FEN
[Event "rated blitz game"]
[Site "https://lichess.org/5GPpq9X6"]
[Date "2026.06.03"]
[Round "-"]
[White "SulcaPE"]
[Black "M_t_han"]
[Result "1-0"]
[GameId "5GPpq9X6"]
[UTCDate "2026.06.03"]
[UTCTime "10:59:57"]
[WhiteElo "1148"]
[BlackElo "1177"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nc6 { [%eval 0.07] } 3. Nf3 { [%eval 0.06] } 3... Bc5 { [%eval 0.46] } 4. Bc4 { [%eval 0.12] } 4... Nf6 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. Qe2 { [%eval 0.0] } 5... O-O { [%eval 0.0] } 6. O-O { [%eval -0.03] } 6... d6 { [%eval -0.06] } 7. Bd5?! { (-0.06 → -0.98) Inaccuracy. Na4 was best. } { [%eval -0.98] } (7. Na4 Bg4 8. c3 Na5 9. Nxc5 dxc5 10. Bb5 Nh5 11. d4 a6) 7... h6?! { (-0.98 → -0.35) Inaccuracy. Nd4 was best. } { [%eval -0.35] } (7... Nd4 8. Nxd4 exd4 9. Na4 Re8 10. Qc4 Nxd5 11. exd5 Re5 12. Nxc5) 8. Bxc6 { [%eval -0.42] } 8... bxc6 { [%eval -0.42] } 9. d3 { [%eval -0.51] } 9... Bb7 { [%eval -0.15] } 10. Be3 { [%eval -0.12] } 10... Bxe3 { [%eval 0.14] } 11. Qxe3 { [%eval -0.17] } 11... Qc8 { [%eval 0.22] } 12. d4 { [%eval 0.0] } 12... Ba6?! { (0.00 → 0.71) Inaccuracy. Ng4 was best. } { [%eval 0.71] } (12... Ng4 13. Qd2 f5 14. exf5 exd4 15. Qxd4 Qxf5 16. Qa4 Rf7 17. h3 Nf6 18. Qb3) 13. Rfe1 { [%eval 0.68] } 13... Ng4 { [%eval 1.01] } 14. Qd2 { [%eval 0.92] } 14... exd4 { [%eval 0.94] } 15. Nxd4 { [%eval 0.95] } 15... Bb7 { [%eval 0.92] } 16. Qf4 { [%eval 0.43] } 16... Qd8?? { (0.43 → 4.80) Blunder. Ne5 was best. } { [%eval 4.8] } (16... Ne5 17. Qe3 Ng6 18. Nf5 Qe6 19. f4 c5 20. Rad1 Ne7 21. Ng3 f6 22. b3) 17. Qxg4 { [%eval 4.85] } 17... Bc8 { [%eval 4.96] } 18. Qg3 { [%eval 5.05] } 18... Qf6 { [%eval 5.51] } 19. Nf3 { [%eval 4.93] } 19... Re8 { [%eval 5.17] } 20. e5 { [%eval 5.16] } 20... dxe5 { [%eval 5.07] } 21. Nxe5 { [%eval 4.89] } 21... Bf5 { [%eval 5.03] } 22. Rac1 { [%eval 4.82] } 22... Rad8 { [%eval 4.96] } 23. a3 { [%eval 4.76] } 23... Rd2 { [%eval 4.83] } 24. b4 { [%eval 4.59] } 24... Bxc2 { [%eval 4.49] } 25. Nd7?? { (4.49 → -0.22) Blunder. Re3 was best. } { [%eval -0.22] } (25. Re3 Re6 26. Ng4 Qxc3 27. Rxc3 Rd1+ 28. Rxd1 Bxd1 29. h3 Re1+ 30. Kh2) 25... Rxe1+ { [%eval -0.28] } 26. Rxe1 { [%eval -0.22] } 26... Qd8?? { (-0.22 → 5.82) Blunder. Rxd7 was best. } { [%eval 5.82] } (26... Rxd7 27. Qe5 Rd3 28. Qxf6 gxf6 29. Re3 Rxe3 30. fxe3 Kf8 31. Kf2 Ke7 32. Kg3) 27. Nf6+?? { (5.82 → -0.54) Blunder. Re8+ was best. } { [%eval -0.54] } (27. Re8+ Qxe8 28. Nf6+ Kf8 29. Nxe8 Rd3 30. f3 c5 31. Qxg7+ Kxe8 32. h4 cxb4) 27... Kh8?? { (-0.54 → 7.13) Blunder. Qxf6 was best. } { [%eval 7.13] } (27... Qxf6 28. Qe3 Rd3 29. Qe8+ Kh7 30. Ne4 Qd4 31. Qxc6 Bb3 32. Qc1 Bd5 33. Ng3) 28. Re8+ { [%eval 6.89] } 28... Qxe8 { [%eval 6.91] } 29. Nxe8 { [%eval 6.82] } 29... Be4?? { (6.82 → Mate in 1) Checkmate is now unavoidable. Bg6 was best. } { [%eval #1] } (29... Bg6 30. Qe5 f6 31. Qe7 Bxe8 32. Qxe8+ Kh7 33. Qe4+ f5 34. Qxf5+ g6 35. Qf7+) 30. f3? { (Mate in 1 → 7.16) Lost forced checkmate sequence. Qxg7# was best. } { [%eval 7.16] } (30. Qxg7#) 30... Bd5? { (7.16 → Mate in 1) Checkmate is now unavoidable. Bg6 was best. } { [%eval #1] } (30... Bg6 31. Qe5 f6 32. Qe7 Bxe8 33. Qxe8+ Kh7 34. Qe4+ Kh8 35. h4 c5 36. bxc5) 31. Qxg7# { White wins by checkmate. } 1-0