FEN
[Event "casual rapid game"]
[Site "https://lichess.org/5P6sVZ0c"]
[Date "2024.10.10"]
[Round "-"]
[White "chechel_cheese"]
[Black "alex_ngombo"]
[Result "1/2-1/2"]
[GameId "5P6sVZ0c"]
[UTCDate "2024.10.10"]
[UTCTime "13:25:23"]
[WhiteElo "982"]
[BlackElo "1321"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A40"]
[Opening "Horwitz Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... e6 { [%eval 0.37] } { A40 Horwitz Defense } 2. Bf4 { [%eval 0.1] } 2... d5 { [%eval 0.11] } 3. e3 { [%eval 0.1] } 3... c5 { [%eval 0.05] } 4. Nf3 { [%eval 0.14] } 4... Qb6 { [%eval 0.26] } 5. Nc3 { [%eval 0.09] } 5... Qxb2?? { (0.09 → 2.89) Blunder. c4 was best. } { [%eval 2.89] } (5... c4 6. Rb1 Bb4 7. Nd2 Ne7 8. Ne2 O-O 9. c3 Bd6 10. g3) 6. Bb5+?? { (2.89 → -1.95) Blunder. Nb5 was best. } { [%eval -1.95] } (6. Nb5 c4 7. Rb1 Qxa2 8. Nc7+ Kd8 9. Nxa8 Nc6 10. Ne5 Qa5+) 6... Bd7 { [%eval -1.64] } 7. Ne5?? { (-1.64 → -7.30) Blunder. Bxd7+ was best. } { [%eval -7.3] } (7. Bxd7+) 7... Qxc3+ { [%eval -7.02] } 8. Qd2 { [%eval -8.05] } 8... Qxd2+ { [%eval -7.85] } 9. Kxd2 { [%eval -8.0] } 9... Bxb5 { [%eval -7.72] } 10. Rab1 { [%eval -8.06] } 10... a6 { [%eval -7.13] } 11. c4 { [%eval -7.26] } 11... dxc4 { [%eval -7.33] } 12. dxc5 { [%eval -8.01] } 12... Bxc5 { [%eval -7.45] } 13. Rhc1 { [%eval -7.44] } 13... Ne7 { [%eval -7.37] } 14. a4 { [%eval -7.17] } 14... Bxa4 { [%eval -6.55] } 15. Rxb7 { [%eval -7.4] } 15... O-O { [%eval -6.41] } 16. Nxc4 { [%eval -7.61] } 16... Rd8+ { [%eval -7.71] } 17. Ke2 { [%eval -7.94] } 17... Bb5 { [%eval -7.92] } 18. Kf3 { [%eval -8.69] } 18... Bc6+ { [%eval -8.35] } 19. Kg4 { [%eval -9.11] } 19... Bxb7 { [%eval -9.21] } 20. Na5 { [%eval -9.08] } 20... Bc8 { [%eval -8.82] } 21. Rxc5 { [%eval -8.75] } 21... e5+ { [%eval -8.86] } 22. Rxc8 { [%eval -8.72] } 22... Rxc8 { [%eval -8.95] } 23. Bxe5 { [%eval -8.56] } 23... Nbc6 { [%eval -8.71] } 24. Nxc6 { [%eval -8.63] } 24... Rxc6 { [%eval -8.45] } 25. f4 { [%eval -8.48] } 25... a5 { [%eval -8.43] } 26. f5 { [%eval -8.58] } 26... a4 { [%eval -8.57] } 27. f6 { [%eval -8.9] } 27... g6 { [%eval -7.76] } 28. fxe7 { [%eval -7.75] } 28... a3 { [%eval -7.77] } 29. h4 { [%eval -7.67] } 29... a2 { [%eval -7.72] } 30. h5 { [%eval -7.86] } 30... Re6 { [%eval -7.58] } 31. Bf6? { (-7.58 → Mate in 7) Checkmate is now unavoidable. Ba1 was best. } { [%eval #-7] } (31. Ba1 Rxe7 32. h6 Re6 33. Kh4 Ra4+ 34. g4 f6 35. Kg3 Kf7 36. g5 Rxe3+) 31... Rxf6 { [%eval #-6] } 32. Kg5 { [%eval #-6] } 32... Re6 { [%eval #-6] } 33. hxg6 { [%eval #-6] } 33... hxg6 { [%eval #-6] } 34. g4 { [%eval #-5] } 34... Rxe7 { [%eval #-5] } 35. Kf6 { [%eval #-4] } 35... Rxe3 { [%eval #-3] } 36. g5 { [%eval #-1] } 36... Ra7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. a1=Q# was best. } { [%eval 0.0] } { Draw by stalemate. } (36... a1=Q#) 1/2-1/2