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[Event "rated blitz game"] [Site "https://lichess.org/5SLIOO4h"] [Date "2021.08.03"] [Round "-"] [White "ItsKoppa"] [Black "Chronum"] [Result "1/2-1/2"] [GameId "5SLIOO4h"] [UTCDate "2021.08.03"] [UTCTime "16:42:52"] [WhiteElo "1221"] [BlackElo "1242"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "180+2"] [ECO "C42"] [Opening "Petrov's Defense: French Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.17] } 2... Nf6 { [%eval 0.21] } 3. Nxe5 { [%eval 0.31] } 3... d6 { [%eval 0.44] } 4. Nf3 { [%eval 0.29] } 4... Nxe4 { [%eval 0.25] } 5. d3 { [%eval 0.0] } { C42 Petrov's Defense: French Attack } 5... Nf6 { [%eval 0.13] } 6. Nc3 { [%eval 0.12] } 6... Bg4 { [%eval 0.51] } 7. h3 { [%eval 0.58] } 7... Bh5 { [%eval 1.06] } 8. g4 { [%eval 1.12] } 8... Bg6 { [%eval 1.54] } 9. Bg2 { [%eval 1.37] } 9... Nc6 { [%eval 1.48] } 10. Bf4?! { (1.48 → 0.82) Inaccuracy. g5 was best. } { [%eval 0.82] } (10. g5) 10... Qe7+ { [%eval 1.25] } 11. Qe2 { [%eval 0.97] } 11... Qxe2+ { [%eval 1.06] } 12. Nxe2 { [%eval 0.97] } 12... O-O-O { [%eval 1.06] } 13. O-O { [%eval 0.78] } 13... d5 { [%eval 0.95] } 14. c4?? { (0.95 → -3.35) Blunder. Rfe1 was best. } { [%eval -3.35] } (14. Rfe1) 14... dxc4? { (-3.35 → -1.57) Mistake. Bxd3 was best. } { [%eval -1.57] } (14... Bxd3) 15. dxc4 { [%eval -1.6] } 15... Bb4? { (-1.60 → -0.13) Mistake. Bd3 was best. } { [%eval -0.13] } (15... Bd3) 16. a3 { [%eval -0.14] } 16... Ba5?? { (-0.14 → 4.44) Blunder. Bd6 was best. } { [%eval 4.44] } (16... Bd6 17. Bxd6 Rxd6 18. Rfe1 Be4 19. c5 Rd3 20. Nf4 Rxf3 21. Rxe4 Nxe4 22. Bxf3 Nd2 23. Bd5) 17. b4 { [%eval 4.33] } 17... Bb6 { [%eval 5.18] } 18. c5 { [%eval 5.17] } 18... Rhe8 { [%eval 5.26] } 19. Nc1?! { (5.26 → 3.83) Inaccuracy. Rfe1 was best. } { [%eval 3.83] } (19. Rfe1 Bxc5 20. bxc5 Rd3 21. Be3 h5 22. g5 Nd5 23. Nf4 Nxf4 24. Bxf4 Re4 25. Bg3 Rxe1+) 19... Nd5 { [%eval 3.78] } 20. Bg3 { [%eval 3.42] } 20... Ba5?! { (3.42 → 4.35) Inaccuracy. Bxc5 was best. } { [%eval 4.35] } (20... Bxc5) 21. bxa5 { [%eval 4.39] } 21... Nxa5 { [%eval 4.28] } 22. Nh2?! { (4.28 → 3.20) Inaccuracy. Ne5 was best. } { [%eval 3.2] } (22. Ne5 Nc3) 22... Nc3 { [%eval 2.88] } 23. Na2?? { (2.88 → 0.00) Blunder. Nf3 was best. } { [%eval 0.0] } (23. Nf3 f6) 23... Ne2+ { [%eval 0.0] } 24. Kh1 { [%eval 0.0] } 24... Nxg3+?! { (0.00 → 0.81) Inaccuracy. Nb3 was best. } { [%eval 0.81] } (24... Nb3 25. Rad1 Rxd1 26. Rxd1 Bc2 27. Rf1 Nd2 28. Ra1 Nb3) 25. fxg3 { [%eval 0.71] } 25... Re2? { (0.71 → 2.08) Mistake. Nb3 was best. } { [%eval 2.08] } (25... Nb3) 26. Nc3 { [%eval 2.09] } 26... Rc2 { [%eval 2.68] } 27. Ne4?? { (2.68 → -0.36) Blunder. Nd5 was best. } { [%eval -0.36] } (27. Nd5) 27... Bxe4?? { (-0.36 → 5.04) Blunder. Rxg2 was best. } { [%eval 5.04] } (27... Rxg2 28. Kxg2 Bxe4+ 29. Kg1 Nb3 30. Rae1 Bd5 31. Nf3 Nxc5 32. Re7 c6 33. h4 a5 34. g5) 28. Bxe4 { [%eval 4.78] } 28... Rxc5 { [%eval 5.22] } 29. Bxh7 { [%eval 4.2] } 29... g6?! { (4.20 → 6.59) Inaccuracy. f6 was best. } { [%eval 6.59] } (29... f6) 30. Rxf7 { [%eval 6.19] } 30... Rc6 { [%eval 6.67] } 31. h4 { [%eval 6.86] } 31... Rh8 { [%eval 6.64] } 32. Raf1 { [%eval 7.1] } 32... b6 { [%eval 8.29] } 33. Rf8+ { [%eval 7.53] } 33... Rxf8 { [%eval 7.94] } 34. Rxf8+ { [%eval 8.01] } 34... Kb7 { [%eval 8.33] } 35. Rf7 { [%eval 7.46] } 35... Nc4 { [%eval 7.52] } 36. a4 { [%eval 6.71] } 36... Nd6 { [%eval 7.25] } 37. Rg7 { [%eval 7.29] } 37... Ne4 { [%eval 8.05] } 38. Rxg6 { [%eval 7.14] } 38... Rxg6 { [%eval 8.61] } 39. Bxg6 { [%eval 8.72] } 39... Nxg3+ { [%eval 8.66] } 40. Kg2 { [%eval 8.8] } 40... Ne2 { [%eval 9.21] } 41. Be4+ { [%eval 8.79] } 41... Ka6 { [%eval 11.4] } 42. Bd3+ { [%eval 11.52] } 42... Ka5 { [%eval 12.17] } 43. Bxe2 { [%eval 12.38] } 43... Kxa4 { [%eval 12.7] } 44. g5 { [%eval 12.87] } 44... c5 { [%eval 24.48] } 45. Bc4 { [%eval 10.84] } 45... b5 { [%eval 17.19] } 46. Bxb5+ { [%eval 62.06] } 46... Kxb5 { [%eval 41.4] } 47. g6 { [%eval 66.29] } 47... c4 { [%eval 67.45] } 48. g7 { [%eval 71.94] } 48... c3 { [%eval 77.52] } 49. g8=Q { [%eval 76.71] } 49... c2?! { (76.71 → Mate in 10) Checkmate is now unavoidable. Kb4 was best. } { [%eval #10] } (49... Kb4 50. Qb8+) 50. Qd5+ { [%eval #12] } 50... Kb4 { [%eval 95.39] } 51. Qc6 { [%eval #10] } 51... Kb3 { [%eval #12] } 52. Qxc2+?! { (Mate in 12 → 63.89) Lost forced checkmate sequence. Nf3 was best. } { [%eval 63.89] } (52. Nf3 a5 53. Nd4+ Kb4 54. Qxc2 a4 55. h5 a3 56. Qb3+ Kc5 57. Qxa3+ Kd5 58. h6 Kxd4) 52... Kxc2 { [%eval 63.85] } 53. h5 { [%eval 64.93] } 53... a5?! { (64.93 → Mate in 19) Checkmate is now unavoidable. Kb3 was best. } { [%eval #19] } (53... Kb3 54. h6) 54. h6 { [%eval #16] } 54... a4 { [%eval #15] } 55. h7 { [%eval #15] } 55... a3 { [%eval #15] } 56. h8=Q { [%eval #12] } 56... a2 { [%eval #11] } 57. Qc8+?! { (Mate in 11 → 66.51) Lost forced checkmate sequence. Qa1 was best. } { [%eval 66.51] } (57. Qa1 Kb3 58. Kf2 Kb4 59. Qxa2 Kc5 60. Qe6 Kd4 61. Ke2 Kc5 62. Nf3 Kb5 63. Nd4+ Kb4) 57... Kb2 { [%eval #14] } 58. Qh8+ { [%eval #15] } 58... Kb1 { [%eval #15] } 59. Qh7+ { [%eval #15] } 59... Kb2 { [%eval #15] } 60. Qg7+ { [%eval #15] } 60... Ka3 { [%eval #11] } 61. Nf3 { [%eval #10] } 61... Kb3 { [%eval #11] } 62. Nd2+ { [%eval #12] } 62... Kc2 { [%eval #8] } 63. Qa7 { [%eval #8] } 63... Kb2 { [%eval #8] } 64. Nb3 { [%eval #11] } 64... Kxb3 { [%eval 57.04] } 65. Qf7+?? { (57.04 → 0.00) Blunder. Qd4 was best. } { [%eval 0.0] } (65. Qd4) 65... Kb2 { [%eval 0.0] } 66. Qf6+ { [%eval 0.0] } 66... Kb1 { [%eval 0.0] } 67. Qf5+ { [%eval 0.0] } 67... Kb2 { [%eval 0.0] } 68. Qe5+ { [%eval 0.0] } 68... Kb1 { [%eval 0.0] } 69. Qe4+ { [%eval 0.0] } 69... Kb2 { [%eval 0.0] } 70. Qd4+ { [%eval 0.0] } 70... Kb1 { [%eval 0.0] } 71. Qd3+ { [%eval 0.0] } 71... Kb2 { [%eval 0.0] } 72. Qd2+ { [%eval 0.0] } 72... Kb1 { [%eval 0.0] } 73. Qb4+ { [%eval 0.0] } 73... Kc2 { [%eval 0.0] } 74. Qa3 { [%eval 0.0] } 74... Kb1 { [%eval 0.0] } 75. Qd3+ { [%eval 0.0] } 75... Kb2 { [%eval 0.0] } 76. Qd2+ { [%eval 0.0] } 76... Kb1 { [%eval 0.0] } 77. Qb4+ { [%eval 0.0] } 77... Kc2 { [%eval 0.0] } 78. Qc4+ { [%eval 0.0] } 78... Kb2 { [%eval 0.0] } 79. Qd4+ { [%eval 0.0] } 79... Kb1 { [%eval 0.0] } 80. Qd1+ { [%eval 0.0] } 80... Kb2 { [%eval 0.0] } 81. Qd2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2