FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/5Pes2wHI"]
[Date "2026.06.04"]
[Round "-"]
[White "TS111"]
[Black "DanielBober197"]
[Result "0-1"]
[GameId "5Pes2wHI"]
[UTCDate "2026.06.04"]
[UTCTime "20:12:06"]
[WhiteElo "1433"]
[BlackElo "1433"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. Na3 { [%eval -1.79] } 2... Bxa3 { [%eval -2.25] } 3. bxa3 { [%eval -1.65] } 3... Qh4 { [%eval -2.29] } 4. g3?! { (-2.29 → -3.53) Inaccuracy. Rb1 was best. } { [%eval -3.53] } (4. Rb1 Qxf2) 4... Qxg3 { [%eval -3.37] } 5. fxg3 { [%eval -2.84] } 5... Nh6?? { (-2.84 → -0.85) Blunder. b6 was best. } { [%eval -0.85] } (5... b6 6. a4 a5 7. c4 Ra6 8. Rb1 d5 9. Rxb6 Rxb6 10. cxd5 exd5 11. e4) 6. g4?! { (-0.85 → -1.90) Inaccuracy. Rb1 was best. } { [%eval -1.9] } (6. Rb1 b5) 6... Nxg4 { [%eval -1.92] } 7. Kf2?? { (-1.92 → Mate in 15) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-15] } (7. Qc2 Nxh2) 7... Nxh2 { [%eval -1.85] } 8. Rxh2 { [%eval -2.45] } 8... Rg8? { (-2.45 → -1.12) Mistake. Rf8 was best. } { [%eval -1.12] } (8... Rf8) 9. Rxh7 { [%eval -1.06] } 9... Rh8 { [%eval -1.17] } 10. Rxg7 { [%eval -1.07] } 10... Kd8 { [%eval -1.38] } 11. Rxf7 { [%eval -1.38] } 11... Ke7?? { (-1.38 → 0.37) Blunder. Rh5 was best. } { [%eval 0.37] } (11... Rh5 12. Rxd7 Bxd7 13. a4 Bxa4 14. Qxa4 a6 15. Qxa6 Nxa6 16. Bh3 Rxh3 17. Nxh3) 12. Rxe7 { [%eval 0.0] } 12... d6? { (0.00 → 1.38) Mistake. Rh3 was best. } { [%eval 1.38] } (12... Rh3 13. Nxh3 Nc6 14. Rxe6 dxe6 15. Ng5 Nd8 16. Nxe6 Nxe6 17. Bh3 Ng7 18. Bxc8) 13. Rxe6 { [%eval 0.71] } 13... Bxe6 { [%eval 1.14] } 14. Nh3?? { (1.14 → Mate in 8) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-8] } (14. Ke3 Bxa2) 14... Rxh3 { [%eval #-8] } 15. Bxh3 { [%eval #-7] } 15... Bxa2 { [%eval #-7] } 16. Rxa2 { [%eval #-6] } 16... Nd7 { [%eval #-6] } 17. Bxd7 { [%eval #-5] } 17... Rc8 { [%eval #-5] } 18. Bxc8 { [%eval #-4] } 18... d5 { [%eval #-4] } 19. Bxb7 { [%eval #-3] } 19... a6 { [%eval #-4] } 20. Bxa6 { [%eval #-2] } 20... d4 { [%eval #-2] } 21. cxd4 { [%eval #-1] } 21... c5 { [%eval #-1] } 22. dxc5# { Game ends by variant rule. } 0-1