FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/5Sj9eD8S"]
[Date "2026.05.14"]
[Round "-"]
[White "anas55p6"]
[Black "itzzz_mini-magnus"]
[Result "0-1"]
[GameId "5Sj9eD8S"]
[UTCDate "2026.05.14"]
[UTCTime "10:31:25"]
[WhiteElo "1460"]
[BlackElo "1500"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+211"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... d5?? { (-0.23 → Mate in 8) Checkmate is now unavoidable. Nc6 was best. } { [%eval #8] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. Bb5+ { [%eval #7] } 2... c6 { [%eval #7] } 3. Bxc6+ { [%eval #6] } 3... bxc6 { [%eval #5] } 4. Qe2?! { (Mate in 5 → 14.18) Lost forced checkmate sequence. Qh5 was best. } { [%eval 14.18] } (4. Qh5 g6 5. Qe5 Be6 6. Qf4 Nf6 7. Qb4 Qb6 8. Qxe7#) 4... Bd7?! { (14.18 → Mate in 5) Checkmate is now unavoidable. Nf6 was best. } { [%eval #5] } (4... Nf6 5. Nc3) 5. Qf3?! { (Mate in 5 → 28.78) Lost forced checkmate sequence. Qh5 was best. } { [%eval 28.78] } (5. Qh5 g6 6. Qe5 Be6 7. Qc3 Bd7 8. Qc5 d4 9. Qxe7#) 5... Nf6 { [%eval 22.78] } 6. Nc3 { [%eval 10.75] } 6... e6 { [%eval 15.89] } 7. Qe2 { [%eval 12.69] } 7... g6 { [%eval 16.51] } 8. Nf3 { [%eval 14.3] } 8... Bg7 { [%eval 24.23] } 9. Ne5 { [%eval 17.81] } 9... O-O { [%eval 21.97] } 10. Ng4 { [%eval 9.15] } 10... Nxg4 { [%eval 9.23] } 11. Qxg4 { [%eval 9.29] } 11... e5? { (9.29 → Mate in 4) Checkmate is now unavoidable. Re8 was best. } { [%eval #4] } (11... Re8) 12. Qh3?? { (Mate in 4 → -9.86) Lost forced checkmate sequence. Qb4 was best. } { [%eval -9.86] } (12. Qb4 c5 13. Qxc5 Qe7 14. Qxe7 Bf5 15. Qxf8#) 12... Bxh3 { [%eval -9.1] } 13. gxh3 { [%eval -9.03] } 13... d4 { [%eval -7.61] } 14. exd4? { (-7.61 → Mate in 8) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-8] } (14. Ne4) 14... exd4 { [%eval #-7] } 15. Ne4 { [%eval #-7] } 15... Re8 { [%eval #-6] } 16. Kf1 { [%eval #-4] } 16... Rxe4 { [%eval #-3] } 17. d3 { [%eval #-3] } 17... Re1+ { [%eval #-2] } 18. Kxe1 { [%eval #-2] } 18... Qe8+ { [%eval #-1] } 19. Kf1 { [%eval #-1] } 19... Qe1# { Game ends by variant rule. } 0-1