg5 { [%eval #8] } 11. h4 { [%eval #8] } 11... gxh4 { [%eval #7] } 12. Kf1?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Bb4 was best. } { [%eval #-10] } (12. Bb4 Bxb4 13. c4 Bxe1 14. Na3 Bxf2 15. Rc1 Bxe3 16. Nb1 Bxc1 17. Na3 Bxb2 18. c5 Bxa3#) 12... Bh6?? { (Mate in 10 → -2.38) Lost forced checkmate sequence. Bb4 was best. } { [%eval -2.38] } (12... Bb4 13. Bxb4 c5 14. Bxc5 Rb8 15. Bxa7 f5 16. Bxb8 Nh6 17. Bxc7 b6 18. Bxb6 Kd8 19. Bxd8) 13. e4 { [%eval -2.09] } 13... Bxd2 { [%eval -2.35] } 14. Nxd2 { [%eval -1.83] } 14... f5 { [%eval -1.82] } 15. exf5 { [%eval -1.43] } 15... exf5 { [%eval -0.67] } 16. Ne4?? { (-0.67 → -4.23) Blunder. c4 was best. } { [%eval -4.23] } (16. c4) 16... fxe4 { [%eval -3.85] } 17. f3 { [%eval -4.42] } 17... exf3 { [%eval -5.05] } 18. Kf2?? { (-5.05 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #-9] } (18. c4 Rd8) 18... h3?? { (Mate in 9 → -4.34) Lost forced checkmate sequence. Rd8 was best. } { [%eval -4.34] } (18... Rd8 19. Kxf3 Rd1 20. Rxd1 Kd7 21. Rxd7 c5 22. Rxc7 c4 23. Rxb7 Nh6 24. Rxa7 c3 25. bxc3) 19. Kxf3 { [%eval -4.39] } 19... h2?? { (-4.39 → -1.79) Blunder. Ne7 was best. } { [%eval -1.79] } (19... Ne7 20. b3) 20. Rg1 { [%eval -2.04] } 20... hxg1=K { [%eval -1.7] } 21. Kf2?? { (-1.70 → -4.90) Blunder. Ke4 was best. } { [%eval -4.9] } (21. Ke4) 21... Kxf2 { [%eval -5.95] } 22. c3 { [%eval -4.94] } 22... Ke3 { [%eval #-16] } 23. c4 { [%eval #-13] } 23... Ke4 { [%eval #-13] } 24. c5 { [%eval #-12] } 24... Ke5 { [%eval #-13] } 25. b4 { [%eval #-12] } 25... Kd6?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. Kd5 was best. } { [%eval #3] } (25... Kd5 26. b5 Kxc5 27. bxc6 bxc6 28. a4 Kd8 29. a5 Kc8 30. a6 Kb7 31. axb7 Nf6 32. bxa8=K) 26. cxd6 { [%eval #3] } 26... cxd6 { [%eval #2] } 27. b5 { [%eval #2] } 27... cxb5 { [%eval #1] } 28. a4 { [%eval #1] } 28... bxa4# { Game ends by variant rule. } 1-0
