- Blind mode tutorial
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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/5KymeG1O"] [Date "2025.07.02"] [Round "-"] [White "hz2011"] [Black "CheckmateKevin"] [Result "0-1"] [GameId "5KymeG1O"] [UTCDate "2025.07.02"] [UTCTime "03:16:22"] [WhiteElo "2205"] [BlackElo "1877"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+21"] [WhiteBerserk "true"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "A00"] [Opening "Van Geet Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { [%eval 1.34] } { A00 Van Geet Opening } 1... e6 { [%eval 2.71] } 2. Nf3 { [%eval 2.27] } 2... Nc6 { [%eval 2.7] } 3. g3?? { (2.70 → 0.06) Blunder. e4 was best. } { [%eval 0.06] } (3. e4 Bb4 4. a3 Bxc3 5. dxc3 h6 6. Nd4 Qh4 7. Bd3 Nxd4) 3... Nf6?! { (0.06 → 0.75) Inaccuracy. d5 was best. } { [%eval 0.75] } (3... d5 4. e4 d4 5. Bb5 Bd7 6. Ne2 Bc5 7. Nf4 h5 8. O-O) 4. Bg2 { [%eval 0.97] } 4... d5 { [%eval 1.14] } 5. O-O?! { (1.14 → 0.54) Inaccuracy. d4 was best. } { [%eval 0.54] } (5. d4 Be7) 5... Bd7?! { (0.54 → 1.22) Inaccuracy. e5 was best. } { [%eval 1.22] } (5... e5 6. d3) 6. d4 { [%eval 1.23] } 6... Bd6?! { (1.23 → 2.28) Inaccuracy. Be7 was best. } { [%eval 2.28] } (6... Be7 7. Ne5) 7. Re1?! { (2.28 → 1.54) Inaccuracy. e4 was best. } { [%eval 1.54] } (7. e4 dxe4 8. Ng5 O-O 9. Bxe4 g6 10. Bg2 Ne7 11. Nce4 Nxe4 12. Nxe4 Nf5) 7... Qe7?? { (1.54 → 4.29) Blunder. Ne4 was best. } { [%eval 4.29] } (7... Ne4 8. Nxe4) 8. e4 { [%eval 4.03] } 8... Nxe4 { [%eval 4.05] } 9. Nxe4 { [%eval 4.07] } 9... dxe4 { [%eval 3.9] } 10. Rxe4 { [%eval 3.67] } 10... h5 { [%eval 4.15] } 11. c4 { [%eval 4.18] } 11... h4 { [%eval 4.65] } 12. d5?? { (4.65 → -1.98) Blunder. Nxh4 was best. } { [%eval -1.98] } (12. Nxh4 O-O-O) 12... hxg3 { [%eval -2.29] } 13. fxg3?? { (-2.29 → -8.30) Blunder. Bg5 was best. } { [%eval -8.3] } (13. Bg5 f6) 13... Bc5+ { [%eval -8.53] } 14. Kf1 { [%eval -7.94] } 14... g5?? { (-7.94 → 4.34) Blunder. O-O-O was best. } { [%eval 4.34] } (14... O-O-O 15. d6 cxd6 16. Bg5 f6 17. Be3 Ne5 18. Bxc5) 15. Bxg5?? { (4.34 → 1.22) Blunder. dxc6 was best. } { [%eval 1.22] } (15. dxc6) 15... Qd6?? { (1.22 → 3.93) Blunder. O-O-O was best. } { [%eval 3.93] } (15... O-O-O 16. Bxe7 Nxe7 17. Re5 f6 18. dxe6 fxe5 19. Qxd7+ Kb8 20. Qxd8+ Rxd8 21. Re1) 16. Bf4 { [%eval 3.36] } 16... e5?? { (3.36 → 9.85) Blunder. Qe7 was best. } { [%eval 9.85] } (16... Qe7 17. dxc6) 17. Nxe5?! { (9.85 → 6.43) Inaccuracy. Bxe5 was best. } { [%eval 6.43] } (17. Bxe5) 17... Nxe5 { [%eval 9.92] } 18. Rxe5+ { [%eval 8.79] } 18... Qxe5 { [%eval 8.54] } 19. Bxe5 { [%eval 7.51] } 19... f6?! { (7.51 → 38.69) Inaccuracy. Rxh2 was best. } { [%eval 38.69] } (19... Rxh2 20. g4 Rxg2 21. Kxg2 O-O-O 22. b4 Bxb4 23. Qd4 Rg8 24. Bg7 Re8 25. Kf1) 20. Bxf6?? { (38.69 → -12.02) Blunder. Bxc7 was best. } { [%eval -12.02] } (20. Bxc7 Be3 21. Qe2 O-O 22. Qh5 Bf5 23. Qxf5) 20... O-O { [%eval -9.49] } 21. Qg4+? { (-9.49 → Mate in 3) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-3] } (21. Qf3 Bd4) 21... Bxg4 { [%eval #-2] } 22. Bf3 { [%eval #-2] } 22... Rxf6 { [%eval #-2] } 23. Re1 { [%eval #-2] } 23... Rxf3+ { [%eval #-1] } 24. Kg2 { [%eval #-1] } 24... Rf2# { Game ends by variant rule. } 0-1